Player Matchup

Aphrodite
Aphrodite
Asian1223
Aphrodite
Level 116
God Stats
7W - 2L
1,613 SR
Queue Stats
168W - 157L
1,573 Elo+
Party 3
Osiris
Osiris
BLKLeatherGloves
Osiris
Level 50
God Stats
4W - 3L
1,590 SR
Queue Stats
203W - 162L
1,609 Elo+
Party 2
Merlin
Merlin
Godspeace
Merlin
Level 127
God Stats
12W - 5L
1,628 SR
Queue Stats
244W - 215L
1,604 Elo+
Party 3
Nemesis
Nemesis
HaymonSup
Nemesis
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
303W - 273L
1,591 Elo+
Party 2
Thanatos
Thanatos
MyTeamsFeeding
Thanatos
Level 160
God Stats
5W - 2L
1,746 SR
Queue Stats
333W - 253L
1,576 Elo+
Party 2
Team Averages
Level 120
1,615 SR
1,591 Elo+

VS

Team Averages
Level 106
1,476 SR
1,540 Elo+
Charybdis
Charybdis
Bonzaijoe
Charybdis
Level 116
God Stats
4W - 2L
1,534 SR
Queue Stats
176W - 144L
1,530 Elo+
Party 1
Kumbhakarna
Kumbhakarna
High Is Flyy
Kumbhakarna
Level 101
God Stats
1W - 1L
1,353 SR
Queue Stats
4W - 5L
1,503 Elo+
Solo
Eset
Eset
Rektal8
Eset
Level 105
God Stats
8W - 4L
1,685 SR
Queue Stats
308W - 235L
1,578 Elo+
Party 1
Hel
Hel
XxHYbeamxX
Hel
Level 143
God Stats
7W - 8L
1,433 SR
Queue Stats
1,090W - 1,112L
1,500 Elo+
Solo
Heimdallr
Heimdallr
achillesJC321
Heimdallr
Level 63
God Stats
1W - 1L
1,377 SR
Queue Stats
113W - 86L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Asian1223
Aphrodite
20
4 / 3 / 15
12,344
650
19,154
20,739
12,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 6 / 11
11,939
628
16,253
23,056
24,520
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Godspeace
Merlin
20
2 / 2 / 18
12,854
677
26,686
14,465
5,720
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
HaymonSup
Nemesis
17
0 / 8 / 18
10,937
576
7,135
32,345
30,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
20
11 / 3 / 6
13,498
710
25,741
19,446
9,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bonzaijoe
Charybdis
20
12 / 3 / 7
14,359
756
31,175
17,890
10,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
High Is Flyy
Kumbhakarna
13
0 / 6 / 6
9,861
519
3,175
22,408
24,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
Rektal8
Eset
20
5 / 2 / 13
12,710
669
20,889
14,655
10,062
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 10
11,456
603
16,174
22,506
14,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
achillesJC321
Heimdallr
20
1 / 3 / 16
12,912
680
17,209
31,499
42,948
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
74
21
Kills
22
22
Deaths
21
68
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Asian1223
Aphrodite
4
3
15
3.83
W
4
6
11
1.58
L
Charybdis
Bonzaijoe
Charybdis
12
3
7
5.17
W
Merlin
Godspeace
Merlin
2
2
18
5.5
W
Nemesis
HaymonSup
Nemesis
0
8
18
1.13
L
Kumbhakarna
High Is Flyy
Kumbhakarna
0
6
6
0.5
W
Thanatos
11
3
6
4.67
L
Eset
Rektal8
Eset
5
2
13
5.75
L
4
7
10
1.29
L
Heimdallr
achillesJC321
Heimdallr
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,969
Damage
88,622
110,051
Taken
108,958
83,259
Mitigated
102,365
61,504
Healing
49,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Asian1223
Aphrodite
19,154
2,716
16,717
11,569
20,739
12,653
2,163
8,379
12,360
46,007
0
W
16,253
4,316
1,884
2,296
23,056
24,520
946
6,518
16,538
0
24,602
L
Charybdis
Bonzaijoe
Charybdis
31,175
15,193
3,969
2,036
17,890
10,526
2,716
6,916
10,974
0
57,120
W
Merlin
Godspeace
Merlin
26,686
1,304
3,196
3,676
14,465
5,720
1,323
7,322
7,143
71,557
0
W
Nemesis
HaymonSup
Nemesis
7,135
669
1,207
8,719
32,345
30,822
1,044
12,525
19,820
283
15,880
L
Kumbhakarna
High Is Flyy
Kumbhakarna
3,175
122
578
1,960
22,408
24,701
0
11,585
10,823
10,928
0
W
Thanatos
25,741
3,241
198
12,042
19,446
9,544
1,664
8,033
11,413
0
35,460
L
Eset
Rektal8
Eset
20,889
1,757
4,250
3,653
14,655
10,062
914
4,559
10,096
39,268
0
L
16,174
1,063
16,712
8,779
22,506
14,128
233
10,872
11,634
34,189
0
L
Heimdallr
achillesJC321
Heimdallr
17,209
4,903
1,660
5,645
31,499
42,948
714
12,191
19,308
5,781
30,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,572
Gold Earned
61,298
186
Minions Killed
181
0
Camps Cleared
0
1,903,281
Distance Traveled
1,559,332
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,344
650
59
3
0
360,107
6
W
Osiris
11,939
628
14
1
0
342,462
0
L
Charybdis
14,359
756
65
3
0
352,432
4
W
Merlin
12,854
677
73
4
0
350,002
5
W
Nemesis
10,937
576
10
1
0
450,592
5
L
Kumbhakarna
9,861
519
10
1
0
203,918
1
W
Thanatos
13,498
710
30
2
0
400,118
0
L
Eset
12,710
669
39
2
0
352,634
3
L
Hel
11,456
603
37
2
0
314,891
0
L
Heimdallr
12,912
680
30
2
0
335,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role