Player Matchup

Ares
Ares
Baritxne
Ares
Level 116
God Stats
9W - 4L
1,483 SR
Queue Stats
401W - 374L
1,437 Elo+
Party 2
Awilix
Awilix
GreatDemon101
Awilix
Level 128
God Stats
28W - 16L
1,694 SR
Queue Stats
252W - 165L
1,666 Elo+
Party 1
Izanami
Izanami
Marshellow
Izanami
Level 100
God Stats
69W - 40L
1,641 SR
Queue Stats
588W - 556L
1,439 Elo+
Party 2
Freya
Freya
mnmrocks
Freya
Level 148
God Stats
10W - 4L
1,626 SR
Queue Stats
152W - 104L
1,672 Elo+
Party 1
Sun Wukong
Sun Wukong
serfmirage
Sun Wukong
Level 50
God Stats
3W - 1L
1,570 SR
Queue Stats
104W - 52L
1,688 Elo+
Party 1
Team Averages
Level 108
1,603 SR
1,581 Elo+

VS

Team Averages
Level 86
1,439 SR
1,482 Elo+
Raijin
Raijin
CranMaster
Raijin
Level 54
God Stats
2W - 5L
1,186 SR
Queue Stats
118W - 129L
1,452 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dech5
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,424 Elo+
Party 3
King Arthur
King Arthur
KoolAid4414
King Arthur
Level 125
God Stats
0W - 2L
1,325 SR
Queue Stats
31W - 34L
1,504 Elo+
Party 3
Sobek
Sobek
TwoWheeledTrike
Sobek
Level 127
God Stats
3W - 5L
1,475 SR
Queue Stats
76W - 69L
1,551 Elo+
Party 3
Artemis
Artemis
ZealousStew09
Artemis
Level 108
God Stats
23W - 11L
1,708 SR
Queue Stats
135W - 117L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 2 / 5
6,989
466
5,196
9,970
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 1 / 6
9,463
631
10,321
8,873
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Marshellow
Izanami
14
1 / 3 / 4
7,836
522
5,991
8,382
2,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
mnmrocks
Freya
15
9 / 0 / 6
9,462
631
10,272
9,174
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
serfmirage
Sun Wukong
14
3 / 1 / 4
8,089
539
7,733
10,875
11,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CranMaster
Raijin
11
0 / 6 / 1
6,455
430
4,029
8,685
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Dech5
Tsukuyomi
10
1 / 6 / 2
6,444
430
4,755
9,794
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
KoolAid4414
King Arthur
13
1 / 5 / 1
7,840
523
6,921
12,421
9,477
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 4 / 2
7,006
467
5,875
15,437
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
13
3 / 2 / 1
7,877
525
9,345
8,052
2,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
23
Kills
7
7
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
4
2
5
3.25
L
Raijin
CranMaster
Raijin
0
6
1
0.08
L
Tsukuyomi
Dech5
Tsukuyomi
1
6
2
0.33
W
6
1
6
9
L
King Arthur
KoolAid4414
King Arthur
1
5
1
0.3
W
Izanami
Marshellow
Izanami
1
3
4
1
L
2
4
2
0.75
L
Artemis
3
2
1
1.75
W
Freya
mnmrocks
Freya
9
0
6
12
W
Sun Wukong
serfmirage
Sun Wukong
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,513
Damage
30,925
47,274
Taken
54,389
27,193
Mitigated
31,498
21,405
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,196
187
0
1,700
9,970
6,391
61
3,062
6,804
18,517
0
L
Raijin
CranMaster
Raijin
4,029
438
0
1,229
8,685
2,917
0
4,803
3,882
34,588
0
L
Tsukuyomi
Dech5
Tsukuyomi
4,755
1,312
0
2,715
9,794
3,226
0
2,379
7,332
0
31,886
W
10,321
3,976
0
4,028
8,873
3,181
0
1,181
7,600
0
78,874
L
King Arthur
KoolAid4414
King Arthur
6,921
1,865
0
3,444
12,421
9,477
0
319
11,402
0
51,936
W
Izanami
Marshellow
Izanami
5,991
3,856
0
2,748
8,382
2,735
0
754
7,628
0
60,764
L
5,875
417
0
3,974
15,437
13,618
0
6,203
7,862
20,258
0
L
Artemis
9,345
3,582
0
1,927
8,052
2,260
0
414
7,511
0
53,562
W
Freya
mnmrocks
Freya
10,272
3,343
0
7,201
9,174
3,512
225
3,225
5,615
52,984
0
W
Sun Wukong
serfmirage
Sun Wukong
7,733
2,309
0
5,728
10,875
11,374
882
1,110
9,723
0
45,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,839
Gold Earned
35,622
471
Minions Killed
413
0
Camps Cleared
0
1,455,784
Distance Traveled
1,357,918
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,989
466
19
1
0
297,022
4
L
Raijin
6,455
430
93
6
0
252,879
4
L
Tsukuyomi
6,444
430
65
4
0
307,590
8
W
Awilix
9,463
631
118
8
0
355,063
3
L
King Arthur
7,840
523
124
8
0
266,220
4
W
Izanami
7,836
522
123
8
0
249,839
5
L
Sobek
7,006
467
19
1
0
266,292
0
L
Artemis
7,877
525
112
7
0
264,937
5
W
Freya
9,462
631
120
8
0
291,337
3
W
Sun Wukong
8,089
539
91
6
0
262,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role