Player Matchup

Xing Tian
Xing Tian
Babymuncher0
Xing Tian
Level 96
God Stats
4W - 5L
1,532 SR
Queue Stats
89W - 98L
1,541 Elo+
Party 1
Aphrodite
Aphrodite
CthulhutheOld
Aphrodite
Level 152
God Stats
5W - 4L
1,413 SR
Queue Stats
503W - 499L
1,562 Elo+
Party 1
Bastet
Bastet
Sked_FA434CU
Bastet
Level 83
God Stats
8W - 7L
1,488 SR
Queue Stats
563W - 544L
1,533 Elo+
Solo
Eset
Eset
SqUiRt SSK
Eset
Level 154
God Stats
15W - 11L
1,525 SR
Queue Stats
368W - 374L
1,516 Elo+
Solo
Rama
Rama
Uckstartyerface
Rama
Level 116
God Stats
3W - 3L
1,354 SR
Queue Stats
292W - 309L
1,381 Elo+
Solo
Team Averages
Level 120
1,462 SR
1,507 Elo+

VS

Team Averages
Level 120
1,539 SR
1,424 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BigNovaKane
Hercules
Level 127
God Stats
6W - 6L
1,462 SR
Queue Stats
333W - 338L
1,508 Elo+
Solo
Hel
Hel
JP22
Hel
Level 66
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 7L
1,288 Elo+
Solo
Mercury
Mercury
NoeGamer07
Mercury
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 182L
1,529 Elo+
Solo
Chiron
Chiron
lvl26
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Babymuncher0
Xing Tian
20
6 / 1 / 18
12,813
674
17,747
28,373
27,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
CthulhutheOld
Aphrodite
20
5 / 1 / 19
13,675
720
13,995
17,024
8,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
19
7 / 6 / 15
12,642
665
21,761
16,136
5,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
2 / 2 / 17
12,090
636
16,014
21,489
7,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 7 / 13
12,523
659
18,299
23,135
10,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 5 / 6
10,455
550
7,995
11,515
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
BigNovaKane
Hercules
20
13 / 2 / 3
14,680
773
21,923
29,163
24,329
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
JP22
Hel
17
0 / 8 / 10
10,156
535
13,917
18,310
7,509
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
NoeGamer07
Mercury
19
1 / 5 / 12
10,834
570
13,432
21,542
12,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
lvl26
Chiron
18
0 / 6 / 9
11,247
592
24,476
19,276
7,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
56
26
Kills
16
17
Deaths
26
82
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
6
1
W
Xing Tian
Babymuncher0
Xing Tian
6
1
18
15
L
Hercules
BigNovaKane
Hercules
13
2
3
7.25
W
Aphrodite
CthulhutheOld
Aphrodite
5
1
19
14.5
L
Hel
JP22
Hel
0
8
10
0.63
L
Mercury
NoeGamer07
Mercury
1
5
12
1.4
W
Bastet
7
6
15
2.42
W
2
2
17
5.25
W
6
7
13
1.79
L
Chiron
lvl26
Chiron
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,816
Damage
81,743
106,157
Taken
99,806
59,793
Mitigated
56,046
60,226
Healing
44,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,995
1,038
718
2,174
11,515
4,273
138
4,787
6,638
0
28,184
W
Xing Tian
Babymuncher0
Xing Tian
17,747
655
1,740
3,130
28,373
27,403
186
4,483
23,440
33,772
0
L
Hercules
BigNovaKane
Hercules
21,923
2,738
2,430
13,552
29,163
24,329
351
14,181
14,429
0
41,991
W
Aphrodite
CthulhutheOld
Aphrodite
13,995
1,693
22,501
11,254
17,024
8,905
785
1,177
15,674
48,728
0
L
Hel
JP22
Hel
13,917
1,465
4,326
5,494
18,310
7,509
0
7,207
10,891
25,940
0
L
Mercury
NoeGamer07
Mercury
13,432
1,337
2,434
6,048
21,542
12,717
0
9,704
11,518
0
19,594
W
Bastet
21,761
4,018
3,168
1,822
16,136
5,916
430
1,990
13,783
0
25,582
W
16,014
614
7,143
4,694
21,489
7,535
293
3,394
17,676
39,340
0
W
18,299
10,145
1,046
3,728
23,135
10,034
3,999
2,873
19,932
0
38,174
L
Chiron
lvl26
Chiron
24,476
3,580
2,146
5,002
19,276
7,218
0
10,507
8,574
0
55,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,743
Gold Earned
57,372
192
Minions Killed
207
0
Camps Cleared
0
1,903,768
Distance Traveled
1,649,308
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,455
550
35
2
0
231,252
0
W
Xing Tian
12,813
674
25
1
0
431,028
1
L
Hercules
14,680
773
40
2
0
388,868
0
W
Aphrodite
13,675
720
65
3
0
427,122
1
L
Hel
10,156
535
27
1
0
317,487
0
L
Mercury
10,834
570
26
1
0
403,844
1
W
Bastet
12,642
665
3
0
0
368,679
0
W
Eset
12,090
636
50
3
0
372,195
1
W
Rama
12,523
659
49
3
0
304,744
4
L
Chiron
11,247
592
79
4
0
307,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role