Player Matchup

Skadi
Skadi
Elderon66
Skadi
Level 16
God Stats
21W - 18L
1,418 SR
Queue Stats
52W - 60L
1,408 Elo+
Party 3
Gilgamesh
Gilgamesh
HugeSax
Gilgamesh
Level 77
God Stats
17W - 16L
1,518 SR
Queue Stats
196W - 239L
1,435 Elo+
Party 3
Bellona
Bellona
LordMahoo
Bellona
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,509 Elo+
Party 2
Ganesha
Ganesha
RonnieFrmDaO
Ganesha
Level 29
God Stats
4W - 1L
1,770 SR
Queue Stats
29W - 32L
1,528 Elo+
Party 2
Serqet
Serqet
vWardo
Serqet
Level 123
God Stats
4W - 4L
1,637 SR
Queue Stats
187W - 180L
1,556 Elo+
Party 2
Team Averages
Level 65
1,569 SR
1,487 Elo+

VS

Team Averages
Level 75
1,471 SR
1,497 Elo+
Athena
Athena
BathroomBomber48
Athena
Level 109
God Stats
7W - 8L
1,460 SR
Queue Stats
506W - 466L
1,508 Elo+
Party 1
Camazotz
Camazotz
Double-Valentine
Camazotz
Level 37
God Stats
1W - 3L
1,310 SR
Queue Stats
95W - 93L
1,461 Elo+
Solo
Charybdis
Charybdis
Mae_Borowski_Cat
Charybdis
Level 109
God Stats
3W - 7L
1,345 SR
Queue Stats
587W - 536L
1,547 Elo+
Party 1
Odin
Odin
MegaHamSandwich
Odin
Level 28
God Stats
2W - 1L
1,675 SR
Queue Stats
192W - 216L
1,427 Elo+
Party 1
Chang'e
Chang'e
Mexican-Disciple
Chang'e
Level 92
God Stats
7W - 10L
1,565 SR
Queue Stats
456W - 403L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Elderon66
Skadi
10
1 / 4 / 2
5,898
536
3,007
5,516
1,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
HugeSax
Gilgamesh
9
3 / 0 / 0
6,279
571
5,616
7,140
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
LordMahoo
Bellona
12
4 / 0 / 2
7,245
659
6,204
4,458
3,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
RonnieFrmDaO
Ganesha
11
0 / 1 / 9
6,677
607
3,445
7,008
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
vWardo
Serqet
12
10 / 1 / 0
7,524
684
4,229
7,817
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
6,499
591
2,295
6,284
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 1
4,918
447
2,635
9,452
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
12
4 / 1 / 0
6,821
620
5,955
6,005
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 0
5,169
470
984
7,302
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 6 / 0
5,063
460
3,270
6,099
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
6
6
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
0
5
1
0.1
W
Skadi
Elderon66
Skadi
1
4
2
0.5
W
Gilgamesh
HugeSax
Gilgamesh
3
0
0
3
W
Bellona
LordMahoo
Bellona
4
0
2
5
L
Charybdis
4
1
0
4
L
0
5
0
0
L
0
6
0
0
W
Ganesha
RonnieFrmDaO
Ganesha
0
1
9
4.5
W
Serqet
vWardo
Serqet
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,501
Damage
15,139
31,939
Taken
35,142
13,021
Mitigated
14,994
10,521
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,295
893
0
2,034
6,284
5,043
0
0
6,284
12,618
0
L
2,635
657
0
3,288
9,452
2,308
0
1,794
7,522
0
22,489
W
Skadi
Elderon66
Skadi
3,007
1,506
0
1,003
5,516
1,191
0
924
4,592
0
28,410
W
Gilgamesh
HugeSax
Gilgamesh
5,616
1,560
0
2,940
7,140
3,323
0
1,090
6,050
0
25,448
W
Bellona
LordMahoo
Bellona
6,204
2,035
0
1,932
4,458
3,191
786
213
4,245
0
40,718
L
Charybdis
5,955
2,800
0
881
6,005
1,896
0
0
6,005
0
43,759
L
984
173
0
1,208
7,302
4,862
0
0
7,302
0
16,496
L
3,270
246
119
960
6,099
885
180
1,651
3,926
21,594
0
W
Ganesha
RonnieFrmDaO
Ganesha
3,445
175
0
1,946
7,008
2,582
286
1,691
5,133
32,630
0
W
Serqet
vWardo
Serqet
4,229
669
0
2,700
7,817
2,734
0
1,499
6,116
0
37,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
28,470
329
Minions Killed
266
0
Camps Cleared
0
1,119,581
Distance Traveled
1,058,244
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,499
591
25
2
0
242,053
5
L
Camazotz
4,918
447
42
4
0
205,547
8
W
Skadi
5,898
536
52
5
0
214,158
0
W
Gilgamesh
6,279
571
49
4
0
232,754
1
W
Bellona
7,245
659
89
8
0
216,306
1
L
Charybdis
6,821
620
93
8
0
211,841
4
L
Odin
5,169
470
48
4
0
193,091
2
L
Chang'e
5,063
460
58
5
0
205,712
4
W
Ganesha
6,677
607
53
5
0
212,339
0
W
Serqet
7,524
684
86
8
0
244,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role