Player Matchup

Arachne
Arachne
DynasticBat89
Arachne
Level 55
God Stats
5W - 4L
1,602 SR
Queue Stats
72W - 103L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
GGova1111
Danzaburou
Level 114
God Stats
7W - 1L
1,538 SR
Queue Stats
203W - 218L
1,442 Elo+
Solo
Athena
Athena
MaddsOfTheSands
Athena
Level 101
God Stats
53W - 41L
1,523 SR
Queue Stats
402W - 393L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
OhLovelyAstrea
Cthulhu
Level 93
God Stats
1W - 1L
1,172 SR
Queue Stats
165W - 183L
1,445 Elo+
Party 3
Anubis
Anubis
uknowtht1guy
Anubis
Level 109
God Stats
9W - 8L
1,412 SR
Queue Stats
218W - 240L
1,405 Elo+
Party 1
Team Averages
Level 94
1,449 SR
1,418 Elo+

VS

Team Averages
Level 95
1,568 SR
1,452 Elo+
Janus
Janus
AdriP4837
Janus
Level 102
God Stats
4W - 4L
1,553 SR
Queue Stats
202W - 219L
1,438 Elo+
Party 4
Skadi
Skadi
MrDragonBalls
Skadi
Level 109
God Stats
9W - 8L
1,552 SR
Queue Stats
752W - 723L
1,445 Elo+
Party 2
Mulan
Mulan
TheAlexEra16
Mulan
Level 68
God Stats
4W - 4L
1,620 SR
Queue Stats
247W - 251L
1,443 Elo+
Party 4
Cabrakan
Cabrakan
TunaSkooma_
Cabrakan
Level 114
God Stats
7W - 5L
1,617 SR
Queue Stats
831W - 824L
1,449 Elo+
Party 2
Ravana
Ravana
nineteenWolves
Ravana
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 75L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
9 / 3 / 6
9,339
584
9,445
11,575
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
GGova1111
Danzaburou
14
3 / 1 / 5
8,253
516
8,855
7,079
2,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 3
8,676
542
10,341
11,033
9,229
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 1 / 8
7,276
455
3,241
5,531
2,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
7 / 1 / 7
10,038
627
12,381
12,080
6,642
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AdriP4837
Janus
11
2 / 6 / 0
7,143
446
4,831
9,175
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 2
7,205
450
5,293
10,460
2,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 1
8,191
512
6,933
16,193
12,424
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
TunaSkooma_
Cabrakan
11
2 / 4 / 2
6,759
422
4,114
12,035
13,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 3
7,772
486
6,518
13,853
7,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
8
8
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
AdriP4837
Janus
2
6
0
0.33
W
Arachne
9
3
6
4
W
Danzaburou
GGova1111
Danzaburou
3
1
5
5.5
W
2
2
3
1.75
L
2
4
2
0.75
W
0
1
8
4
L
1
3
1
0.5
L
Cabrakan
TunaSkooma_
Cabrakan
2
4
2
0.75
L
1
4
3
0.63
W
Anubis
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,263
Damage
27,689
47,298
Taken
61,716
26,652
Mitigated
37,016
22,691
Healing
18,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AdriP4837
Janus
4,831
681
0
1,429
9,175
1,479
0
5,699
3,476
35,305
0
W
Arachne
9,445
7,428
0
1,979
11,575
5,966
840
2,143
9,314
0
53,743
W
Danzaburou
GGova1111
Danzaburou
8,855
4,321
0
3,233
7,079
2,318
1,441
725
6,354
0
53,269
W
10,341
3,277
0
3,113
11,033
9,229
0
0
10,346
55,478
0
L
5,293
2,287
0
1,970
10,460
2,467
938
4,274
6,186
0
37,230
W
3,241
42
3,435
1,824
5,531
2,497
94
915
4,616
16,671
0
L
6,933
1,271
0
7,147
16,193
12,424
0
9,861
6,332
0
55,009
L
Cabrakan
TunaSkooma_
Cabrakan
4,114
690
647
3,271
12,035
13,315
272
3,009
9,026
25,187
0
L
6,518
1,818
0
3,776
13,853
7,331
0
3,300
10,553
0
47,799
W
Anubis
12,381
774
0
9,107
12,080
6,642
120
4,792
6,992
78,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,582
Gold Earned
37,070
480
Minions Killed
398
0
Camps Cleared
0
1,539,453
Distance Traveled
1,351,314
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,143
446
68
4
0
248,334
1
W
Arachne
9,339
584
100
6
0
382,183
0
W
Danzaburou
8,253
516
97
6
0
277,783
7
W
Athena
8,676
542
119
7
0
314,375
4
L
Skadi
7,205
450
64
4
0
283,240
6
W
Cthulhu
7,276
455
26
2
0
277,240
7
L
Mulan
8,191
512
120
8
0
264,262
4
L
Cabrakan
6,759
422
49
3
0
253,302
6
L
Ravana
7,772
486
97
6
0
302,176
5
W
Anubis
10,038
627
138
9
0
287,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role