Player Matchup

Ullr
Ullr
Blaze9
Ullr
Level 159
God Stats
1W - 1L
1,658 SR
Queue Stats
19W - 12L
1,617 Elo+
Party 2
Cerberus
Cerberus
Geolithix
Cerberus
Level 160
God Stats
2W - 1L
1,492 SR
Queue Stats
106W - 82L
1,670 Elo+
Party 2
Baron Samedi
Baron Samedi
RockinRoland
Baron Samedi
Level 155
God Stats
1W - 0L
1,593 SR
Queue Stats
49W - 41L
1,570 Elo+
Party 2
Geb
Geb
Skullz98
Geb
Level 148
God Stats
1W - 2L
1,129 SR
Queue Stats
108W - 83L
1,683 Elo+
Party 2
Artemis
Artemis
ThymeStop
Artemis
Level 155
God Stats
4W - 1L
1,571 SR
Queue Stats
145W - 124L
1,562 Elo+
Party 2
Team Averages
Level 155
1,488 SR
1,620 Elo+

VS

Team Averages
Level 116
1,486 SR
1,401 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BbtoOwO
Baron Samedi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,311 Elo+
Party 1
Fenrir
Fenrir
lLeunaml
Fenrir
Level 84
God Stats
0W - 1L
1,430 SR
Queue Stats
3W - 7L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Blaze9
Ullr
19
16 / 5 / 16
12,564
966
19,948
17,182
7,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Geolithix
Cerberus
16
3 / 5 / 24
10,950
842
13,287
19,606
22,196
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
RockinRoland
Baron Samedi
19
8 / 4 / 15
11,599
892
13,452
12,351
6,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 3 / 26
11,651
896
12,322
18,033
22,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ThymeStop
Artemis
17
7 / 3 / 15
10,643
819
12,924
12,928
5,586
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
8 / 7 / 6
11,872
913
12,999
13,923
3,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
 
Vulcan
18
6 / 6 / 6
10,428
802
18,864
12,814
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
 
Ullr
14
1 / 8 / 8
8,983
691
10,511
14,381
4,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
BbtoOwO
Baron Samedi
15
2 / 8 / 7
9,254
712
11,721
16,728
8,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
lLeunaml
Fenrir
16
2 / 10 / 7
9,934
764
4,065
20,832
15,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
53
38
Kills
19
20
Deaths
39
96
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
8
7
6
1.57
L
Vulcan
 
Vulcan
6
6
6
1.5
L
Ullr
 
Ullr
1
8
8
0.63
L
Baron Samedi
BbtoOwO
Baron Samedi
2
8
7
0.69
W
Ullr
Blaze9
Ullr
16
5
16
4.8
W
Cerberus
Geolithix
Cerberus
3
5
24
3
W
Baron Samedi
RockinRoland
Baron Samedi
8
4
15
3.88
W
4
3
26
5.67
W
Artemis
ThymeStop
Artemis
7
3
15
4.83
L
Fenrir
lLeunaml
Fenrir
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,933
Damage
58,160
80,100
Taken
78,678
64,026
Mitigated
37,306
36,640
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,999
6,089
317
3,089
13,923
3,977
1,356
7,775
6,022
0
29,886
L
Vulcan
 
Vulcan
18,864
5,160
1,396
3,112
12,814
4,719
148
4,510
8,159
35,788
0
L
Ullr
 
Ullr
10,511
2,681
1,077
956
14,381
4,689
0
5,222
9,091
0
17,675
L
Baron Samedi
BbtoOwO
Baron Samedi
11,721
657
1,845
3,120
16,728
8,337
160
11,276
5,290
21,496
0
W
Ullr
Blaze9
Ullr
19,948
5,927
1,977
4,317
17,182
7,797
1,239
5,782
11,400
0
41,547
W
Cerberus
Geolithix
Cerberus
13,287
419
2,528
5,723
19,606
22,196
503
6,085
13,521
20,035
0
W
Baron Samedi
RockinRoland
Baron Samedi
13,452
622
6,104
4,895
12,351
6,129
398
4,586
7,765
28,976
0
W
12,322
847
1,116
4,805
18,033
22,318
714
8,381
9,652
22,840
0
W
Artemis
ThymeStop
Artemis
12,924
6,534
1,115
4,060
12,928
5,586
3,092
5,842
7,086
0
36,949
L
Fenrir
lLeunaml
Fenrir
4,065
639
112
641
20,832
15,584
0
9,619
11,055
305
8,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,407
Gold Earned
50,471
160
Minions Killed
108
0
Camps Cleared
0
1,188,095
Distance Traveled
1,073,977
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,872
913
36
3
0
187,095
0
L
Vulcan
10,428
802
23
2
0
258,914
0
L
Ullr
8,983
691
19
1
0
207,722
0
L
Baron Samedi
9,254
712
20
2
0
195,696
0
W
Ullr
12,564
966
54
4
0
223,560
2
W
Cerberus
10,950
842
21
2
0
221,047
0
W
Baron Samedi
11,599
892
32
2
0
241,927
0
W
Geb
11,651
896
9
1
0
282,204
0
W
Artemis
10,643
819
44
3
0
219,357
0
L
Fenrir
9,934
764
10
1
0
224,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role