Player Matchup

Mercury
Mercury
CapnChungus
Mercury
Level 24
God Stats
2W - 1L
1,626 SR
Queue Stats
18W - 13L
1,630 Elo+
Party 2
Zeus
Zeus
FrankenYahoodie
Zeus
Level 64
God Stats
31W - 17L
1,691 SR
Queue Stats
39W - 26L
1,572 Elo+
Party 2
Cernunnos
Cernunnos
itsDank
Cernunnos
Level 22
God Stats
23W - 18L
1,595 SR
Queue Stats
23W - 19L
1,495 Elo+
Party 2
Team Averages
Level 37
1,637 SR
1,566 Elo+

VS

Team Averages
Level 32
1,733 SR
1,537 Elo+
Chaac
Chaac
Bael69
Chaac
Level 65
God Stats
9W - 4L
1,995 SR
Queue Stats
70W - 64L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
HerasHonkers
Sylvanus
Level 16
God Stats
4W - 2L
1,627 SR
Queue Stats
13W - 11L
1,595 Elo+
Party 1
Artemis
Artemis
skimbleshanks0
Artemis
Level 16
God Stats
3W - 9L
1,578 SR
Queue Stats
6W - 16L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CapnChungus
Mercury
17
5 / 8 / 4
12,781
710
11,807
14,486
5,116
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
5 / 5 / 6
12,716
706
23,322
12,389
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
itsDank
Cernunnos
15
2 / 3 / 5
11,648
647
12,659
12,710
4,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bael69
Chaac
16
10 / 4 / 6
13,364
742
14,623
27,488
29,371
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
HerasHonkers
Sylvanus
16
5 / 3 / 10
11,976
665
10,573
18,357
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 13
10,679
593
6,743
11,160
4,161
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
12
Kills
16
16
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bael69
Chaac
10
4
6
3.25
W
Mercury
CapnChungus
Mercury
5
8
4
0.88
W
5
5
6
1.6
L
Sylvanus
HerasHonkers
Sylvanus
5
3
10
3.33
W
Cernunnos
itsDank
Cernunnos
2
3
5
1.5
L
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,788
Damage
31,939
39,585
Taken
57,005
13,519
Mitigated
42,771
6,929
Healing
24,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bael69
Chaac
14,623
3,506
0
12,217
27,488
29,371
902
9,923
17,565
120
39,719
W
Mercury
CapnChungus
Mercury
11,807
3,760
246
2,698
14,486
5,116
952
4,995
9,491
0
48,859
W
23,322
1,180
0
1,598
12,389
4,100
604
2,837
9,552
61,973
0
L
Sylvanus
HerasHonkers
Sylvanus
10,573
3,623
3,801
7,838
18,357
9,239
895
8,091
10,266
45,724
7,689
W
Cernunnos
itsDank
Cernunnos
12,659
7,563
0
2,387
12,710
4,303
1,229
2,790
9,920
0
51,581
L
6,743
1,582
0
587
11,160
4,161
1,102
5,429
5,731
0
16,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
36,019
213
Minions Killed
187
7
Camps Cleared
7
923,595
Distance Traveled
955,029
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,364
742
51
3
2
332,794
3
W
Mercury
12,781
710
76
4
3
328,917
4
W
Zeus
12,716
706
70
4
2
288,621
3
L
Sylvanus
11,976
665
119
7
5
294,045
4
W
Cernunnos
11,648
647
67
4
2
306,057
5
L
Artemis
10,679
593
17
1
0
328,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role