Player Matchup

Hel
Hel
Adaswag
Hel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,412 Elo+
Solo
Hera
Hera
MarioSpartan117
Hera
Level 123
God Stats
2W - 3L
1,675 SR
Queue Stats
123W - 113L
1,556 Elo+
Solo
Rama
Rama
NeikGrim
Rama
Level 92
God Stats
0W - 1L
1,150 SR
Queue Stats
95W - 123L
1,358 Elo+
Solo
Kuzenbo
Kuzenbo
idontdeclare
Kuzenbo
Level 73
God Stats
3W - 3L
1,277 SR
Queue Stats
72W - 90L
1,437 Elo+
Solo
Achilles
Achilles
pharrside
Achilles
Level 88
God Stats
58W - 58L
1,611 SR
Queue Stats
616W - 609L
1,597 Elo+
Solo
Team Averages
Level 86
1,442 SR
1,472 Elo+

VS

Team Averages
Level 115
1,708 SR
1,539 Elo+
Danzaburou
Danzaburou
CheesyCake34
Danzaburou
Level 16
God Stats
13W - 13L
1,509 SR
Queue Stats
23W - 29L
1,420 Elo+
Party 1
Geb
Geb
SharkTree
Geb
Level 153
God Stats
7W - 1L
1,989 SR
Queue Stats
53W - 29L
1,721 Elo+
Solo
Zeus
Zeus
TORODORADO
Zeus
Level 159
God Stats
6W - 4L
1,637 SR
Queue Stats
705W - 706L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThineCrusader
Tsukuyomi
Level 91
God Stats
2W - 1L
1,609 SR
Queue Stats
16W - 24L
1,458 Elo+
Party 1
Ullr
Ullr
swiine
Ullr
Level 157
God Stats
2W - 2L
1,796 SR
Queue Stats
72W - 64L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
2 / 3 / 10
10,759
978
15,912
13,076
5,173
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 7
11,334
1,030
12,900
10,189
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
1 / 6 / 9
9,995
909
8,139
15,317
5,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
idontdeclare
Kuzenbo
17
2 / 5 / 8
10,144
922
10,386
20,954
29,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
pharrside
Achilles
17
4 / 1 / 5
10,582
962
11,620
17,062
21,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

191

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheesyCake34
Danzaburou
16
0 / 2 / 6
9,637
876
9,509
14,621
5,771
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 9
10,687
972
11,658
11,259
4,434
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 3 / 8
11,053
1,005
24,857
12,394
3,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ThineCrusader
Tsukuyomi
17
4 / 3 / 5
10,220
929
8,444
8,718
3,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
swiine
Ullr
17
5 / 2 / 7
11,199
1,018
17,355
14,529
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
52
12
Kills
17
17
Deaths
12
39
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hel
2
3
10
2.33
W
Danzaburou
CheesyCake34
Danzaburou
0
2
6
1.5
L
3
2
7
3.25
L
Rama
1
6
9
0.92
W
2
2
9
3.25
W
6
3
8
3.33
W
Tsukuyomi
ThineCrusader
Tsukuyomi
4
3
5
2.17
L
Kuzenbo
idontdeclare
Kuzenbo
2
5
8
1.2
L
Achilles
pharrside
Achilles
4
1
5
6.5
W
Ullr
swiine
Ullr
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,957
Damage
71,823
76,598
Taken
61,521
66,033
Mitigated
23,082
18,306
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
15,912
1,005
6,446
6,420
13,076
5,173
0
8,654
4,422
40,707
0
W
Danzaburou
CheesyCake34
Danzaburou
9,509
2,879
0
2,400
14,621
5,771
0
6,967
7,231
0
35,842
L
12,900
2,297
0
979
10,189
3,731
0
2,591
7,598
48,208
0
L
Rama
8,139
6,554
0
781
15,317
5,855
0
7,567
7,750
0
20,176
W
11,658
592
0
0
11,259
4,434
0
8,416
2,705
29,946
0
W
24,857
2,016
156
1,680
12,394
3,845
0
8,461
3,661
45,422
0
W
Tsukuyomi
ThineCrusader
Tsukuyomi
8,444
3,023
0
26
8,718
3,365
0
5,419
3,208
0
19,650
L
Kuzenbo
idontdeclare
Kuzenbo
10,386
3,746
0
1,310
20,954
29,610
0
8,465
12,489
18,614
0
L
Achilles
pharrside
Achilles
11,620
2,183
0
2,370
17,062
21,664
0
9,238
7,824
0
19,126
W
Ullr
swiine
Ullr
17,355
9,498
0
1,080
14,529
5,667
0
9,935
4,146
0
39,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
52,796
225
Minions Killed
225
7
Camps Cleared
9
1,079,064
Distance Traveled
1,086,514
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,759
978
67
6
1
204,856
0
W
Danzaburou
9,637
876
60
5
1
213,986
0
L
Hera
11,334
1,030
90
8
4
216,375
1
L
Rama
9,995
909
38
3
1
199,275
0
W
Geb
10,687
972
35
3
1
227,618
1
W
Zeus
11,053
1,005
47
4
3
206,147
0
W
Tsukuyomi
10,220
929
34
3
0
205,533
0
L
Kuzenbo
10,144
922
17
2
0
221,739
0
L
Achilles
10,582
962
13
1
1
236,819
0
W
Ullr
11,199
1,018
49
4
4
233,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role