Player Matchup

Raijin
Raijin
Silver II
Alucardsick
Raijin
Silver II
Level 80
God Stats
8W - 6L
1,576 SR
Queue Stats
204W - 209L
1,058 MMR
Solo
Achilles
Achilles
Silver II
DEKA7779
Achilles
Silver II
Level 157
God Stats
3W - 6L
1,333 SR
Queue Stats
406W - 453L
934 MMR
Solo
Da Ji
Da Ji
Silver III
El_bean63
Da Ji
Silver III
Level 106
God Stats
2W - 3L
1,333 SR
Queue Stats
182W - 205L
854 MMR
Solo
Ymir
Ymir
Silver V
Zora619
Ymir
Silver V
Level 68
God Stats
8W - 3L
1,646 SR
Queue Stats
146W - 149L
678 MMR
Solo
Hachiman
Hachiman
Silver II
antjostin
Hachiman
Silver II
Level 154
God Stats
6W - 8L
1,501 SR
Queue Stats
175W - 183L
960 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,478 SR
897 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,524 SR
896 MMR
Cabrakan
Cabrakan
Silver IV
Big_Test_Isicles
Cabrakan
Silver IV
Level 141
God Stats
85W - 66L
1,591 SR
Queue Stats
228W - 243L
834 MMR
Solo
Danzaburou
Danzaburou
Silver I
OTF_Inazuma-_-
Danzaburou
Silver I
Level 118
God Stats
17W - 13L
1,599 SR
Queue Stats
256W - 290L
1,249 MMR
Party 1
Mercury
Mercury
Silver III
SMOKE_U_12
Mercury
Silver III
Level 117
God Stats
4W - 7L
1,544 SR
Queue Stats
190W - 207L
899 MMR
Party 1
Tiamat
Tiamat
Silver IV
Thereal2k_sgh1
Tiamat
Silver IV
Level 145
God Stats
9W - 13L
1,511 SR
Queue Stats
295W - 304L
734 MMR
Solo
Mulan
Mulan
Silver III
xQNDx FAZER
Mulan
Silver III
Level 117
God Stats
24W - 32L
1,375 SR
Queue Stats
265W - 271L
764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
3 / 7 / 4
14,974
516
10,612
19,770
10,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
DEKA7779
Achilles
20
7 / 6 / 6
16,158
557
20,723
26,234
26,815
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
El_bean63
Da Ji
20
15 / 7 / 8
16,538
570
26,963
28,310
17,224
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Zora619
Ymir
20
3 / 4 / 12
14,389
496
9,459
27,898
50,918
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
antjostin
Hachiman
20
5 / 4 / 7
14,574
503
16,785
20,750
10,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayArachneCharybdisAo KuangAthena

VS

Bans
GilgameshCu ChulainnOdinSun WukongKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 13
13,057
450
15,985
19,562
17,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
OTF_Inazuma-_-
Danzaburou
20
7 / 8 / 3
13,302
459
16,985
25,459
8,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SMOKE_U_12
Mercury
20
9 / 7 / 6
14,580
503
12,110
25,710
11,134
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 7 / 11
13,297
459
17,148
21,094
12,460
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 7 / 5
13,895
479
16,337
27,861
21,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
65
33
Kills
27
28
Deaths
33
37
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
7
4
0.71
L
2
4
13
2.13
W
Achilles
DEKA7779
Achilles
7
6
6
1.67
W
Da Ji
El_bean63
Da Ji
15
7
8
2.71
L
Danzaburou
OTF_Inazuma-_-
Danzaburou
7
8
3
1.06
L
Mercury
SMOKE_U_12
Mercury
9
7
6
1.71
L
2
7
11
1.07
W
Ymir
Zora619
Ymir
3
4
12
2.25
W
Hachiman
antjostin
Hachiman
5
4
7
2.13
L
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,542
Damage
78,565
122,962
Taken
119,686
116,483
Mitigated
70,931
37,756
Healing
38,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,612
1,031
0
5,612
19,770
10,564
343
7,501
12,269
124,741
0
L
15,985
1,537
0
8,121
19,562
17,733
604
4,354
15,208
54,978
0
W
Achilles
DEKA7779
Achilles
20,723
6,473
0
6,557
26,234
26,815
1,248
4,401
21,833
0
101,389
W
Da Ji
El_bean63
Da Ji
26,963
10,447
0
10,662
28,310
17,224
3,584
7,134
21,176
0
116,287
L
Danzaburou
OTF_Inazuma-_-
Danzaburou
16,985
9,212
0
9,626
25,459
8,436
1,238
4,264
21,195
0
90,920
L
Mercury
SMOKE_U_12
Mercury
12,110
7,428
0
6,657
25,710
11,134
221
4,715
20,995
0
101,671
L
17,148
1,148
135
6,930
21,094
12,460
69
4,813
16,281
85,598
0
W
Ymir
Zora619
Ymir
9,459
967
93
6,816
27,898
50,918
321
9,695
18,203
49,256
0
W
Hachiman
antjostin
Hachiman
16,785
7,778
0
8,016
20,750
10,962
4,148
4,730
16,020
0
131,111
L
16,337
2,327
0
7,220
27,861
21,168
2,238
1,925
25,936
0
77,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,633
Gold Earned
68,131
735
Minions Killed
628
0
Camps Cleared
0
2,477,182
Distance Traveled
2,421,181
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,974
516
207
7
0
446,739
7
L
Cabrakan
13,057
450
86
3
0
460,562
6
W
Achilles
16,158
557
162
6
0
494,781
15
W
Da Ji
16,538
570
139
5
0
499,848
4
L
Danzaburou
13,302
459
129
4
0
454,941
7
L
Mercury
14,580
503
128
4
0
571,252
0
L
Tiamat
13,297
459
147
5
0
466,131
2
W
Ymir
14,389
496
55
2
0
543,886
2
W
Hachiman
14,574
503
172
6
0
491,928
0
L
Mulan
13,895
479
138
5
0
468,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role