Player Matchup

Geb
Geb
Fiddy Sevum
Geb
Level 34
God Stats
17W - 15L
1,656 SR
Queue Stats
84W - 102L
1,510 Elo+
Party 1
Ganesha
Ganesha
Window Latch
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,736 Elo+
Party 1
Pele
Pele
chocothunder251
Pele
Level 86
God Stats
7W - 2L
1,558 SR
Queue Stats
166W - 149L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
l Quiki l
Baron Samedi
Level 82
God Stats
137W - 130L
1,612 SR
Queue Stats
236W - 264L
1,540 Elo+
Party 1
Cupid
Cupid
lytningblade
Cupid
Level 39
God Stats
0W - 4L
1,131 SR
Queue Stats
61W - 62L
1,471 Elo+
Party 2
Team Averages
Level 50
1,491 SR
1,560 Elo+

VS

Team Averages
Level 87
1,602 SR
1,421 Elo+
Nox
Nox
BDB_Batsquirrel
Nox
Level 65
God Stats
4W - 7L
1,504 SR
Queue Stats
30W - 39L
1,402 Elo+
Party 3
Xing Tian
Xing Tian
LDollface
Xing Tian
Level 156
God Stats
15W - 17L
1,815 SR
Queue Stats
618W - 560L
1,575 Elo+
Solo
Heimdallr
Heimdallr
Moon_Moon_o-o
Heimdallr
Level 98
God Stats
8W - 6L
1,598 SR
Queue Stats
217W - 228L
1,370 Elo+
Party 3
Gilgamesh
Gilgamesh
XxCailleahxX
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,341 Elo+
Party 3
Cthulhu
Cthulhu
lDream_Worldl
Cthulhu
Level 102
God Stats
27W - 20L
1,594 SR
Queue Stats
375W - 381L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,681
426
2,346
6,540
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
Window Latch
Ganesha
6
0 / 4 / 5
4,658
423
583
5,128
2,395
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 1 / 0
6,339
576
4,645
7,063
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
l Quiki l
Baron Samedi
8
3 / 5 / 1
5,280
480
6,416
7,038
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 3
4,915
447
3,308
4,642
1,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,203
564
2,786
4,257
1,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
LDollface
Xing Tian
11
1 / 1 / 0
6,029
548
3,440
6,340
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Moon_Moon_o-o
Heimdallr
10
5 / 5 / 3
6,387
581
5,605
7,193
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
XxCailleahxX
Gilgamesh
9
0 / 2 / 2
5,333
485
1,800
5,944
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
10
4 / 1 / 4
6,171
561
6,333
6,197
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
13
13
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
0
0
0
0
W
Xing Tian
LDollface
Xing Tian
1
1
0
1
W
Heimdallr
Moon_Moon_o-o
Heimdallr
5
5
3
1.3
L
Ganesha
Window Latch
Ganesha
0
4
5
0.63
W
Gilgamesh
XxCailleahxX
Gilgamesh
0
2
2
0.5
L
5
1
0
5
L
Baron Samedi
l Quiki l
Baron Samedi
3
5
1
0.7
W
Cthulhu
4
1
4
6
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,298
Damage
19,964
30,411
Taken
29,931
10,915
Mitigated
12,515
9,350
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,786
682
0
1,452
4,257
1,226
0
657
3,600
27,594
0
L
2,346
399
0
2,789
6,540
2,521
0
2,310
4,230
14,963
4,035
W
Xing Tian
LDollface
Xing Tian
3,440
369
0
864
6,340
4,095
0
1,530
4,810
23,682
4,233
W
Heimdallr
Moon_Moon_o-o
Heimdallr
5,605
1,803
0
483
7,193
2,553
511
3,134
4,059
0
23,407
L
Ganesha
Window Latch
Ganesha
583
164
0
240
5,128
2,395
0
1,434
3,692
8,854
0
W
Gilgamesh
XxCailleahxX
Gilgamesh
1,800
400
0
1,034
5,944
2,337
0
2,081
3,863
0
25,267
L
4,645
909
0
3,335
7,063
2,157
0
1,935
5,128
0
35,978
L
Baron Samedi
l Quiki l
Baron Samedi
6,416
546
184
1,856
7,038
2,836
246
5,131
1,907
22,514
0
W
Cthulhu
6,333
503
0
1,915
6,197
2,304
492
1,742
4,455
25,984
0
L
3,308
1,112
0
946
4,642
1,006
0
1,614
3,028
0
21,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,873
Gold Earned
30,123
192
Minions Killed
258
0
Camps Cleared
0
1,093,096
Distance Traveled
1,014,756
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,203
564
53
5
0
182,439
5
L
Geb
4,681
426
27
2
0
207,515
1
W
Xing Tian
6,029
548
64
6
0
191,043
3
W
Heimdallr
6,387
581
44
4
0
197,093
0
L
Ganesha
4,658
423
7
1
0
207,367
0
W
Gilgamesh
5,333
485
52
5
0
203,794
0
L
Pele
6,339
576
71
6
0
240,759
1
L
Baron Samedi
5,280
480
40
4
0
192,866
3
W
Cthulhu
6,171
561
45
4
0
240,387
4
L
Cupid
4,915
447
47
4
0
244,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role