Player Matchup

Danzaburou
Danzaburou
GameKiller306
Danzaburou
Level 51
God Stats
47W - 58L
1,315 SR
Queue Stats
130W - 163L
1,378 Elo+
Party 1
Nemesis
Nemesis
IronCloud13
Nemesis
Level 66
God Stats
41W - 49L
1,490 SR
Queue Stats
124W - 170L
1,401 Elo+
Party 1
Fafnir
Fafnir
OzzGoblin
Fafnir
Level 25
God Stats
2W - 7L
1,288 SR
Queue Stats
47W - 71L
1,381 Elo+
Solo
Ra
Ra
The-True-Rebel69
Ra
Level 16
God Stats
2W - 10L
1,067 SR
Queue Stats
7W - 23L
1,016 Elo+
Party 1
Cerberus
Cerberus
grimripper678
Cerberus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,328 Elo+
Party 1
Team Averages
Level 33
1,332 SR
1,301 Elo+

VS

Team Averages
Level 11
1,306 SR
1,386 Elo+
He Bo
He Bo
JCGankzz
He Bo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Ra
Ra
NonStopKilla5
Ra
Level 6
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Usernametaken55
Artemis
Level 14
God Stats
3W - 7L
971 SR
Queue Stats
56W - 64L
1,285 Elo+
Solo
Yemoja
Yemoja
itsJohnnyBoii09
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
lStorminNormanl
Sun Wukong
Level 27
God Stats
5W - 4L
1,313 SR
Queue Stats
125W - 163L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GameKiller306
Danzaburou
8
0 / 1 / 0
4,964
496
1,234
4,491
1,290
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
IronCloud13
Nemesis
9
3 / 1 / 0
5,337
534
4,210
5,901
1,714
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
OzzGoblin
Fafnir
8
1 / 1 / 0
5,263
526
676
5,327
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 0
4,660
466
2,017
4,436
1,799
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
grimripper678
Cerberus
7
0 / 4 / 0
4,533
453
550
3,750
1,279
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JCGankzz
He Bo
11
3 / 0 / 0
6,240
624
3,151
4,915
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 1 / 0
4,547
455
1,968
3,609
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 1
4,984
498
2,410
4,238
1,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 2
4,498
450
2,492
6,765
3,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sun Wukong
lStorminNormanl
Sun Wukong
8
2 / 1 / 1
5,341
534
1,580
4,689
2,224
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
5
Kills
5
8
Deaths
5
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GameKiller306
Danzaburou
0
1
0
0
L
Nemesis
IronCloud13
Nemesis
3
1
0
3
W
He Bo
JCGankzz
He Bo
3
0
0
3
W
0
1
0
0
L
Fafnir
OzzGoblin
Fafnir
1
1
0
1
L
1
1
0
1
W
0
0
1
0.5
L
Cerberus
grimripper678
Cerberus
0
4
0
0
W
0
3
2
0.33
W
Sun Wukong
lStorminNormanl
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,687
Damage
11,601
23,905
Taken
24,216
9,770
Mitigated
8,838
6,553
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GameKiller306
Danzaburou
1,234
359
438
1,651
4,491
1,290
505
1,419
3,030
0
28,852
L
Nemesis
IronCloud13
Nemesis
4,210
2,331
0
2,148
5,901
1,714
278
2,111
3,403
0
17,269
W
He Bo
JCGankzz
He Bo
3,151
234
0
3,333
4,915
1,228
0
106
4,809
35,362
0
W
1,968
260
491
1,330
3,609
943
850
967
2,642
20,903
0
L
Fafnir
OzzGoblin
Fafnir
676
36
0
1,398
5,327
3,688
119
1,191
4,012
9,077
0
L
2,017
348
223
583
4,436
1,799
42
1,889
2,099
20,071
0
W
2,410
856
0
960
4,238
1,170
44
394
3,844
0
22,732
L
Cerberus
grimripper678
Cerberus
550
322
0
112
3,750
1,279
501
0
3,750
8,679
0
W
2,492
459
328
2,657
6,765
3,273
35
964
5,801
4,654
0
W
Sun Wukong
lStorminNormanl
Sun Wukong
1,580
822
0
214
4,689
2,224
408
812
3,877
0
15,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,757
Gold Earned
25,610
190
Minions Killed
208
0
Camps Cleared
0
853,753
Distance Traveled
875,478
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,964
496
72
7
0
172,799
0
L
Nemesis
5,337
534
38
4
0
199,533
0
W
He Bo
6,240
624
79
8
0
182,931
2
W
Ra
4,547
455
41
4
0
178,833
0
L
Fafnir
5,263
526
19
2
0
159,688
4
L
Ra
4,660
466
33
3
0
169,341
0
W
Artemis
4,984
498
52
5
0
166,046
0
L
Cerberus
4,533
453
28
3
0
152,392
0
W
Yemoja
4,498
450
6
1
0
166,230
2
W
Sun Wukong
5,341
534
30
3
0
181,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role