Player Matchup

Chronos
Chronos
MoistPenguiin
Chronos
Level 82
God Stats
1W - 2L
1,228 SR
Queue Stats
208W - 158L
1,518 Elo+
Party 2
Charybdis
Charybdis
NurseJMO
Charybdis
Level 49
God Stats
0W - 3L
1,298 SR
Queue Stats
266W - 217L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheCHON
Ah Muzen Cab
Level 98
God Stats
6W - 5L
1,531 SR
Queue Stats
273W - 249L
1,486 Elo+
Solo
Nemesis
Nemesis
Zu
Nemesis
Level 126
God Stats
2W - 1L
1,475 SR
Queue Stats
40W - 34L
1,534 Elo+
Solo
Ah Puch
Ah Puch
jasonalexander8
Ah Puch
Level 123
God Stats
4W - 3L
1,531 SR
Queue Stats
126W - 110L
1,568 Elo+
Party 2
Team Averages
Level 96
1,413 SR
1,524 Elo+

VS

Team Averages
Level 105
1,509 SR
1,459 Elo+
Xing Tian
Xing Tian
BoodeWarrior
Xing Tian
Level 101
God Stats
3W - 1L
1,678 SR
Queue Stats
390W - 404L
1,452 Elo+
Party 1
Eset
Eset
Chepe702
Eset
Level 105
God Stats
2W - 1L
1,703 SR
Queue Stats
25W - 16L
1,529 Elo+
Solo
Jormungandr
Jormungandr
TheAldo64
Jormungandr
Level 106
God Stats
18W - 17L
1,423 SR
Queue Stats
432W - 461L
1,447 Elo+
Party 1
King Arthur
King Arthur
TheMarkanis
King Arthur
Level 107
God Stats
10W - 12L
1,315 SR
Queue Stats
262W - 277L
1,434 Elo+
Party 1
Poseidon
Poseidon
TwinPanda13
Poseidon
Level 108
God Stats
6W - 6L
1,425 SR
Queue Stats
519W - 545L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
2 / 5 / 7
9,291
664
6,983
10,521
3,761
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
NurseJMO
Charybdis
14
1 / 5 / 6
8,306
593
5,663
9,785
3,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
TheCHON
Ah Muzen Cab
20
7 / 4 / 4
11,438
817
20,269
12,393
4,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Zu
Nemesis
16
4 / 4 / 6
9,852
704
4,996
14,024
10,979
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 6 / 8
10,641
760
16,470
13,375
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoodeWarrior
Xing Tian
17
3 / 3 / 12
10,852
775
9,890
18,174
20,455
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
19
8 / 5 / 13
11,823
845
15,092
16,423
8,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheAldo64
Jormungandr
16
2 / 3 / 15
10,720
766
10,154
16,870
18,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
TheMarkanis
King Arthur
16
4 / 6 / 10
10,060
719
6,623
16,141
16,393
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
TwinPanda13
Poseidon
20
7 / 3 / 10
11,994
857
12,924
10,222
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
84
18
Kills
24
24
Deaths
20
31
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BoodeWarrior
Xing Tian
3
3
12
3
W
Eset
8
5
13
2.9
L
Chronos
2
5
7
1.1
L
Charybdis
NurseJMO
Charybdis
1
5
6
0.8
W
Jormungandr
TheAldo64
Jormungandr
2
3
15
3.17
L
Ah Muzen Cab
TheCHON
Ah Muzen Cab
7
4
4
2.25
W
King Arthur
TheMarkanis
King Arthur
4
6
10
1.5
W
Poseidon
TwinPanda13
Poseidon
7
3
10
4
L
Nemesis
Zu
Nemesis
4
4
6
1.75
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,381
Damage
54,683
60,098
Taken
77,830
27,368
Mitigated
67,089
19,362
Healing
25,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BoodeWarrior
Xing Tian
9,890
424
3,283
3,536
18,174
20,455
519
3,934
14,084
17,118
0
W
Eset
15,092
473
3,834
2,727
16,423
8,003
1,939
4,973
11,376
31,836
0
L
Chronos
6,983
2,531
673
1,810
10,521
3,761
0
8,801
1,520
10,661
0
L
Charybdis
NurseJMO
Charybdis
5,663
2,410
1,500
1,568
9,785
3,007
405
7,728
1,947
0
9,117
W
Jormungandr
TheAldo64
Jormungandr
10,154
620
3,494
2,710
16,870
18,162
642
5,893
10,803
27,449
0
L
Ah Muzen Cab
TheCHON
Ah Muzen Cab
20,269
6,662
0
4,021
12,393
4,798
667
9,286
3,027
0
53,411
W
King Arthur
TheMarkanis
King Arthur
6,623
372
1,698
1,610
16,141
16,393
453
4,460
11,302
0
14,154
W
Poseidon
TwinPanda13
Poseidon
12,924
712
1,160
1,914
10,222
4,076
1,856
3,540
6,682
35,737
0
L
Nemesis
Zu
Nemesis
4,996
1,131
735
2,875
14,024
10,979
0
11,025
2,705
0
9,225
L
16,470
342
1,616
4,564
13,375
4,823
371
10,276
2,839
36,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,528
Gold Earned
55,449
128
Minions Killed
183
0
Camps Cleared
0
1,140,018
Distance Traveled
1,294,899
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,852
775
15
1
0
292,563
0
W
Eset
11,823
845
50
4
0
264,829
3
L
Chronos
9,291
664
12
1
0
205,595
1
L
Charybdis
8,306
593
7
1
0
223,494
0
W
Jormungandr
10,720
766
34
2
0
239,698
0
L
Ah Muzen Cab
11,438
817
53
4
0
237,903
0
W
King Arthur
10,060
719
21
2
0
229,695
0
W
Poseidon
11,994
857
63
5
0
268,114
0
L
Nemesis
9,852
704
12
1
0
237,864
0
L
Ah Puch
10,641
760
44
3
0
235,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role