Player Matchup

Baron Samedi
Baron Samedi
AaLaNkillz
Baron Samedi
Level 18
God Stats
19W - 21L
1,446 SR
Queue Stats
79W - 94L
1,298 Elo+
Party 1
Thor
Thor
ElSoni_Bat
Thor
Level 7
God Stats
9W - 10L
1,285 SR
Queue Stats
9W - 14L
977 Elo+
Party 1
Jing Wei
Jing Wei
MVP_DVO
Jing Wei
Level 29
God Stats
8W - 11L
1,368 SR
Queue Stats
408W - 390L
1,420 Elo+
Party 3
Ares
Ares
T2K_DingBong
Ares
Level 19
God Stats
8W - 10L
1,413 SR
Queue Stats
151W - 190L
1,288 Elo+
Party 1
Medusa
Medusa
xQueenCersei
Medusa
Level 27
God Stats
40W - 26L
1,588 SR
Queue Stats
167W - 148L
1,410 Elo+
Party 3
Team Averages
Level 20
1,420 SR
1,279 Elo+

VS

Team Averages
Level 12
1,470 SR
1,432 Elo+
Odin
Odin
BattleClass
Odin
Level 2
God Stats
3W - 7L
1,500 SR
Queue Stats
34W - 46L
1,500 Elo+
Party 2
Scylla
Scylla
Frost_Ace321
Scylla
Level 29
God Stats
12W - 9L
1,663 SR
Queue Stats
46W - 60L
1,349 Elo+
Party 2
Anhur
Anhur
beccs1618
Anhur
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Thanatos
Thanatos
eddie_4th
Thanatos
Level 27
God Stats
1W - 6L
1,188 SR
Queue Stats
40W - 46L
1,310 Elo+
Party 2
Sobek
Sobek
jimbibi
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AaLaNkillz
Baron Samedi
9
3 / 1 / 4
6,022
547
3,146
4,977
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 3
5,387
490
787
3,945
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
MVP_DVO
Jing Wei
12
8 / 1 / 2
7,098
645
3,333
5,725
1,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 1 / 5
5,440
495
1,209
4,166
2,054
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
11
7 / 1 / 5
6,992
636
6,646
4,688
1,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,154
469
775
4,901
2,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
9
2 / 5 / 0
5,508
501
1,261
6,226
1,777
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Anhur
beccs1618
Anhur
3
0 / 6 / 0
3,941
358
975
5,147
1,033
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
eddie_4th
Thanatos
10
2 / 2 / 0
6,021
547
3,840
5,354
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
jimbibi
Sobek
5
0 / 7 / 0
4,305
391
166
8,291
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
21
Kills
4
5
Deaths
23
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AaLaNkillz
Baron Samedi
3
1
4
5
L
0
3
0
0
W
1
1
3
2.5
L
Scylla
2
5
0
0.4
W
Jing Wei
MVP_DVO
Jing Wei
8
1
2
9
W
2
1
5
4.5
L
Anhur
beccs1618
Anhur
0
6
0
0
L
Thanatos
eddie_4th
Thanatos
2
2
0
1
L
Sobek
jimbibi
Sobek
0
7
0
0
W
Medusa
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,121
Damage
7,017
23,501
Taken
29,919
8,013
Mitigated
12,122
7,129
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AaLaNkillz
Baron Samedi
3,146
849
275
2,016
4,977
1,872
1,163
601
4,376
27,893
0
L
775
41
0
159
4,901
2,198
441
0
4,901
0
16,179
W
787
261
0
701
3,945
1,444
0
0
3,945
0
18,215
L
Scylla
1,261
420
0
1,181
6,226
1,777
448
1,634
4,592
17,466
0
W
Jing Wei
MVP_DVO
Jing Wei
3,333
3,027
0
1,405
5,725
1,329
1,873
0
5,607
0
27,023
W
1,209
448
198
1,080
4,166
2,054
615
563
3,603
10,821
0
L
Anhur
beccs1618
Anhur
975
902
0
765
5,147
1,033
0
1,242
3,905
0
3,964
L
Thanatos
eddie_4th
Thanatos
3,840
973
0
5,508
5,354
2,098
365
0
5,354
0
31,853
L
Sobek
jimbibi
Sobek
166
83
0
595
8,291
5,016
111
1,479
6,812
7,979
0
W
Medusa
6,646
4,657
0
1,454
4,688
1,314
1,362
528
4,119
0
33,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
24,929
222
Minions Killed
158
0
Camps Cleared
0
1,023,461
Distance Traveled
853,606
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,022
547
49
4
0
197,077
1
L
Odin
5,154
469
36
3
0
172,637
1
W
Thor
5,387
490
38
3
0
203,309
0
L
Scylla
5,508
501
35
3
0
173,690
2
W
Jing Wei
7,098
645
62
6
0
211,824
0
W
Ares
5,440
495
17
2
0
190,690
0
L
Anhur
3,941
358
5
0
0
143,777
1
L
Thanatos
6,021
547
71
6
0
198,381
0
L
Sobek
4,305
391
11
1
0
165,121
0
W
Medusa
6,992
636
56
5
0
220,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role