Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum IV
CDP azotmorelos
Geb
Platinum IV
Level 136
God Stats
12W - 9L
1,457 SR
Queue Stats
214W - 211L
1,651 MMR
Party 4
Thoth
Thoth
Gold II
KooterCheese
Thoth
Gold II
Level 148
God Stats
3W - 4L
1,442 SR
Queue Stats
146W - 144L
1,435 MMR
Party 1
Danzaburou
Danzaburou
Gold V
cesar8438
Danzaburou
Gold V
Level 105
God Stats
7W - 3L
1,742 SR
Queue Stats
238W - 247L
1,232 MMR
Party 4
Chaac
Chaac
Silver III
oxxycolton
Chaac
Silver III
Level 97
God Stats
11W - 6L
1,614 SR
Queue Stats
19W - 13L
1,421 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,551 SR
1,448 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,624 SR
1,434 MMR
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
ExpandedBison57
Morgan Le Fay
Gold III
Level 45
God Stats
1W - 2L
1,549 SR
Queue Stats
34W - 39L
1,484 MMR
Party 3
Loki
Loki
Silver III
JackLeBallz1707
Loki
Silver III
Level 40
God Stats
1W - 2L
1,591 SR
Queue Stats
6W - 7L
1,445 MMR
Party 2
Amaterasu
Amaterasu
Silver IV
LoneSpaceboy
Amaterasu
Silver IV
Level 103
God Stats
0W - 2L
1,658 SR
Queue Stats
11W - 8L
1,446 MMR
Party 2
Izanami
Izanami
Gold V
joker290
Izanami
Gold V
Level 113
God Stats
2W - 4L
1,820 SR
Queue Stats
30W - 34L
1,296 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 2 / 6
9,677
569
10,608
12,069
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 2
7,841
461
5,136
8,637
5,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 3 / 1
9,313
548
6,464
11,310
4,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cesar8438
Danzaburou
16
1 / 0 / 0
9,769
575
6,732
8,323
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
17
1 / 0 / 3
10,036
590
7,519
10,474
7,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaUllrTiamatArtioGilgamesh

VS

Bans
OdinRavanaCthulhuChironSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 2 / 1
6,682
393
5,915
11,578
6,059
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
ExpandedBison57
Morgan Le Fay
15
2 / 1 / 1
8,608
506
8,282
10,371
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 2
7,578
446
5,754
10,241
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
LoneSpaceboy
Amaterasu
14
1 / 2 / 0
8,039
473
5,636
11,371
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
joker290
Izanami
15
0 / 2 / 0
8,667
510
2,588
9,546
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
5
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
6
3.5
L
Jormungandr
 
Jormungandr
1
2
1
0.75
W
0
0
2
1
L
Morgan Le Fay
ExpandedBison57
Morgan Le Fay
2
1
1
2.5
L
1
5
2
0.4
W
6
3
1
2.17
L
Amaterasu
LoneSpaceboy
Amaterasu
1
2
0
0.5
W
Danzaburou
cesar8438
Danzaburou
1
0
0
1
L
Izanami
joker290
Izanami
0
2
0
0
W
Chaac
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,459
Damage
28,175
50,813
Taken
53,107
24,508
Mitigated
24,449
20,111
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,608
3,723
0
1,030
12,069
4,016
0
3,836
8,233
0
72,456
L
Jormungandr
 
Jormungandr
5,915
852
156
2,531
11,578
6,059
0
2,325
9,156
27,377
0
W
5,136
1,112
2,035
2,112
8,637
5,963
0
1,892
6,745
25,638
0
L
Morgan Le Fay
ExpandedBison57
Morgan Le Fay
8,282
0
0
1,367
10,371
3,721
0
4,309
6,062
62,608
0
L
5,754
916
0
848
10,241
3,840
0
3,021
7,220
0
47,015
W
6,464
105
84
2,947
11,310
4,010
0
4,905
6,405
53,101
0
L
Amaterasu
LoneSpaceboy
Amaterasu
5,636
2,511
0
3,827
11,371
7,659
0
840
9,863
0
43,902
W
Danzaburou
cesar8438
Danzaburou
6,732
2,441
0
4,842
8,323
2,901
720
2,272
6,051
0
86,238
L
Izanami
joker290
Izanami
2,588
2,204
0
2,302
9,546
3,170
0
1,105
8,441
0
70,401
W
Chaac
7,519
1,507
0
7,061
10,474
7,618
928
1,469
9,005
0
70,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,636
Gold Earned
39,574
553
Minions Killed
484
0
Camps Cleared
0
1,654,661
Distance Traveled
1,608,617
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,677
569
124
7
0
352,502
3
L
Jormungandr
6,682
393
42
2
0
326,139
5
W
Geb
7,841
461
20
1
0
353,864
7
L
Morgan Le Fay
8,608
506
109
6
0
330,909
3
L
Loki
7,578
446
80
5
0
343,730
5
W
Thoth
9,313
548
100
6
0
313,329
2
L
Amaterasu
8,039
473
95
6
0
336,063
3
W
Danzaburou
9,769
575
157
9
0
276,959
6
L
Izanami
8,667
510
158
9
0
271,776
4
W
Chaac
10,036
590
152
9
0
358,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role