Player Matchup

Merlin
Merlin
MrHoots420
Merlin
Level 89
God Stats
2W - 1L
1,416 SR
Queue Stats
3W - 6L
1,328 Elo+
Party 1
Bellona
Bellona
Sky3801
Bellona
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
lokloklokllh
Gilgamesh
Level 116
God Stats
1W - 1L
1,776 SR
Queue Stats
2W - 4L
1,641 Elo+
Party 1
Baron Samedi
Baron Samedi
stomasauce
Baron Samedi
Level 25
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 80
1,568 SR
1,492 Elo+

VS

Team Averages
Level 117
1,654 SR
1,591 Elo+
Baron Samedi
Baron Samedi
ByMyGrace
Baron Samedi
Level 139
God Stats
6W - 1L
1,879 SR
Queue Stats
57W - 63L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
JonBon
Gilgamesh
Level 152
God Stats
1W - 1L
1,333 SR
Queue Stats
31W - 29L
1,638 Elo+
Party 2
Ra
Ra
SallyBoi3170
Ra
Level 45
God Stats
1W - 0L
1,718 SR
Queue Stats
32W - 29L
1,623 Elo+
Party 3
Cupid
Cupid
bloodfloods
Cupid
Level 131
God Stats
3W - 1L
1,686 SR
Queue Stats
64W - 57L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrHoots420
Merlin
14
2 / 4 / 4
8,593
716
8,399
11,528
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Sky3801
Bellona
14
2 / 4 / 3
8,623
719
3,635
15,849
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
lokloklokllh
Gilgamesh
14
3 / 4 / 3
8,648
721
11,405
18,032
17,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
stomasauce
Baron Samedi
12
0 / 4 / 3
7,596
633
5,398
10,527
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ByMyGrace
Baron Samedi
15
4 / 3 / 6
10,056
838
11,989
10,334
6,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
JonBon
Gilgamesh
15
3 / 2 / 11
10,302
859
10,028
16,545
16,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
5 / 1 / 7
9,964
830
11,367
7,029
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 8
10,326
861
14,550
7,583
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
7
Kills
16
16
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ByMyGrace
Baron Samedi
4
3
6
2.33
W
Gilgamesh
JonBon
Gilgamesh
3
2
11
4.25
L
Merlin
MrHoots420
Merlin
2
4
4
1
W
5
1
7
8.5
L
Bellona
Sky3801
Bellona
2
4
3
0.88
W
4
1
8
8
L
Gilgamesh
lokloklokllh
Gilgamesh
3
4
3
1.13
L
Baron Samedi
stomasauce
Baron Samedi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,837
Damage
47,934
55,936
Taken
41,491
42,491
Mitigated
30,604
14,053
Healing
19,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ByMyGrace
Baron Samedi
11,989
1,186
1,801
3,875
10,334
6,616
999
3,555
6,779
33,026
0
W
Gilgamesh
JonBon
Gilgamesh
10,028
2,903
1,304
1,332
16,545
16,432
465
4,845
10,540
0
22,673
L
Merlin
MrHoots420
Merlin
8,399
279
0
3,098
11,528
5,083
0
4,612
6,916
37,623
0
W
11,367
463
4,599
3,621
7,029
3,247
1,366
3,515
3,514
35,085
0
L
Bellona
Sky3801
Bellona
3,635
256
0
2,372
15,849
14,878
0
7,615
8,234
3,008
9,838
W
14,550
8,015
1,183
2,042
7,583
4,309
966
3,103
4,480
0
47,028
L
Gilgamesh
lokloklokllh
Gilgamesh
11,405
2,554
0
5,227
18,032
17,032
0
6,265
11,767
0
25,874
L
Baron Samedi
stomasauce
Baron Samedi
5,398
475
923
2,433
10,527
5,498
0
5,343
5,184
18,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
40,648
143
Minions Killed
201
9
Camps Cleared
8
849,184
Distance Traveled
970,261
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,056
838
49
4
2
198,234
0
W
Gilgamesh
10,302
859
27
2
1
256,512
3
L
Merlin
8,593
716
72
6
3
197,169
0
W
Ra
9,964
830
43
4
2
267,943
1
L
Bellona
8,623
719
15
1
0
220,689
0
W
Cupid
10,326
861
82
7
3
247,572
2
L
Gilgamesh
8,648
721
29
2
3
228,130
2
L
Baron Samedi
7,596
633
27
2
3
203,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role