Player Matchup

Aphrodite
Aphrodite
Link7master
Aphrodite
Level 113
God Stats
0W - 2L
1,615 SR
Queue Stats
12W - 15L
1,440 Elo+
Party 1
King Arthur
King Arthur
LoKey sharp
King Arthur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
Lokey Swauce
Cthulhu
Level 123
God Stats
4W - 3L
1,653 SR
Queue Stats
77W - 65L
1,469 Elo+
Party 1
Izanami
Izanami
MaceTheFierce
Izanami
Level 106
God Stats
0W - 1L
1,557 SR
Queue Stats
23W - 29L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
MarvinTheOakTree
Kukulkan
Level 86
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 4L
1,361 Elo+
Party 1
Team Averages
Level 101
1,575 SR
1,416 Elo+

VS

Team Averages
Level 112
1,470 SR
1,569 Elo+
Geb
Geb
Jordapting
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 28L
1,669 Elo+
Party 2
Charybdis
Charybdis
Scubalive
Charybdis
Level 106
God Stats
3W - 1L
1,212 SR
Queue Stats
15W - 9L
1,641 Elo+
Party 2
Anubis
Anubis
ShrimpliPibblz
Anubis
Level 148
God Stats
1W - 2L
1,635 SR
Queue Stats
55W - 45L
1,624 Elo+
Party 2
Gilgamesh
Gilgamesh
Zojira
Gilgamesh
Level 157
God Stats
4W - 0L
1,682 SR
Queue Stats
56W - 44L
1,609 Elo+
Party 2
Camazotz
Camazotz
n8thegr8420
Camazotz
Level 122
God Stats
1W - 1L
1,318 SR
Queue Stats
25W - 31L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Link7master
Aphrodite
13
0 / 8 / 3
8,493
531
7,904
11,944
7,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
LoKey sharp
King Arthur
14
0 / 9 / 2
8,584
537
5,375
17,673
10,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Lokey Swauce
Cthulhu
18
2 / 4 / 3
10,384
649
13,089
20,058
21,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
16
2 / 9 / 2
10,620
664
11,607
16,272
5,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 3
11,683
730
14,949
13,807
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 19
11,731
733
10,636
13,541
17,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Scubalive
Charybdis
19
3 / 3 / 17
12,262
766
13,817
14,312
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 1 / 12
14,667
917
19,950
15,948
9,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Zojira
Gilgamesh
19
7 / 2 / 16
13,163
823
14,590
19,855
17,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
n8thegr8420
Camazotz
19
8 / 0 / 11
12,817
801
14,440
14,281
6,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
110
6
Kills
35
35
Deaths
6
13
Assists
75
Player
Kills
Deaths
Assists
KDA
W
1
0
19
10.5
L
Aphrodite
Link7master
Aphrodite
0
8
3
0.19
L
King Arthur
LoKey sharp
King Arthur
0
9
2
0.11
L
Cthulhu
Lokey Swauce
Cthulhu
2
4
3
0.88
L
Izanami
2
9
2
0.33
L
2
5
3
0.7
W
Charybdis
Scubalive
Charybdis
3
3
17
3.83
W
16
1
12
22
W
Gilgamesh
Zojira
Gilgamesh
7
2
16
7.5
W
Camazotz
n8thegr8420
Camazotz
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,924
Damage
73,433
79,754
Taken
77,937
49,321
Mitigated
57,484
12,694
Healing
26,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,636
1,157
728
2,990
13,541
17,731
0
5,751
7,594
38,635
0
L
Aphrodite
Link7master
Aphrodite
7,904
109
3,748
2,917
11,944
7,312
69
4,402
7,481
13,402
0
L
King Arthur
LoKey sharp
King Arthur
5,375
628
0
1,020
17,673
10,196
0
6,316
11,285
0
12,017
L
Cthulhu
Lokey Swauce
Cthulhu
13,089
513
691
3,818
20,058
21,449
0
9,411
10,308
49,649
0
L
Izanami
11,607
8,675
0
0
16,272
5,119
1,222
6,322
9,690
0
38,742
L
14,949
1,123
0
500
13,807
5,245
28
4,054
9,614
60,440
0
W
Charybdis
Scubalive
Charybdis
13,817
9,749
0
4,085
14,312
5,793
3,886
8,413
5,633
0
48,356
W
19,950
1,798
0
9,433
15,948
9,518
1,848
8,478
7,208
62,704
0
W
Gilgamesh
Zojira
Gilgamesh
14,590
4,981
0
2,696
19,855
17,987
245
7,317
12,067
0
52,969
W
Camazotz
n8thegr8420
Camazotz
14,440
3,781
0
6,804
14,281
6,455
1,135
5,588
8,629
0
40,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
64,640
347
Minions Killed
391
5
Camps Cleared
11
1,373,113
Distance Traveled
1,654,448
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,731
733
33
2
0
341,428
4
L
Aphrodite
8,493
531
19
1
0
257,890
0
L
King Arthur
8,584
537
18
1
1
240,685
1
L
Cthulhu
10,384
649
87
5
0
331,365
5
L
Izanami
10,620
664
81
5
3
232,859
2
L
Kukulkan
11,683
730
142
9
1
310,314
1
W
Charybdis
12,262
766
103
6
3
273,660
0
W
Anubis
14,667
917
123
8
1
308,025
0
W
Gilgamesh
13,163
823
70
4
5
353,896
0
W
Camazotz
12,817
801
62
4
2
377,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role