Player Matchup

Bastet
Bastet
 
Bastet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FinalTorment
Ra
Level 29
God Stats
7W - 2L
1,999 SR
Queue Stats
496W - 420L
1,560 Elo+
Party 1
Neith
Neith
Final_LadyLuck
Neith
Level 10
God Stats
8W - 10L
1,287 SR
Queue Stats
43W - 26L
1,564 Elo+
Party 1
Artemis
Artemis
Sh4RPSh00T3R002
Artemis
Level 26
God Stats
8W - 9L
1,433 SR
Queue Stats
360W - 252L
1,599 Elo+
Solo
Olorun
Olorun
SweatySweatpants
Olorun
Level 108
God Stats
38W - 37L
1,578 SR
Queue Stats
514W - 438L
1,549 Elo+
Party 1
Team Averages
Level 39
1,559 SR
1,554 Elo+

VS

Team Averages
Level 21
1,506 SR
1,555 Elo+
Kumbhakarna
Kumbhakarna
AdhesiveCat9406
Kumbhakarna
Level 28
God Stats
1W - 2L
1,572 SR
Queue Stats
122W - 93L
1,602 Elo+
Solo
Artemis
Artemis
Damatt1480
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Apollo
Apollo
PayneTrayne133
Apollo
Level 24
God Stats
0W - 2L
1,287 SR
Queue Stats
103W - 79L
1,488 Elo+
Party 2
Arachne
Arachne
SpruceTrash991
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,367 Elo+
Party 2
Chronos
Chronos
TCharp35
Chronos
Level 28
God Stats
19W - 10L
1,672 SR
Queue Stats
88W - 48L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 0 / 5
7,813
521
3,843
8,427
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 2 / 12
8,828
589
10,285
8,404
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
5 / 1 / 7
9,613
641
10,240
7,733
2,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 0 / 4
9,850
657
11,188
10,580
4,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 6
8,738
583
7,366
7,602
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AdhesiveCat9406
Kumbhakarna
9
0 / 0 / 0
6,002
400
3,857
13,644
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Damatt1480
Artemis
9
0 / 12 / 0
5,785
386
4,500
11,193
2,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 6 / 0
6,148
410
2,198
7,960
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 1
6,362
424
2,747
10,605
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
TCharp35
Chronos
14
4 / 4 / 0
8,466
564
9,750
12,826
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
27
Kills
4
4
Deaths
28
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
5
4.5
L
Kumbhakarna
AdhesiveCat9406
Kumbhakarna
0
0
0
0
L
Artemis
Damatt1480
Artemis
0
12
0
0
W
6
2
12
6
W
5
1
7
8.5
L
0
6
0
0
W
9
0
4
11
L
0
6
1
0.08
W
5
1
6
8
L
Chronos
TCharp35
Chronos
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,922
Damage
23,052
42,746
Taken
56,228
15,808
Mitigated
24,520
21,180
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,843
1,442
0
3,167
8,427
2,650
834
2,338
6,089
0
31,196
L
Kumbhakarna
AdhesiveCat9406
Kumbhakarna
3,857
357
0
2,704
13,644
9,401
0
5,014
8,630
14,982
0
L
Artemis
Damatt1480
Artemis
4,500
2,806
0
480
11,193
2,854
243
3,859
7,334
0
19,171
W
10,285
1,473
2,043
4,071
8,404
3,074
0
2,860
5,544
32,930
0
W
10,240
3,728
0
3,876
7,733
2,929
4,476
2,586
5,147
0
57,925
L
2,198
1,256
0
1,520
7,960
2,305
0
976
6,984
0
27,111
W
11,188
6,011
0
3,305
10,580
4,263
2,641
1,477
9,103
0
71,640
L
2,747
1,830
0
1,520
10,605
4,087
0
1,926
8,679
0
33,677
W
7,366
3,035
450
4,268
7,602
2,892
2,955
3,618
3,984
45,045
0
L
Chronos
TCharp35
Chronos
9,750
2,470
0
1,629
12,826
5,873
894
5,876
6,950
44,746
5,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,842
Gold Earned
32,763
414
Minions Killed
269
0
Camps Cleared
0
1,395,195
Distance Traveled
1,227,004
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,813
521
72
5
0
354,362
5
L
Kumbhakarna
6,002
400
21
1
0
280,630
6
L
Artemis
5,785
386
35
2
0
235,339
0
W
Ra
8,828
589
35
2
0
260,922
6
W
Neith
9,613
641
114
8
0
246,404
7
L
Apollo
6,148
410
54
4
0
171,009
0
W
Artemis
9,850
657
107
7
0
264,213
2
L
Arachne
6,362
424
62
4
0
278,430
0
W
Olorun
8,738
583
86
6
0
269,294
1
L
Chronos
8,466
564
97
6
0
261,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role