Player Matchup

Zhong Kui
Zhong Kui
Fraud Failure
Zhong Kui
Level 159
God Stats
2W - 0L
1,296 SR
Queue Stats
102W - 147L
1,479 Elo+
Party 1
Camazotz
Camazotz
IRollThtDro
Camazotz
Level 152
God Stats
3W - 0L
1,617 SR
Queue Stats
175W - 223L
1,514 Elo+
Party 1
Anhur
Anhur
erik b43
Anhur
Level 44
God Stats
8W - 7L
1,722 SR
Queue Stats
25W - 34L
1,414 Elo+
Party 1
Team Averages
Level 118
1,545 SR
1,469 Elo+

VS

Team Averages
Level 84
1,512 SR
1,361 Elo+
Sol
Sol
HxIIr
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,255 Elo+
Solo
Gilgamesh
Gilgamesh
Scoogled
Gilgamesh
Level 142
God Stats
10W - 11L
1,518 SR
Queue Stats
255W - 287L
1,433 Elo+
Party 2
Bacchus
Bacchus
scroopynooperz00
Bacchus
Level 88
God Stats
58W - 50L
1,517 SR
Queue Stats
188W - 227L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fraud Failure
Zhong Kui
15
2 / 4 / 10
11,105
653
20,148
19,298
13,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
IRollThtDro
Camazotz
16
13 / 4 / 2
12,989
764
18,859
22,780
19,725
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
erik b43
Anhur
13
0 / 2 / 12
10,259
603
6,314
7,503
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
HxIIr
Sol
13
2 / 8 / 7
10,311
607
13,555
13,348
4,344
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Scoogled
Gilgamesh
14
6 / 5 / 3
10,970
645
15,199
21,689
19,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 5
10,697
629
8,287
15,926
19,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
15
Kills
10
10
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Fraud Failure
Zhong Kui
2
4
10
1.75
L
Sol
HxIIr
Sol
2
8
7
0.69
W
Camazotz
IRollThtDro
Camazotz
13
4
2
3.5
L
Gilgamesh
Scoogled
Gilgamesh
6
5
3
1.5
W
Anhur
erik b43
Anhur
0
2
12
3
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,321
Damage
37,041
49,581
Taken
50,963
35,747
Mitigated
43,159
21,981
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Fraud Failure
Zhong Kui
20,148
1,457
0
8,957
19,298
13,058
913
9,618
9,680
60,148
0
L
Sol
HxIIr
Sol
13,555
3,998
0
1,399
13,348
4,344
217
5,324
8,024
27,593
0
W
Camazotz
IRollThtDro
Camazotz
18,859
6,495
0
11,579
22,780
19,725
525
9,192
13,588
0
37,025
L
Gilgamesh
Scoogled
Gilgamesh
15,199
3,397
884
6,675
21,689
19,401
0
9,129
12,560
0
46,881
W
Anhur
erik b43
Anhur
6,314
2,598
931
514
7,503
2,964
1,051
3,374
4,129
0
18,727
L
8,287
760
336
3,051
15,926
19,414
88
6,207
9,719
20,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
31,978
149
Minions Killed
138
6
Camps Cleared
6
767,923
Distance Traveled
852,801
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,105
653
89
5
3
271,280
3
L
Sol
10,311
607
45
3
2
269,642
0
W
Camazotz
12,989
764
37
2
3
281,980
1
L
Gilgamesh
10,970
645
63
4
4
289,249
2
W
Anhur
10,259
603
23
1
0
214,663
0
L
Bacchus
10,697
629
30
2
0
293,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role