Player Matchup

Neith
Neith
AdmireNay
Neith
Level 54
God Stats
6W - 10L
1,170 SR
Queue Stats
78W - 144L
1,314 Elo+
Party 2
Janus
Janus
EdwardEternal
Janus
Level 160
God Stats
8W - 5L
1,552 SR
Queue Stats
243W - 78L
1,777 Elo+
Party 2
Athena
Athena
JJ gone crazy
Athena
Level 159
God Stats
22W - 10L
1,564 SR
Queue Stats
402W - 408L
1,517 Elo+
Party 2
Team Averages
Level 124
1,429 SR
1,536 Elo+

VS

Team Averages
Level 100
1,717 SR
1,566 Elo+
Athena
Athena
CarmineCavalier
Athena
Level 87
God Stats
0W - 1L
1,670 SR
Queue Stats
19W - 18L
1,545 Elo+
Solo
Thoth
Thoth
UnicornPower00
Thoth
Level 104
God Stats
16W - 12L
1,620 SR
Queue Stats
62W - 59L
1,579 Elo+
Party 1
Medusa
Medusa
gloptastic
Medusa
Level 108
God Stats
7W - 2L
1,861 SR
Queue Stats
62W - 61L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AdmireNay
Neith
11
1 / 0 / 9
8,168
681
2,944
6,799
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
12 / 0 / 4
10,385
865
15,760
8,583
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 13
9,753
813
7,174
13,503
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,381
615
6,834
13,361
10,044
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 6 / 1
7,480
623
8,096
8,308
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
gloptastic
Medusa
10
2 / 6 / 1
7,655
638
5,160
8,407
3,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
4
4
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
AdmireNay
Neith
1
0
9
5.5
L
1
4
2
0.5
W
12
0
4
14
W
3
4
13
2.38
L
1
6
1
0.25
L
Medusa
gloptastic
Medusa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,878
Damage
20,090
28,885
Taken
30,076
18,096
Mitigated
16,430
8,076
Healing
2,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AdmireNay
Neith
2,944
770
334
1,469
6,799
2,059
1,291
3,665
3,134
0
13,261
L
6,834
1,511
0
876
13,361
10,044
0
9,561
3,350
13,079
0
W
15,760
1,062
81
2,064
8,583
2,803
864
6,112
2,471
55,092
0
W
7,174
1,621
609
3,519
13,503
13,234
525
5,426
8,077
14,011
0
L
8,096
168
0
500
8,308
3,172
0
6,604
1,501
35,153
0
L
Medusa
gloptastic
Medusa
5,160
2,257
0
657
8,407
3,214
0
6,323
1,870
0
21,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,306
Gold Earned
22,516
146
Minions Killed
121
7
Camps Cleared
4
690,769
Distance Traveled
592,044
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,168
681
18
2
0
221,619
0
L
Athena
7,381
615
14
1
1
210,734
0
W
Janus
10,385
865
116
10
6
241,887
1
W
Athena
9,753
813
12
1
1
227,263
4
L
Thoth
7,480
623
59
5
1
192,114
3
L
Medusa
7,655
638
48
4
2
189,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role