Player Matchup

Baron Samedi
Baron Samedi
Mushypeaz
Baron Samedi
Level 95
God Stats
6W - 1L
1,828 SR
Queue Stats
38W - 33L
1,494 Elo+
Party 1
Ravana
Ravana
NastyNath
Ravana
Level 63
God Stats
1W - 0L
1,825 SR
Queue Stats
259W - 178L
1,643 Elo+
Party 1
Arachne
Arachne
Theabyssalgames
Arachne
Level 118
God Stats
7W - 7L
1,444 SR
Queue Stats
414W - 463L
1,453 Elo+
Solo
Cthulhu
Cthulhu
ToucanTim
Cthulhu
Level 65
God Stats
9W - 8L
1,500 SR
Queue Stats
174W - 178L
1,512 Elo+
Party 1
Izanami
Izanami
tomtombom
Izanami
Level 62
God Stats
25W - 26L
1,615 SR
Queue Stats
56W - 54L
1,531 Elo+
Party 1
Team Averages
Level 81
1,642 SR
1,527 Elo+

VS

Team Averages
Level 75
1,527 SR
1,427 Elo+
Izanami
Izanami
Flappers10
Izanami
Level 63
God Stats
8W - 5L
1,666 SR
Queue Stats
135W - 154L
1,416 Elo+
Party 2
King Arthur
King Arthur
PinkyAle
King Arthur
Level 74
God Stats
11W - 6L
1,297 SR
Queue Stats
220W - 235L
1,428 Elo+
Solo
Discordia
Discordia
RealisticMars0
Discordia
Level 107
God Stats
3W - 8L
1,248 SR
Queue Stats
668W - 668L
1,431 Elo+
Party 2
Sylvanus
Sylvanus
Rejected KitKat
Sylvanus
Level 68
God Stats
16W - 9L
1,629 SR
Queue Stats
314W - 276L
1,452 Elo+
Party 3
Ne Zha
Ne Zha
skidder129
Ne Zha
Level 65
God Stats
1W - 2L
1,794 SR
Queue Stats
28W - 33L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mushypeaz
Baron Samedi
18
7 / 3 / 8
12,054
524
22,225
15,233
8,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
NastyNath
Ravana
18
5 / 2 / 4
12,235
532
11,158
14,289
13,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 1 / 10
11,872
516
7,843
15,971
10,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ToucanTim
Cthulhu
17
4 / 3 / 8
11,775
512
13,901
23,197
25,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
tomtombom
Izanami
17
2 / 9 / 10
10,834
471
13,212
19,223
7,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flappers10
Izanami
19
7 / 3 / 6
11,410
496
19,145
14,971
5,948
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PinkyAle
King Arthur
17
1 / 6 / 4
10,306
448
7,419
21,602
22,047
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
RealisticMars0
Discordia
18
3 / 0 / 5
10,921
475
11,344
10,454
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
14
1 / 6 / 5
9,073
394
6,730
24,836
26,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
skidder129
Ne Zha
15
6 / 6 / 4
10,262
446
11,853
19,445
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
21
Kills
18
18
Deaths
21
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
Flappers10
Izanami
7
3
6
3.33
W
Baron Samedi
Mushypeaz
Baron Samedi
7
3
8
3.67
W
Ravana
NastyNath
Ravana
5
2
4
3.5
L
King Arthur
PinkyAle
King Arthur
1
6
4
0.5
L
Discordia
RealisticMars0
Discordia
3
0
5
5.5
L
Sylvanus
1
6
5
0.58
W
3
1
10
8
W
Cthulhu
ToucanTim
Cthulhu
4
3
8
2.67
L
Ne Zha
skidder129
Ne Zha
6
6
4
1.33
W
Izanami
tomtombom
Izanami
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,339
Damage
56,491
87,913
Taken
91,308
65,898
Mitigated
65,413
29,480
Healing
23,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Flappers10
Izanami
19,145
14,878
0
4,281
14,971
5,948
17
5,965
8,903
0
107,736
W
Baron Samedi
Mushypeaz
Baron Samedi
22,225
607
2,488
5,005
15,233
8,584
666
4,438
10,332
72,654
0
W
Ravana
NastyNath
Ravana
11,158
1,863
0
5,870
14,289
13,389
1,196
1,058
13,162
0
76,981
L
King Arthur
PinkyAle
King Arthur
7,419
733
0
3,018
21,602
22,047
0
5,305
16,068
0
54,168
L
Discordia
RealisticMars0
Discordia
11,344
690
172
1,817
10,454
4,104
0
4,478
5,711
75,912
0
L
Sylvanus
6,730
1,838
1,194
6,789
24,836
26,211
0
12,713
11,770
36,594
0
W
7,843
4,827
0
8,392
15,971
10,781
1,641
1,951
13,896
0
83,988
W
Cthulhu
ToucanTim
Cthulhu
13,901
1,154
352
2,681
23,197
25,621
223
6,375
16,557
51,224
0
L
Ne Zha
skidder129
Ne Zha
11,853
5,465
0
6,251
19,445
7,103
0
6,580
12,666
0
65,421
W
Izanami
tomtombom
Izanami
13,212
7,462
0
4,692
19,223
7,523
5,401
3,197
15,892
0
83,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,770
Gold Earned
51,972
592
Minions Killed
581
0
Camps Cleared
0
2,265,267
Distance Traveled
2,128,234
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,410
496
167
7
0
410,341
8
W
Baron Samedi
12,054
524
128
6
0
443,223
2
W
Ravana
12,235
532
129
6
0
428,065
12
L
King Arthur
10,306
448
116
5
0
424,104
5
L
Discordia
10,921
475
148
6
0
486,494
7
L
Sylvanus
9,073
394
64
3
0
355,612
2
W
Arachne
11,872
516
118
5
0
527,260
10
W
Cthulhu
11,775
512
62
3
0
477,469
4
L
Ne Zha
10,262
446
86
4
0
451,683
0
W
Izanami
10,834
471
155
7
0
389,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role