Player Matchup

Fenrir
Fenrir
Godismyrock
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 110L
1,333 Elo+
Party 2
Ravana
Ravana
XxXSHADOWXxX208
Ravana
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
101W - 142L
1,275 Elo+
Party 1
He Bo
He Bo
llll REMY llll
He Bo
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 146L
1,320 Elo+
Party 1
Medusa
Medusa
r0oster
Medusa
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 75L
1,335 Elo+
Party 1
Fafnir
Fafnir
xNIGHT-HAWKx606
Fafnir
Level 102
God Stats
1W - 1L
1,704 SR
Queue Stats
180W - 211L
1,319 Elo+
Party 2
Team Averages
Level 73
1,491 SR
1,317 Elo+

VS

Team Averages
Level 96
1,355 SR
1,370 Elo+
Chaac
Chaac
Rastafario
Chaac
Level 106
God Stats
3W - 1L
1,795 SR
Queue Stats
394W - 385L
1,357 Elo+
Solo
Tiamat
Tiamat
Rayzen yt 56
Tiamat
Level 41
God Stats
4W - 4L
1,230 SR
Queue Stats
282W - 273L
1,367 Elo+
Solo
Loki
Loki
SHASHA_MONKEY
Loki
Level 46
God Stats
1W - 0L
1,265 SR
Queue Stats
21W - 46L
1,238 Elo+
Solo
Janus
Janus
TheTuffSong
Janus
Level 129
God Stats
1W - 2L
1,222 SR
Queue Stats
144W - 177L
1,400 Elo+
Party 3
Camazotz
Camazotz
xSasix
Camazotz
Level 157
God Stats
5W - 9L
1,262 SR
Queue Stats
431W - 452L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
1 / 8 / 16
10,968
645
8,297
22,162
18,573
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 8 / 12
11,423
672
11,393
14,591
7,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 9 / 9
11,192
658
12,757
14,514
5,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
r0oster
Medusa
20
9 / 8 / 10
12,341
726
18,854
21,107
9,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 13
12,275
722
12,028
19,083
22,267
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
10 / 5 / 14
13,146
773
20,238
22,580
30,690
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
20
9 / 5 / 19
13,205
777
20,189
15,389
10,147
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 9 / 16
12,023
707
11,977
15,450
6,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 3 / 13
13,245
779
14,225
10,392
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
xSasix
Camazotz
20
5 / 5 / 22
12,619
742
16,256
19,961
10,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
122
26
Kills
38
38
Deaths
27
60
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
16
1.13
W
Chaac
10
5
14
3.4
W
Tiamat
9
5
19
3.7
W
5
9
16
1.44
W
9
3
13
5.17
L
7
8
12
1.63
L
5
9
9
1.06
L
Medusa
r0oster
Medusa
9
8
10
1.75
L
4
5
13
2.1
W
Camazotz
xSasix
Camazotz
5
5
22
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,329
Damage
82,885
91,457
Taken
83,772
62,943
Mitigated
61,418
26,286
Healing
34,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,297
2,449
1,037
4,652
22,162
18,573
385
8,430
13,358
0
12,539
W
Chaac
20,238
2,036
1,601
8,612
22,580
30,690
525
6,079
16,501
0
33,200
W
Tiamat
20,189
1,367
951
5,656
15,389
10,147
357
2,834
12,555
38,650
0
W
11,977
3,078
23
2,658
15,450
6,372
327
3,202
12,248
0
23,367
W
14,225
1,911
1,274
2,611
10,392
3,991
1,293
4,240
6,152
41,553
0
L
11,393
4,047
2,203
1,439
14,591
7,494
0
7,907
6,562
0
18,558
L
12,757
752
1,205
2,108
14,514
5,109
220
4,134
10,086
27,547
0
L
Medusa
r0oster
Medusa
18,854
11,272
982
5,138
21,107
9,500
598
7,193
13,514
0
42,072
L
12,028
4,314
1,653
5,869
19,083
22,267
226
8,561
10,196
23,666
0
W
Camazotz
xSasix
Camazotz
16,256
4,196
2,183
8,848
19,961
10,218
1,473
8,430
11,531
5,297
28,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,199
Gold Earned
64,238
128
Minions Killed
163
0
Camps Cleared
0
1,227,630
Distance Traveled
1,479,749
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,968
645
12
1
0
299,088
0
W
Chaac
13,146
773
28
2
0
312,939
0
W
Tiamat
13,205
777
37
2
0
281,068
0
W
Loki
12,023
707
18
1
0
288,065
3
W
Janus
13,245
779
60
4
0
281,699
1
L
Ravana
11,423
672
10
1
0
246,955
0
L
He Bo
11,192
658
29
2
0
241,681
1
L
Medusa
12,341
726
51
3
0
222,118
0
L
Fafnir
12,275
722
26
2
0
217,788
0
W
Camazotz
12,619
742
20
1
0
315,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role