Player Matchup

Anhur
Anhur
Gold I
Hades2941
Anhur
Gold I
Level 125
God Stats
8W - 10L
1,643 SR
Queue Stats
257W - 271L
1,648 MMR
Solo
Thanatos
Thanatos
Platinum IV
PhantomTenshi
Thanatos
Platinum IV
Level 64
God Stats
1W - 1L
1,416 SR
Queue Stats
91W - 85L
1,654 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
RAFALON49
Cu Chulainn
Platinum V
Level 129
God Stats
6W - 9L
1,541 SR
Queue Stats
145W - 148L
1,703 MMR
Party 1
Khepri
Khepri
Gold III
rayortiz
Khepri
Gold III
Level 122
God Stats
1W - 3L
1,473 SR
Queue Stats
198W - 199L
1,579 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
xXCourtney153Xx
Nu Wa
Platinum V
Level 156
God Stats
78W - 61L
1,611 SR
Queue Stats
552W - 537L
1,667 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,537 SR
1,650 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,547 SR
1,650 MMR
Chang'e
Chang'e
Platinum V
Bauti12RAC
Chang'e
Platinum V
Level 81
God Stats
2W - 1L
1,617 SR
Queue Stats
171W - 165L
1,640 MMR
Solo
Yemoja
Yemoja
Platinum V
DOVVN
Yemoja
Platinum V
Level 145
God Stats
4W - 8L
1,413 SR
Queue Stats
124W - 110L
1,772 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum V
Dankiewicz
Ratatoskr
Platinum V
Level 145
God Stats
6W - 7L
1,529 SR
Queue Stats
468W - 475L
1,633 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
IlIllIlIIIlV
Ah Muzen Cab
Gold IV
Level 158
God Stats
7W - 12L
1,425 SR
Queue Stats
286W - 282L
1,569 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
VinnyD512
Sun Wukong
Platinum II
Level 123
God Stats
8W - 4L
1,750 SR
Queue Stats
157W - 142L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hades2941
Anhur
20
5 / 5 / 8
15,411
497
22,234
31,068
12,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
PhantomTenshi
Thanatos
20
0 / 14 / 7
12,934
417
14,000
28,843
12,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
RAFALON49
Cu Chulainn
20
4 / 7 / 2
15,275
493
20,627
35,027
42,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Khepri
rayortiz
Khepri
18
1 / 7 / 7
12,611
407
8,972
30,612
41,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 9 / 3
15,654
505
36,277
23,825
9,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaGilgameshTiamatMorgan Le FayZhong Kui

VS

Bans
CharybdisHou YiApolloCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bauti12RAC
Chang'e
20
13 / 3 / 8
16,419
530
26,379
29,202
12,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
DOVVN
Yemoja
20
2 / 5 / 18
13,616
439
7,690
30,330
35,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Dankiewicz
Ratatoskr
20
18 / 5 / 12
18,399
594
34,789
35,250
14,454
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
IlIllIlIIIlV
Ah Muzen Cab
20
5 / 4 / 7
16,879
544
22,992
31,327
11,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
VinnyD512
Sun Wukong
20
4 / 2 / 10
17,042
550
26,835
37,864
42,524
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
19
Kills
42
42
Deaths
19
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bauti12RAC
Chang'e
13
3
8
5.67
W
Yemoja
DOVVN
Yemoja
2
5
18
2.2
W
Ratatoskr
Dankiewicz
Ratatoskr
18
5
12
4.8
L
Anhur
Hades2941
Anhur
5
5
8
1.8
W
Ah Muzen Cab
IlIllIlIIIlV
Ah Muzen Cab
5
4
7
2.13
L
Thanatos
PhantomTenshi
Thanatos
0
14
7
0.25
L
Cu Chulainn
RAFALON49
Cu Chulainn
4
7
2
0.71
W
Sun Wukong
VinnyD512
Sun Wukong
4
2
10
4.5
L
Khepri
rayortiz
Khepri
1
7
7
0.64
L
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,110
Damage
118,685
149,375
Taken
163,973
118,835
Mitigated
116,436
46,940
Healing
95,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bauti12RAC
Chang'e
26,379
2,251
9,413
15,412
29,202
12,305
1,527
9,347
19,718
118,501
0
W
Yemoja
DOVVN
Yemoja
7,690
2,139
8,211
7,312
30,330
35,329
691
11,416
18,473
41,669
0
W
Ratatoskr
Dankiewicz
Ratatoskr
34,789
16,015
0
12,254
35,250
14,454
2,023
11,133
23,518
0
156,178
L
Anhur
Hades2941
Anhur
22,234
13,134
0
15,118
31,068
12,589
430
8,687
21,691
0
114,187
W
Ah Muzen Cab
IlIllIlIIIlV
Ah Muzen Cab
22,992
11,044
0
21,111
31,327
11,824
10,266
10,488
20,733
0
196,328
L
Thanatos
PhantomTenshi
Thanatos
14,000
4,409
0
17,356
28,843
12,135
0
6,588
21,751
0
104,598
L
Cu Chulainn
RAFALON49
Cu Chulainn
20,627
2,208
0
7,567
35,027
42,422
727
3,656
30,601
18,757
90,448
W
Sun Wukong
VinnyD512
Sun Wukong
26,835
5,805
0
22,284
37,864
42,524
432
11,220
24,350
0
138,867
L
Khepri
rayortiz
Khepri
8,972
1,058
0
1,930
30,612
41,908
0
6,986
22,814
62,589
0
L
36,277
7,320
156
4,813
23,825
9,781
188
6,572
16,849
116,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,885
Gold Earned
82,355
710
Minions Killed
903
0
Camps Cleared
0
2,624,781
Distance Traveled
3,016,106
25
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,419
530
163
5
0
601,820
13
W
Yemoja
13,616
439
51
2
0
557,731
9
W
Ratatoskr
18,399
594
199
6
0
633,836
3
L
Anhur
15,411
497
172
6
0
530,860
4
W
Ah Muzen Cab
16,879
544
244
8
0
581,772
3
L
Thanatos
12,934
417
119
4
0
518,058
0
L
Cu Chulainn
15,275
493
209
7
0
526,582
6
W
Sun Wukong
17,042
550
246
8
0
640,947
8
L
Khepri
12,611
407
75
2
0
543,110
9
L
Nu Wa
15,654
505
135
4
0
506,171
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role