Player Matchup

Heimdallr
Heimdallr
Appyle
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,520 Elo+
Party 1
Bacchus
Bacchus
GuardianHD7
Bacchus
Level 11
God Stats
1W - 4L
1,509 SR
Queue Stats
8W - 5L
1,647 Elo+
Party 1
Hou Yi
Hou Yi
JRuiz_408
Hou Yi
Level 104
God Stats
3W - 1L
1,588 SR
Queue Stats
42W - 38L
1,498 Elo+
Party 1
Amaterasu
Amaterasu
Kaguyum
Amaterasu
Level 23
God Stats
7W - 15L
1,321 SR
Queue Stats
13W - 21L
1,384 Elo+
Party 1
Fenrir
Fenrir
PcSwamp
Fenrir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,498 Elo+
Party 1
Team Averages
Level 39
1,484 SR
1,509 Elo+

VS

Team Averages
Level 25
1,576 SR
1,575 Elo+
Guan Yu
Guan Yu
JakeTheSnake9032
Guan Yu
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 251L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Juggerkiller515
Ah Muzen Cab
Level 27
God Stats
3W - 1L
1,673 SR
Queue Stats
71W - 49L
1,546 Elo+
Solo
Scylla
Scylla
bigdaddybad
Scylla
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,640 Elo+
Party 2
Yemoja
Yemoja
bouttabuss
Yemoja
Level 18
God Stats
4W - 2L
1,501 SR
Queue Stats
18W - 11L
1,576 Elo+
Party 2
Neith
Neith
x3lk0va
Neith
Level 29
God Stats
2W - 0L
1,705 SR
Queue Stats
30W - 19L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Appyle
Heimdallr
12
0 / 15 / 2
7,854
341
4,213
17,708
3,364
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GuardianHD7
Bacchus
14
2 / 6 / 4
9,603
418
5,369
21,754
27,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
JRuiz_408
Hou Yi
20
9 / 4 / 2
14,113
614
13,757
16,651
6,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Kaguyum
Amaterasu
16
1 / 6 / 7
9,780
425
6,935
19,019
12,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
PcSwamp
Fenrir
15
5 / 8 / 4
10,225
445
12,251
18,632
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
11,894
517
7,997
16,065
21,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Juggerkiller515
Ah Muzen Cab
19
2 / 6 / 4
13,270
577
12,223
18,665
9,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
3 / 5 / 6
12,602
548
13,754
11,209
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
bouttabuss
Yemoja
16
7 / 0 / 12
12,487
543
7,401
10,182
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
x3lk0va
Neith
20
24 / 1 / 6
16,038
697
29,834
15,712
7,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
17
Kills
39
39
Deaths
18
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Appyle
Heimdallr
0
15
2
0.07
L
Bacchus
GuardianHD7
Bacchus
2
6
4
0.67
L
Hou Yi
JRuiz_408
Hou Yi
9
4
2
2.5
W
3
6
7
1.08
W
Ah Muzen Cab
Juggerkiller515
Ah Muzen Cab
2
6
4
0.67
L
Amaterasu
Kaguyum
Amaterasu
1
6
7
0.75
L
Fenrir
PcSwamp
Fenrir
5
8
4
0.88
W
Scylla
3
5
6
1.2
W
Yemoja
bouttabuss
Yemoja
7
0
12
13
W
Neith
x3lk0va
Neith
24
1
6
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,525
Damage
71,209
93,764
Taken
71,833
56,838
Mitigated
52,890
19,972
Healing
25,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Appyle
Heimdallr
4,213
2,546
0
1,127
17,708
3,364
0
2,961
14,622
0
27,499
L
Bacchus
GuardianHD7
Bacchus
5,369
945
612
2,739
21,754
27,662
0
7,437
13,905
32,024
0
L
Hou Yi
JRuiz_408
Hou Yi
13,757
7,002
0
5,183
16,651
6,846
3,466
1,053
15,308
0
99,352
W
7,997
2,293
170
3,069
16,065
21,337
275
1,526
14,539
0
60,796
W
Ah Muzen Cab
Juggerkiller515
Ah Muzen Cab
12,223
4,365
0
6,394
18,665
9,872
7,498
1,615
17,050
0
122,381
L
Amaterasu
Kaguyum
Amaterasu
6,935
2,698
0
5,869
19,019
12,520
211
5,805
12,675
0
37,414
L
Fenrir
PcSwamp
Fenrir
12,251
3,975
0
4,442
18,632
6,446
0
3,148
15,242
0
59,324
W
Scylla
13,754
1,671
0
3,580
11,209
4,001
395
1,330
9,879
84,032
0
W
Yemoja
bouttabuss
Yemoja
7,401
1,651
1,168
2,374
10,182
10,003
367
547
9,635
25,809
0
W
Neith
x3lk0va
Neith
29,834
16,282
0
8,861
15,712
7,677
6,217
1,666
14,046
0
143,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,575
Gold Earned
66,291
414
Minions Killed
642
0
Camps Cleared
0
2,047,984
Distance Traveled
2,083,840
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,854
341
45
2
0
397,964
1
L
Bacchus
9,603
418
27
1
0
425,609
0
L
Hou Yi
14,113
614
180
8
0
347,002
0
W
Guan Yu
11,894
517
91
4
0
433,093
0
W
Ah Muzen Cab
13,270
577
170
7
0
405,472
1
L
Amaterasu
9,780
425
74
3
0
431,564
2
L
Fenrir
10,225
445
88
4
0
445,845
2
W
Scylla
12,602
548
148
6
0
445,666
6
W
Yemoja
12,487
543
30
1
0
446,207
4
W
Neith
16,038
697
203
9
0
353,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role