Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ayo-FBI-OpenUp
Tsukuyomi
Level 23
God Stats
8W - 5L
1,594 SR
Queue Stats
78W - 103L
1,239 Elo+
Solo
Geb
Geb
SaTaNas0150T
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,106 Elo+
Party 2
Kukulkan
Kukulkan
SangHo3011
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
YaelSan2609
Amaterasu
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,106 Elo+
Party 2
Team Averages
Level 9
1,519 SR
1,290 Elo+

VS

Team Averages
Level 24
1,440 SR
1,209 Elo+
Merlin
Merlin
OGxOdin
Merlin
Level 29
God Stats
1W - 3L
1,240 SR
Queue Stats
3W - 6L
1,137 Elo+
Party 1
Izanami
Izanami
Pessimistix
Izanami
Level 29
God Stats
22W - 16L
1,534 SR
Queue Stats
286W - 310L
1,280 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBearJew614
Tsukuyomi
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,226 Elo+
Party 1
Gilgamesh
Gilgamesh
akaChampa
Gilgamesh
Level 26
God Stats
9W - 2L
1,734 SR
Queue Stats
49W - 73L
1,268 Elo+
Solo
Ymir
Ymir
lobosbayne
Ymir
Level 5
God Stats
1W - 2L
1,191 SR
Queue Stats
1W - 3L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
8 / 0 / 0
9,613
534
9,554
11,232
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Ayo-FBI-OpenUp
Tsukuyomi
12
1 / 4 / 1
7,780
432
4,707
12,754
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
7,312
406
1,419
11,573
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
SangHo3011
Kukulkan
10
0 / 7 / 2
6,587
366
3,308
6,854
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
YaelSan2609
Amaterasu
12
1 / 3 / 1
7,669
426
3,017
8,737
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OGxOdin
Merlin
14
3 / 2 / 0
9,167
509
4,572
5,826
2,703
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Pessimistix
Izanami
15
11 / 2 / 0
10,027
557
10,027
8,900
2,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
TheBearJew614
Tsukuyomi
3
0 / 0 / 0
5,710
317
0
395
70
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
akaChampa
Gilgamesh
15
3 / 2 / 0
9,444
525
4,249
8,274
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 6 / 5
8,108
450
4,053
12,971
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
11
Kills
17
17
Deaths
12
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
8
0
0
8
L
Tsukuyomi
Ayo-FBI-OpenUp
Tsukuyomi
1
4
1
0.38
W
Merlin
OGxOdin
Merlin
3
2
0
1.5
W
Izanami
Pessimistix
Izanami
11
2
0
5.5
L
1
3
0
0.33
L
Kukulkan
SangHo3011
Kukulkan
0
7
2
0.14
W
Tsukuyomi
TheBearJew614
Tsukuyomi
0
0
0
0
L
Amaterasu
YaelSan2609
Amaterasu
1
3
1
0.5
W
Gilgamesh
akaChampa
Gilgamesh
3
2
0
1.5
W
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,005
Damage
22,901
51,150
Taken
36,366
23,390
Mitigated
22,549
9,093
Healing
1,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,554
4,148
0
2,784
11,232
5,478
0
2,937
8,295
0
74,305
L
Tsukuyomi
Ayo-FBI-OpenUp
Tsukuyomi
4,707
1,189
0
4,645
12,754
4,352
0
1,627
11,127
0
50,698
W
Merlin
OGxOdin
Merlin
4,572
444
0
0
5,826
2,703
651
140
5,636
48,911
0
W
Izanami
Pessimistix
Izanami
10,027
7,067
0
80
8,900
2,823
1,293
1,629
7,225
0
61,829
L
1,419
244
0
531
11,573
5,909
93
725
10,848
29,264
0
L
Kukulkan
SangHo3011
Kukulkan
3,308
522
0
0
6,854
2,362
0
3,305
3,549
18,123
0
W
Tsukuyomi
TheBearJew614
Tsukuyomi
0
0
0
45
395
70
0
0
395
0
2,011
L
Amaterasu
YaelSan2609
Amaterasu
3,017
1,137
0
1,133
8,737
5,289
283
458
8,279
0
51,857
W
Gilgamesh
akaChampa
Gilgamesh
4,249
1,625
0
897
8,274
4,399
1,986
0
8,274
1,977
46,251
W
4,053
338
0
702
12,971
12,554
334
2,682
10,109
30,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
42,456
345
Minions Killed
374
0
Camps Cleared
0
1,584,572
Distance Traveled
1,264,483
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,613
534
100
6
0
400,256
0
L
Tsukuyomi
7,780
432
83
5
0
290,150
1
W
Merlin
9,167
509
103
6
0
325,985
6
W
Izanami
10,027
557
104
6
0
313,936
0
L
Geb
7,312
406
37
2
0
322,474
0
L
Kukulkan
6,587
366
38
2
0
207,376
3
W
Tsukuyomi
5,710
317
7
0
0
20,454
0
L
Amaterasu
7,669
426
87
5
0
364,316
0
W
Gilgamesh
9,444
525
111
6
0
316,238
2
W
Ymir
8,108
450
49
3
0
287,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role