Player Matchup

Ah Puch
Ah Puch
Gold II
Demonreign
Ah Puch
Gold II
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,870 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 52
1,500 SR
1,870 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 64
1,285 SR
1,772 MMR
Tsukuyomi
Tsukuyomi
Gold II
Faze1234
Tsukuyomi
Gold II
Level 64
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 4L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Demonreign
Ah Puch
17
0 / 3 / 0
10,946
730
8,876
14,551
11,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatUllrSkadiAh Muzen CabHou Yi

VS

Bans
BellonaIzanamiAnubisAnhurHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Faze1234
Tsukuyomi
19
3 / 0 / 0
12,758
851
12,264
13,064
9,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Demonreign
Ah Puch
0
3
0
0
W
Tsukuyomi
Faze1234
Tsukuyomi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,876
Damage
12,264
14,551
Taken
13,064
11,288
Mitigated
9,085
7,879
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Demonreign
Ah Puch
8,876
417
0
7,879
14,551
11,288
0
213
14,338
71,906
0
W
Tsukuyomi
Faze1234
Tsukuyomi
12,264
3,759
0
6,861
13,064
9,085
2,669
9,175
3,889
0
94,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,946
Gold Earned
12,758
161
Minions Killed
211
4
Camps Cleared
9
307,267
Distance Traveled
306,904
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,946
730
161
11
4
307,267
4
W
Tsukuyomi
12,758
851
211
14
9
306,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role