Player Matchup

Mulan
Mulan
 
Mulan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Allurement
Chang'e
Level 145
God Stats
7W - 1L
1,924 SR
Queue Stats
135W - 65L
1,741 Elo+
Party 1
Kukulkan
Kukulkan
Chilling5247
Kukulkan
Level 17
God Stats
27W - 8L
1,792 SR
Queue Stats
27W - 9L
1,701 Elo+
Party 1
Team Averages
Level 104
1,739 SR
1,647 Elo+

VS

Team Averages
Level 73
1,430 SR
1,467 Elo+
Jormungandr
Jormungandr
danl2050
Jormungandr
Level 81
God Stats
3W - 7L
1,508 SR
Queue Stats
210W - 253L
1,380 Elo+
Solo
Heimdallr
Heimdallr
enabl3
Heimdallr
Level 60
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 9L
1,520 Elo+
Party 2
Eset
Eset
mjc13
Eset
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
17 / 3 / 10
15,265
803
26,925
27,660
23,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Allurement
Chang'e
18
10 / 4 / 16
14,416
759
15,766
16,672
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Chilling5247
Kukulkan
15
1 / 2 / 17
12,236
644
5,304
10,568
3,860
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
danl2050
Jormungandr
13
0 / 10 / 6
11,361
598
11,171
23,380
18,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
enabl3
Heimdallr
15
3 / 10 / 5
12,515
659
12,199
16,541
6,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
mjc13
Eset
17
6 / 8 / 2
13,203
695
18,197
16,714
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
28
Kills
9
9
Deaths
28
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
17
3
10
7.33
W
Chang'e
Allurement
Chang'e
10
4
16
4.5
W
Kukulkan
Chilling5247
Kukulkan
1
2
17
4.75
L
Jormungandr
danl2050
Jormungandr
0
10
6
0.3
L
Heimdallr
enabl3
Heimdallr
3
10
5
0.55
L
Eset
mjc13
Eset
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,995
Damage
41,567
54,900
Taken
56,635
34,706
Mitigated
30,913
26,509
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
26,925
6,749
0
10,345
27,660
23,651
911
12,849
14,241
0
61,094
W
Chang'e
Allurement
Chang'e
15,766
1,369
6,116
8,755
16,672
7,195
853
9,372
6,940
53,259
0
W
Kukulkan
Chilling5247
Kukulkan
5,304
209
0
1,293
10,568
3,860
1,083
6,623
3,713
32,591
0
L
Jormungandr
danl2050
Jormungandr
11,171
2,188
78
2,295
23,380
18,367
140
7,814
15,566
37,674
0
L
Heimdallr
enabl3
Heimdallr
12,199
6,046
0
1,699
16,541
6,240
1,008
7,423
9,118
0
37,372
L
Eset
mjc13
Eset
18,197
844
51
3,786
16,714
6,306
204
6,155
10,559
66,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,917
Gold Earned
37,079
198
Minions Killed
213
9
Camps Cleared
6
1,057,136
Distance Traveled
865,830
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,265
803
60
3
5
388,879
6
W
Chang'e
14,416
759
82
4
4
322,132
3
W
Kukulkan
12,236
644
56
3
0
346,125
0
L
Jormungandr
11,361
598
58
3
0
262,246
5
L
Heimdallr
12,515
659
63
3
3
298,830
0
L
Eset
13,203
695
92
5
3
304,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role