Player Matchup

Tyr
Tyr
Anajah
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,820 Elo+
Solo
Sylvanus
Sylvanus
GosuGopa
Sylvanus
Level 29
God Stats
5W - 3L
1,558 SR
Queue Stats
110W - 54L
1,725 Elo+
Solo
Anubis
Anubis
GrafVonWarcrimes
Anubis
Level 17
God Stats
0W - 1L
1,321 SR
Queue Stats
5W - 7L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
IH8Kneegurs
Ao Kuang
Level 17
God Stats
8W - 5L
1,744 SR
Queue Stats
25W - 14L
1,724 Elo+
Solo
Cernunnos
Cernunnos
Ova1905
Cernunnos
Level 27
God Stats
4W - 2L
1,560 SR
Queue Stats
4W - 5L
1,570 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,670 Elo+

VS

Team Averages
Level 23
1,455 SR
1,521 Elo+
Horus
Horus
 
Horus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CatTheHippo
Heimdallr
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 89L
1,736 Elo+
Party 1
Chernobog
Chernobog
WorstAwilixNA
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,226 Elo+
Solo
Sobek
Sobek
janumarr
Sobek
Level 23
God Stats
1W - 0L
1,274 SR
Queue Stats
10W - 25L
1,323 Elo+
Solo
He Bo
He Bo
perc30me
He Bo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 39L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Anajah
Tyr
5
1 / 2 / 1
3,626
604
2,245
3,938
1,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
GosuGopa
Sylvanus
8
1 / 0 / 0
4,488
748
2,223
2,345
1,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

4
0 / 2 / 0
3,192
532
288
1,570
393
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
IH8Kneegurs
Ao Kuang
8
1 / 1 / 0
4,420
737
973
4,588
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
Ova1905
Cernunnos
5
1 / 3 / 2
3,663
611
2,235
3,117
593
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 0
3,130
522
284
3,404
2,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
CatTheHippo
Heimdallr
9
4 / 0 / 3
5,051
842
3,504
2,980
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
WorstAwilixNA
Chernobog
5
0 / 2 / 3
3,431
572
1,972
3,375
635
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
janumarr
Sobek
5
0 / 2 / 3
3,445
574
552
4,338
1,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
perc30me
He Bo
7
4 / 1 / 1
4,549
758
3,459
2,198
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
8
8
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
0
0
L
Tyr
Anajah
Tyr
1
2
1
0.75
W
Heimdallr
CatTheHippo
Heimdallr
4
0
3
5.5
L
Sylvanus
GosuGopa
Sylvanus
1
0
0
1
L
0
2
0
0
L
Ao Kuang
IH8Kneegurs
Ao Kuang
1
1
0
1
L
Cernunnos
Ova1905
Cernunnos
1
3
2
0.67
W
Chernobog
WorstAwilixNA
Chernobog
0
2
3
0.75
W
Sobek
janumarr
Sobek
0
2
3
0.75
W
He Bo
perc30me
He Bo
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,964
Damage
9,771
15,558
Taken
16,295
5,112
Mitigated
6,412
4,356
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
284
214
0
1,402
3,404
2,474
0
1,773
1,631
0
6,089
L
Tyr
Anajah
Tyr
2,245
300
69
889
3,938
1,300
0
528
3,370
0
7,814
W
Heimdallr
CatTheHippo
Heimdallr
3,504
1,755
0
2,007
2,980
814
0
258
2,722
0
24,318
L
Sylvanus
GosuGopa
Sylvanus
2,223
804
0
669
2,345
1,527
247
61
2,284
19,320
5,041
L
288
0
0
250
1,570
393
0
221
1,273
5,119
0
L
Ao Kuang
IH8Kneegurs
Ao Kuang
973
90
0
1,938
4,588
1,299
0
2,085
2,431
19,797
0
L
Cernunnos
Ova1905
Cernunnos
2,235
1,033
0
541
3,117
593
0
846
2,189
0
8,902
W
Chernobog
WorstAwilixNA
Chernobog
1,972
1,325
0
1,212
3,375
635
0
0
3,375
0
13,251
W
Sobek
janumarr
Sobek
552
231
0
891
4,338
1,968
12
273
4,065
3,980
0
W
He Bo
perc30me
He Bo
3,459
271
0
591
2,198
521
0
1,003
1,195
15,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,389
Gold Earned
19,606
154
Minions Killed
145
0
Camps Cleared
0
600,130
Distance Traveled
567,545
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,130
522
11
2
0
104,689
0
L
Tyr
3,626
604
15
3
0
134,955
1
W
Heimdallr
5,051
842
61
10
0
120,085
0
L
Sylvanus
4,488
748
50
8
0
118,466
2
L
Anubis
3,192
532
9
2
0
63,687
0
L
Ao Kuang
4,420
737
58
10
0
151,286
2
L
Cernunnos
3,663
611
22
4
0
131,736
0
W
Chernobog
3,431
572
28
5
0
104,821
3
W
Sobek
3,445
574
7
1
0
115,284
1
W
He Bo
4,549
758
38
6
0
122,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role