Player Matchup

Discordia
Discordia
LilApolo
Discordia
Level 17
God Stats
1W - 1L
1,804 SR
Queue Stats
6W - 5L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
NatchElfengard
Sylvanus
Level 82
God Stats
3W - 3L
1,632 SR
Queue Stats
32W - 41L
1,460 Elo+
Party 1
Artemis
Artemis
Yumeko707
Artemis
Level 8
God Stats
0W - 2L
1,741 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 36
1,726 SR
1,484 Elo+

VS

Team Averages
Level 22
1,523 SR
1,406 Elo+
Cthulhu
Cthulhu
Lking17
Cthulhu
Level 15
God Stats
11W - 21L
1,437 SR
Queue Stats
11W - 27L
1,363 Elo+
Party 2
Sol
Sol
Unaveragenerd
Sol
Level 29
God Stats
4W - 2L
1,605 SR
Queue Stats
9W - 14L
1,429 Elo+
Party 2
Erlang Shen
Erlang Shen
servingbeans
Erlang Shen
Level 21
God Stats
6W - 7L
1,527 SR
Queue Stats
132W - 183L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LilApolo
Discordia
17
10 / 2 / 2
13,041
652
19,403
16,863
7,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
3 / 5 / 9
11,624
581
10,675
27,666
31,653
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Yumeko707
Artemis
14
1 / 5 / 8
11,082
554
13,568
13,822
5,254
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lking17
Cthulhu
17
3 / 1 / 8
12,967
648
16,997
22,182
27,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 7 / 4
12,150
608
21,392
21,140
6,985
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
servingbeans
Erlang Shen
15
5 / 6 / 4
12,403
620
13,854
15,222
9,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
12
12
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
LilApolo
Discordia
10
2
2
5.5
W
Cthulhu
Lking17
Cthulhu
3
1
8
7
L
Sylvanus
3
5
9
1.5
W
4
7
4
0.86
L
Artemis
Yumeko707
Artemis
1
5
8
1
W
Erlang Shen
servingbeans
Erlang Shen
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,646
Damage
52,243
58,351
Taken
58,544
44,848
Mitigated
43,080
18,554
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
LilApolo
Discordia
19,403
2,743
0
1,032
16,863
7,941
0
12,108
4,110
66,029
0
W
Cthulhu
Lking17
Cthulhu
16,997
613
1,044
2,293
22,182
27,034
701
8,344
13,838
41,455
0
L
Sylvanus
10,675
2,621
6,350
10,110
27,666
31,653
110
15,469
10,790
21,888
0
W
21,392
6,999
0
9,903
21,140
6,985
1,433
13,222
7,918
70,164
0
L
Artemis
Yumeko707
Artemis
13,568
5,766
0
1,062
13,822
5,254
0
8,579
4,713
0
32,836
W
Erlang Shen
servingbeans
Erlang Shen
13,854
5,549
0
1,391
15,222
9,061
131
9,051
6,171
0
39,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
37,520
190
Minions Killed
225
5
Camps Cleared
9
1,036,628
Distance Traveled
1,030,111
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,041
652
111
6
4
347,459
3
W
Cthulhu
12,967
648
54
3
3
384,007
0
L
Sylvanus
11,624
581
24
1
1
344,783
6
W
Sol
12,150
608
138
7
3
299,722
3
L
Artemis
11,082
554
55
3
0
344,386
1
W
Erlang Shen
12,403
620
33
2
3
346,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role