Player Matchup

Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ElFuriosoPuntchi
Bacchus
Level 149
God Stats
1W - 0L
1,260 SR
Queue Stats
32W - 9L
1,773 Elo+
Party 1
Neith
Neith
Zebawut
Neith
Level 27
God Stats
45W - 22L
1,650 SR
Queue Stats
55W - 25L
1,651 Elo+
Party 1
Team Averages
Level 116
1,482 SR
1,585 Elo+

VS

Team Averages
Level 62
1,599 SR
1,450 Elo+
Poseidon
Poseidon
AyrtonMaggot
Poseidon
Level 121
God Stats
13W - 16L
1,470 SR
Queue Stats
162W - 168L
1,457 Elo+
Party 3
Sylvanus
Sylvanus
GCH27701
Sylvanus
Level 44
God Stats
4W - 5L
1,856 SR
Queue Stats
162W - 208L
1,448 Elo+
Party 2
Bellona
Bellona
Precation
Bellona
Level 60
God Stats
37W - 25L
1,600 SR
Queue Stats
112W - 114L
1,474 Elo+
Party 3
Hachiman
Hachiman
ositocomunista
Hachiman
Level 40
God Stats
19W - 21L
1,347 SR
Queue Stats
105W - 115L
1,409 Elo+
Party 3
The Morrigan
The Morrigan
pachee0718
The Morrigan
Level 45
God Stats
1W - 1L
1,722 SR
Queue Stats
135W - 172L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
10 / 1 / 3
9,589
685
5,870
11,504
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
 
Fenrir
15
6 / 0 / 4
9,325
666
6,595
7,995
4,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
 
Athena
15
2 / 0 / 3
8,649
618
6,540
10,536
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 1 / 11
7,500
536
6,717
8,630
6,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Zebawut
Neith
14
6 / 2 / 7
8,574
612
8,260
9,416
3,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AyrtonMaggot
Poseidon
11
0 / 5 / 1
6,536
467
5,620
7,452
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
GCH27701
Sylvanus
10
0 / 5 / 3
6,146
439
2,877
11,006
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Precation
Bellona
12
0 / 3 / 0
7,128
509
5,634
10,222
7,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
10
0 / 7 / 1
6,110
436
5,844
9,826
2,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
pachee0718
The Morrigan
11
2 / 7 / 0
6,683
477
3,292
7,243
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
27
Kills
2
4
Deaths
27
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
1
3
11.5
W
Fenrir
 
Fenrir
6
0
4
8
W
Athena
 
Athena
2
0
3
3.5
L
Poseidon
AyrtonMaggot
Poseidon
0
5
1
0.1
W
3
1
11
8.5
L
Sylvanus
GCH27701
Sylvanus
0
5
3
0.3
L
Bellona
Precation
Bellona
0
3
0
0
W
Neith
Zebawut
Neith
6
2
7
4.75
L
Hachiman
0
7
1
0.07
L
The Morrigan
pachee0718
The Morrigan
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,982
Damage
23,267
48,081
Taken
45,749
24,724
Mitigated
23,774
24,101
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,870
3,785
0
6,915
11,504
5,126
62
2,392
9,112
0
75,344
W
Fenrir
 
Fenrir
6,595
1,726
0
4,578
7,995
4,323
0
4,544
3,451
36
53,841
W
Athena
 
Athena
6,540
1,889
0
5,972
10,536
5,254
0
850
9,217
51,154
0
L
Poseidon
AyrtonMaggot
Poseidon
5,620
704
0
1,663
7,452
2,282
0
0
7,452
40,957
0
W
6,717
1,262
700
2,293
8,630
6,549
0
1,362
7,268
19,419
0
L
Sylvanus
GCH27701
Sylvanus
2,877
335
255
1,640
11,006
8,480
0
3,394
7,612
13,057
0
L
Bellona
Precation
Bellona
5,634
1,896
0
3,216
10,222
7,375
0
5,837
4,385
0
47,156
W
Neith
Zebawut
Neith
8,260
4,583
0
3,643
9,416
3,472
378
2,506
6,910
0
50,695
L
Hachiman
5,844
2,840
0
1,611
9,826
2,631
216
2,531
7,295
0
32,150
L
The Morrigan
pachee0718
The Morrigan
3,292
557
0
945
7,243
3,006
0
1,531
5,614
30,345
4,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,637
Gold Earned
32,603
445
Minions Killed
348
0
Camps Cleared
0
1,520,381
Distance Traveled
1,252,592
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,589
685
112
8
0
352,916
4
W
Fenrir
9,325
666
115
8
0
303,023
1
W
Athena
8,649
618
96
7
0
310,854
7
L
Poseidon
6,536
467
91
7
0
246,985
7
W
Bacchus
7,500
536
27
2
0
305,171
5
L
Sylvanus
6,146
439
33
2
0
251,764
4
L
Bellona
7,128
509
105
8
0
266,995
3
W
Neith
8,574
612
95
7
0
248,417
4
L
Hachiman
6,110
436
56
4
0
240,593
4
L
The Morrigan
6,683
477
63
5
0
246,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role