Player Matchup

Heimdallr
Heimdallr
AliasE
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DurandoftheCole
Gilgamesh
Level 26
God Stats
21W - 25L
1,319 SR
Queue Stats
48W - 66L
1,273 Elo+
Solo
Artio
Artio
InnerHate4077
Artio
Level 29
God Stats
21W - 25L
1,450 SR
Queue Stats
194W - 272L
1,263 Elo+
Party 1
Nemesis
Nemesis
RollaaToke
Nemesis
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 45L
1,016 Elo+
Party 1
Cerberus
Cerberus
kibazu
Cerberus
Level 7
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 2L
1,167 Elo+
Solo
Team Averages
Level 15
1,401 SR
1,244 Elo+

VS

Team Averages
Level 17
1,605 SR
1,298 Elo+
Cernunnos
Cernunnos
ImmortalBull92
Cernunnos
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 40L
1,090 Elo+
Solo
Danzaburou
Danzaburou
Infamous_Jester3
Danzaburou
Level 24
God Stats
26W - 19L
1,496 SR
Queue Stats
28W - 23L
1,378 Elo+
Party 2
Mulan
Mulan
Infamous_crow11
Mulan
Level 20
God Stats
4W - 0L
1,806 SR
Queue Stats
27W - 23L
1,396 Elo+
Party 2
Ravana
Ravana
IrishMarine
Ravana
Level 20
God Stats
5W - 6L
1,692 SR
Queue Stats
178W - 190L
1,353 Elo+
Solo
Ra
Ra
MANIboss10
Ra
Level 14
God Stats
1W - 3L
1,531 SR
Queue Stats
4W - 10L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AliasE
Heimdallr
16
7 / 11 / 1
10,858
472
19,325
21,971
8,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
DurandoftheCole
Gilgamesh
13
0 / 11 / 3
8,065
351
8,638
25,907
22,102
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 6
8,842
384
5,986
23,601
27,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
RollaaToke
Nemesis
13
2 / 7 / 2
9,458
411
4,561
16,316
6,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
kibazu
Cerberus
14
5 / 13 / 4
9,736
423
13,684
26,308
16,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImmortalBull92
Cernunnos
18
5 / 1 / 6
13,251
576
15,614
12,538
4,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Infamous_Jester3
Danzaburou
20
14 / 1 / 10
15,624
679
29,136
18,418
7,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 8 / 11
11,389
495
6,433
18,042
16,558
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
20
16 / 3 / 3
14,625
636
14,015
18,896
11,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 4 / 5
13,601
591
21,134
16,669
6,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
14
Kills
48
48
Deaths
17
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AliasE
Heimdallr
7
11
1
0.68
L
Gilgamesh
DurandoftheCole
Gilgamesh
0
11
3
0.14
W
Cernunnos
ImmortalBull92
Cernunnos
5
1
6
8
W
Danzaburou
Infamous_Jester3
Danzaburou
14
1
10
19
W
4
8
11
1.19
L
0
6
6
0.5
W
Ravana
16
3
3
5.83
W
9
4
5
2.88
L
Nemesis
RollaaToke
Nemesis
2
7
2
0.43
L
Cerberus
kibazu
Cerberus
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,194
Damage
86,332
114,103
Taken
84,563
80,299
Mitigated
47,709
20,826
Healing
39,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AliasE
Heimdallr
19,325
8,359
0
4,529
21,971
8,449
396
3,073
18,750
0
63,004
L
Gilgamesh
DurandoftheCole
Gilgamesh
8,638
875
0
286
25,907
22,102
609
8,579
16,742
0
48,335
W
Cernunnos
ImmortalBull92
Cernunnos
15,614
10,524
0
4,683
12,538
4,812
6,866
6,508
6,030
0
65,704
W
Danzaburou
Infamous_Jester3
Danzaburou
29,136
19,228
0
12,751
18,418
7,728
3,209
6,227
12,178
0
119,384
W
6,433
1,693
0
856
18,042
16,558
595
4,105
13,937
0
26,492
L
5,986
527
741
7,048
23,601
27,329
527
3,707
19,652
29,847
0
W
Ravana
14,015
6,530
0
10,896
18,896
11,731
2,773
1,856
17,040
0
107,187
W
21,134
3,083
2,013
8,466
16,669
6,880
2,604
3,416
13,253
86,263
0
L
Nemesis
RollaaToke
Nemesis
4,561
2,756
0
1,117
16,316
6,400
550
2,493
13,719
0
20,861
L
Cerberus
kibazu
Cerberus
13,684
1,372
0
7,105
26,308
16,019
409
2,128
24,106
41,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
68,490
314
Minions Killed
549
0
Camps Cleared
0
2,059,947
Distance Traveled
2,125,464
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,858
472
98
4
0
360,460
0
L
Gilgamesh
8,065
351
66
3
0
375,503
0
W
Cernunnos
13,251
576
93
4
0
409,259
0
W
Danzaburou
15,624
679
125
5
0
501,545
0
W
Mulan
11,389
495
29
1
0
394,613
1
L
Artio
8,842
384
40
2
0
451,466
0
W
Ravana
14,625
636
134
6
0
432,603
1
W
Ra
13,601
591
168
7
0
387,444
0
L
Nemesis
9,458
411
41
2
0
471,198
1
L
Cerberus
9,736
423
69
3
0
401,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role