Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Moogugamui
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,203 Elo+
Solo
Thor
Thor
Netd0gg
Thor
Level 14
God Stats
0W - 1L
1,290 SR
Queue Stats
35W - 37L
1,255 Elo+
Party 1
Scylla
Scylla
wolfeonce
Scylla
Level 22
God Stats
0W - 1L
1,623 SR
Queue Stats
23W - 24L
1,486 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,389 Elo+

VS

Team Averages
Level 22
1,496 SR
1,402 Elo+
Loki
Loki
 
Loki
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
HEllSlN6
Morgan Le Fay
Level 18
God Stats
22W - 15L
1,478 SR
Queue Stats
60W - 57L
1,422 Elo+
Solo
Odin
Odin
SailedHarpy483
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,231 Elo+
Party 2
Thanatos
Thanatos
TheGodCraft
Thanatos
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 24L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
5 / 4 / 1
6,617
509
4,624
8,816
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
9
0 / 2 / 2
5,843
449
1,133
3,178
575
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Moogugamui
Fenrir
7
1 / 4 / 2
5,348
411
2,655
7,781
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
Netd0gg
Thor
8
1 / 4 / 3
5,660
435
2,836
6,253
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
wolfeonce
Scylla
12
1 / 3 / 0
6,557
504
2,115
5,827
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
11 / 1 / 1
7,937
611
8,024
3,940
1,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
 
Apollo
11
1 / 2 / 3
6,521
502
1,446
4,656
1,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
HEllSlN6
Morgan Le Fay
13
1 / 1 / 3
7,322
563
3,856
5,085
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 2
5,151
396
1,297
5,761
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TheGodCraft
Thanatos
8
3 / 3 / 2
6,031
464
3,261
4,826
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
16
17
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
4
1
1.38
L
Hel
 
Hel
0
2
2
0.5
W
Loki
 
Loki
11
1
1
11.5
W
Apollo
 
Apollo
1
2
3
1.25
W
Morgan Le Fay
HEllSlN6
Morgan Le Fay
1
1
3
2.5
L
Fenrir
Moogugamui
Fenrir
1
4
2
0.5
L
Thor
Netd0gg
Thor
1
4
3
0.63
W
0
2
2
0.5
W
Thanatos
TheGodCraft
Thanatos
3
3
2
1.33
L
Scylla
wolfeonce
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,363
Damage
17,884
31,855
Taken
24,268
10,269
Mitigated
9,312
5,633
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,624
1,694
0
853
8,816
3,170
115
277
8,366
0
23,754
L
Hel
 
Hel
1,133
498
181
840
3,178
575
105
0
3,178
17,084
0
W
Loki
 
Loki
8,024
2,200
0
227
3,940
1,181
266
167
3,773
0
42,989
W
Apollo
 
Apollo
1,446
1,116
0
120
4,656
1,395
1,060
666
3,990
0
31,208
W
Morgan Le Fay
HEllSlN6
Morgan Le Fay
3,856
223
0
1,664
5,085
1,681
0
1,901
2,970
43,397
0
L
Fenrir
Moogugamui
Fenrir
2,655
691
0
1,779
7,781
2,780
0
778
6,759
0
20,081
L
Thor
Netd0gg
Thor
2,836
1,044
0
1,176
6,253
2,116
0
646
5,472
0
17,994
W
1,297
268
0
308
5,761
3,322
258
212
5,549
0
7,684
W
Thanatos
TheGodCraft
Thanatos
3,261
706
0
2,846
4,826
1,733
0
88
4,738
0
19,013
L
Scylla
wolfeonce
Scylla
2,115
84
0
804
5,827
1,628
0
1,818
3,868
37,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
32,962
221
Minions Killed
296
0
Camps Cleared
0
1,233,350
Distance Traveled
1,279,358
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,617
509
32
2
0
282,355
5
L
Hel
5,843
449
49
4
0
228,543
2
W
Loki
7,937
611
74
6
0
304,459
1
W
Apollo
6,521
502
73
6
0
240,784
0
W
Morgan Le Fay
7,322
563
101
8
0
253,746
5
L
Fenrir
5,348
411
32
2
0
253,090
2
L
Thor
5,660
435
32
2
0
248,794
2
W
Odin
5,151
396
14
1
0
222,492
1
W
Thanatos
6,031
464
34
3
0
257,877
0
L
Scylla
6,557
504
76
6
0
220,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role