Player Matchup

Ymir
Ymir
Bronze III
Abaxity
Ymir
Bronze III
Level 36
God Stats
4W - 12L
1,343 SR
Queue Stats
4W - 17L
1,500 MMR
Party 2
Agni
Agni
Bronze III
CleanSteve
Agni
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,408 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze IV
PureAlphaLife
Cu Chulainn
Bronze IV
Level 63
God Stats
1W - 2L
1,513 SR
Queue Stats
6W - 28L
1,010 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,452 SR
1,306 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,560 SR
1,281 MMR
Fenrir
Fenrir
Silver II
Bushido753
Fenrir
Silver II
Level 122
God Stats
2W - 1L
1,519 SR
Queue Stats
22W - 29L
1,195 MMR
Party 1
Janus
Janus
Silver II
Kanamuru
Janus
Silver II
Level 120
God Stats
1W - 2L
1,581 SR
Queue Stats
22W - 28L
1,265 MMR
Party 1
Neith
Neith
Silver III
brokebhoi
Neith
Silver III
Level 59
God Stats
3W - 2L
1,581 SR
Queue Stats
11W - 15L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Abaxity
Ymir
16
1 / 1 / 1
13,108
570
6,036
27,442
34,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 6 / 2
12,020
523
12,093
16,259
6,883
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
PureAlphaLife
Cu Chulainn
14
1 / 6 / 1
11,948
519
16,181
26,438
21,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AresGebPersephoneMorgan Le FayThoth

VS

Bans
AthenaCthulhuOdinSobekDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bushido753
Fenrir
17
4 / 2 / 9
15,338
667
12,967
24,735
29,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Kanamuru
Janus
17
6 / 1 / 7
14,490
630
28,174
12,748
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
brokebhoi
Neith
17
3 / 0 / 9
13,629
593
19,891
9,271
4,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
13
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
Abaxity
Ymir
1
1
1
1.5
W
Fenrir
Bushido753
Fenrir
4
2
9
4.25
L
1
6
2
0.33
W
Janus
Kanamuru
Janus
6
1
7
9.5
L
Cu Chulainn
PureAlphaLife
Cu Chulainn
1
6
1
0.25
W
Neith
brokebhoi
Neith
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,310
Damage
61,032
70,139
Taken
46,754
63,488
Mitigated
38,981
16,726
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Abaxity
Ymir
6,036
476
426
7,042
27,442
34,950
0
12,492
14,103
45,265
0
W
Fenrir
Bushido753
Fenrir
12,967
2,905
0
9,293
24,735
29,252
118
11,359
13,376
0
25,930
L
12,093
708
0
2,831
16,259
6,883
0
6,160
9,864
49,327
0
W
Janus
Kanamuru
Janus
28,174
1,170
1,196
7,458
12,748
5,483
80
4,107
8,641
99,117
0
L
Cu Chulainn
PureAlphaLife
Cu Chulainn
16,181
2,057
0
6,427
26,438
21,655
0
9,557
16,593
6,014
44,082
W
Neith
brokebhoi
Neith
19,891
7,945
0
3,803
9,271
4,246
2,401
5,169
4,102
0
67,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
43,457
231
Minions Killed
263
10
Camps Cleared
9
1,170,807
Distance Traveled
1,320,033
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,108
570
63
3
1
405,575
10
W
Fenrir
15,338
667
20
1
0
444,164
5
L
Agni
12,020
523
94
4
3
411,168
4
W
Janus
14,490
630
168
7
6
446,158
4
L
Cu Chulainn
11,948
519
74
3
6
354,064
7
W
Neith
13,629
593
75
3
3
429,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role