Player Matchup

Thor
Thor
L3GO Design
Thor
Level 86
God Stats
0W - 1L
1,824 SR
Queue Stats
148W - 158L
1,380 Elo+
Party 2
King Arthur
King Arthur
MisterFrizzle
King Arthur
Level 117
God Stats
2W - 4L
1,382 SR
Queue Stats
155W - 173L
1,378 Elo+
Solo
Janus
Janus
ShanDeezy253
Janus
Level 35
God Stats
3W - 4L
1,892 SR
Queue Stats
32W - 40L
1,405 Elo+
Party 2
Bacchus
Bacchus
Yolokhin
Bacchus
Level 36
God Stats
27W - 34L
1,438 SR
Queue Stats
74W - 81L
1,387 Elo+
Party 3
Chernobog
Chernobog
antium7
Chernobog
Level 28
God Stats
31W - 33L
1,445 SR
Queue Stats
126W - 139L
1,380 Elo+
Party 3
Team Averages
Level 60
1,596 SR
1,386 Elo+

VS

Team Averages
Level 87
1,425 SR
1,338 Elo+
Gilgamesh
Gilgamesh
ChawgsInYourFace
Gilgamesh
Level 108
God Stats
4W - 1L
1,774 SR
Queue Stats
16W - 30L
1,338 Elo+
Party 1
Khepri
Khepri
Jayjay9352
Khepri
Level 77
God Stats
3W - 1L
1,460 SR
Queue Stats
6W - 9L
1,259 Elo+
Party 1
Bastet
Bastet
MegaMouth__
Bastet
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 108L
1,402 Elo+
Party 1
Charybdis
Charybdis
Ragnar_-502-_
Charybdis
Level 97
God Stats
6W - 6L
1,142 SR
Queue Stats
472W - 437L
1,434 Elo+
Solo
Kukulkan
Kukulkan
SneakyDiKE
Kukulkan
Level 27
God Stats
1W - 0L
1,248 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,427
493
1,837
6,969
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
MisterFrizzle
King Arthur
9
1 / 4 / 0
5,386
490
4,167
8,231
5,139
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 4 / 0
6,416
583
2,457
5,442
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Yolokhin
Bacchus
7
0 / 3 / 0
4,660
424
1,966
8,423
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
antium7
Chernobog
7
0 / 3 / 0
4,685
426
2,830
5,299
726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
2 / 1 / 2
6,038
549
5,517
6,242
4,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Jayjay9352
Khepri
9
1 / 0 / 3
5,262
478
1,193
3,519
3,222
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
13
9 / 0 / 0
7,445
677
3,621
6,336
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Ragnar_-502-_
Charybdis
10
3 / 0 / 3
6,103
555
7,644
3,371
1,109
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SneakyDiKE
Kukulkan
10
1 / 1 / 5
6,301
573
3,426
2,969
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
16
16
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
2
1
2
3
W
Khepri
Jayjay9352
Khepri
1
0
3
2.5
L
0
2
0
0
W
Bastet
9
0
0
9
L
King Arthur
MisterFrizzle
King Arthur
1
4
0
0.25
W
Charybdis
Ragnar_-502-_
Charybdis
3
0
3
4.5
L
1
4
0
0.25
W
Kukulkan
SneakyDiKE
Kukulkan
1
1
5
3.5
L
Bacchus
Yolokhin
Bacchus
0
3
0
0
L
Chernobog
antium7
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,257
Damage
21,401
34,364
Taken
22,437
14,110
Mitigated
11,492
7,696
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
5,517
1,169
0
2,318
6,242
4,198
277
0
6,242
5,166
19,753
W
Khepri
Jayjay9352
Khepri
1,193
109
254
528
3,519
3,222
277
735
2,784
12,252
0
L
1,837
499
0
2,491
6,969
2,527
0
1,642
5,159
0
40,858
W
Bastet
3,621
1,163
0
3,843
6,336
2,047
0
1,086
5,250
0
38,789
L
King Arthur
MisterFrizzle
King Arthur
4,167
980
0
815
8,231
5,139
0
1,385
6,846
0
22,198
W
Charybdis
Ragnar_-502-_
Charybdis
7,644
5,207
0
1,404
3,371
1,109
768
1,194
2,177
0
34,730
L
2,457
149
0
894
5,442
1,408
0
1,400
3,826
42,719
0
W
Kukulkan
SneakyDiKE
Kukulkan
3,426
411
0
0
2,969
916
711
1,408
1,561
27,593
0
L
Bacchus
Yolokhin
Bacchus
1,966
576
0
1,654
8,423
4,310
0
845
7,578
7,393
0
L
Chernobog
antium7
Chernobog
2,830
1,897
0
1,842
5,299
726
0
348
4,951
0
25,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,574
Gold Earned
31,149
271
Minions Killed
300
0
Camps Cleared
0
1,034,743
Distance Traveled
1,017,251
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,038
549
56
5
0
196,162
3
W
Khepri
5,262
478
23
2
0
222,136
4
L
Thor
5,427
493
75
7
0
225,991
2
W
Bastet
7,445
677
87
8
0
249,629
2
L
King Arthur
5,386
490
43
4
0
197,810
4
W
Charybdis
6,103
555
65
6
0
181,939
1
L
Janus
6,416
583
86
8
0
196,430
0
W
Kukulkan
6,301
573
69
6
0
167,385
0
L
Bacchus
4,660
424
13
1
0
215,118
3
L
Chernobog
4,685
426
54
5
0
199,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role