Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DrCackter
Ah Muzen Cab
Level 27
God Stats
46W - 41L
1,524 SR
Queue Stats
56W - 59L
1,439 Elo+
Party 2
Ganesha
Ganesha
EMAN6006
Ganesha
Level 81
God Stats
10W - 11L
1,457 SR
Queue Stats
47W - 50L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
MAMMOTH1000
Baron Samedi
Level 28
God Stats
6W - 5L
1,496 SR
Queue Stats
131W - 128L
1,482 Elo+
Party 2
Raijin
Raijin
Meta8King
Raijin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,644 Elo+
Party 2
Bastet
Bastet
Plires
Bastet
Level 7
God Stats
3W - 3L
1,264 SR
Queue Stats
18W - 21L
1,403 Elo+
Solo
Team Averages
Level 31
1,448 SR
1,490 Elo+

VS

Team Averages
Level 40
1,601 SR
1,490 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ArgoKD
Fenrir
Level 5
God Stats
2W - 1L
1,518 SR
Queue Stats
6W - 5L
1,554 Elo+
Party 1
Hel
Hel
Daepon
Hel
Level 7
God Stats
8W - 8L
1,650 SR
Queue Stats
76W - 87L
1,579 Elo+
Solo
Kukulkan
Kukulkan
Lanpee
Kukulkan
Level 8
God Stats
9W - 3L
1,474 SR
Queue Stats
133W - 122L
1,238 Elo+
Solo
Discordia
Discordia
ZyKherRs
Discordia
Level 155
God Stats
6W - 3L
1,862 SR
Queue Stats
39W - 38L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrCackter
Ah Muzen Cab
17
4 / 6 / 7
10,717
1,072
20,495
17,648
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
EMAN6006
Ganesha
17
0 / 5 / 10
10,513
1,051
7,092
17,607
20,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
MAMMOTH1000
Baron Samedi
16
1 / 7 / 8
9,391
939
8,614
16,350
5,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Meta8King
Raijin
16
1 / 8 / 5
9,441
944
8,371
15,516
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
Plires
Bastet
16
8 / 8 / 4
11,311
1,131
9,807
16,103
5,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

99

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
5 / 3 / 24
11,899
1,190
16,984
16,845
23,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
ArgoKD
Fenrir
17
3 / 4 / 7
10,130
1,013
4,734
13,042
8,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
Daepon
Hel
18
2 / 3 / 21
10,426
1,043
9,134
13,204
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Lanpee
Kukulkan
18
5 / 1 / 17
11,511
1,151
15,365
7,250
2,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
ZyKherRs
Discordia
20
19 / 3 / 15
14,061
1,406
33,108
11,636
4,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
118
14
Kills
34
34
Deaths
14
34
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
3
24
5.67
W
Fenrir
ArgoKD
Fenrir
3
4
7
1.63
W
Hel
Daepon
Hel
2
3
21
4.17
L
Ah Muzen Cab
DrCackter
Ah Muzen Cab
4
6
7
1.25
L
Ganesha
EMAN6006
Ganesha
0
5
10
1
W
Kukulkan
Lanpee
Kukulkan
5
1
17
13.5
L
Baron Samedi
MAMMOTH1000
Baron Samedi
1
7
8
0.71
L
Raijin
Meta8King
Raijin
1
8
5
0.44
L
Bastet
Plires
Bastet
8
8
4
1.25
W
Discordia
ZyKherRs
Discordia
19
3
15
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,379
Damage
79,325
83,224
Taken
61,977
41,914
Mitigated
43,631
5,530
Healing
23,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
16,984
1,804
3,134
3,649
16,845
23,115
0
7,799
9,046
0
26,720
W
Fenrir
ArgoKD
Fenrir
4,734
827
0
85
13,042
8,925
0
4,233
8,809
0
23,396
W
Hel
Daepon
Hel
9,134
372
7,836
6,474
13,204
4,918
0
3,670
9,534
21,868
0
L
Ah Muzen Cab
DrCackter
Ah Muzen Cab
20,495
10,212
0
1,845
17,648
4,248
0
11,068
6,580
0
49,633
L
Ganesha
EMAN6006
Ganesha
7,092
337
0
838
17,607
20,518
0
13,515
4,092
8,337
0
W
Kukulkan
Lanpee
Kukulkan
15,365
1,417
0
148
7,250
2,438
0
3,601
3,649
38,830
0
L
Baron Samedi
MAMMOTH1000
Baron Samedi
8,614
1,125
1,262
911
16,350
5,930
0
11,673
4,677
27,074
0
L
Raijin
Meta8King
Raijin
8,371
1,040
0
674
15,516
5,713
0
11,757
3,759
21,279
0
L
Bastet
Plires
Bastet
9,807
2,990
0
0
16,103
5,505
0
9,594
6,509
0
27,443
W
Discordia
ZyKherRs
Discordia
33,108
1,063
527
1,402
11,636
4,235
0
4,774
6,862
49,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,373
Gold Earned
58,027
170
Minions Killed
200
4
Camps Cleared
7
943,509
Distance Traveled
1,012,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,899
1,190
15
2
1
216,062
0
W
Fenrir
10,130
1,013
41
4
1
187,572
0
W
Hel
10,426
1,043
36
4
1
185,762
0
L
Ah Muzen Cab
10,717
1,072
55
6
2
213,705
0
L
Ganesha
10,513
1,051
0
0
0
189,538
0
W
Kukulkan
11,511
1,151
69
7
1
201,150
0
L
Baron Samedi
9,391
939
38
4
1
186,327
0
L
Raijin
9,441
944
35
4
1
155,326
0
L
Bastet
11,311
1,131
42
4
0
198,613
1
W
Discordia
14,061
1,406
39
4
3
222,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role