Player Matchup

Izanami
Izanami
BlackWorg9649
Izanami
Level 85
God Stats
8W - 7L
1,598 SR
Queue Stats
69W - 88L
1,324 Elo+
Solo
Kuzenbo
Kuzenbo
GrinchMane
Kuzenbo
Level 17
God Stats
3W - 2L
1,516 SR
Queue Stats
12W - 35L
1,251 Elo+
Solo
Baron Samedi
Baron Samedi
Lucacide
Baron Samedi
Level 20
God Stats
17W - 11L
1,478 SR
Queue Stats
38W - 24L
1,469 Elo+
Solo
Team Averages
Level 41
1,531 SR
1,348 Elo+

VS

Team Averages
Level 76
1,487 SR
1,270 Elo+
Yemoja
Yemoja
ItsPipeDreams
Yemoja
Level 62
God Stats
20W - 31L
1,564 SR
Queue Stats
116W - 182L
1,307 Elo+
Solo
He Bo
He Bo
Mexicano6935
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,213 Elo+
Solo
Medusa
Medusa
eduhelloween23
Medusa
Level 105
God Stats
0W - 3L
1,396 SR
Queue Stats
88W - 123L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 3 / 5
10,897
681
7,978
11,132
3,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
GrinchMane
Kuzenbo
14
3 / 0 / 6
10,021
626
5,463
8,185
11,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Lucacide
Baron Samedi
14
4 / 8 / 6
10,544
659
11,424
14,753
6,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
10,877
680
11,995
10,536
7,070
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 9
9,386
587
5,675
11,939
3,436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 1 / 5
9,984
624
9,578
10,461
3,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
10
Kills
11
11
Deaths
10
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
3
5
1.83
W
Kuzenbo
GrinchMane
Kuzenbo
3
0
6
6
L
6
1
5
8.5
W
Baron Samedi
Lucacide
Baron Samedi
4
8
6
0.88
L
1
8
9
0.69
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
27,248
34,070
Taken
32,936
22,085
Mitigated
13,819
11,754
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,978
4,500
225
3,564
11,132
3,812
296
5,845
5,287
0
51,160
W
Kuzenbo
GrinchMane
Kuzenbo
5,463
2,356
554
1,988
8,185
11,588
487
4,377
3,808
13,041
0
L
11,995
154
1,850
3,674
10,536
7,070
390
5,286
5,004
34,771
0
W
Baron Samedi
Lucacide
Baron Samedi
11,424
1,449
780
4,643
14,753
6,685
429
8,581
6,172
40,377
0
L
5,675
596
404
1,516
11,939
3,436
370
6,634
5,060
26,335
0
L
9,578
2,695
779
3,199
10,461
3,313
786
4,658
5,623
0
41,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
30,247
177
Minions Killed
191
8
Camps Cleared
6
792,427
Distance Traveled
728,906
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,897
681
95
6
3
269,046
1
W
Kuzenbo
10,021
626
10
1
1
296,261
6
L
Yemoja
10,877
680
62
4
1
264,270
3
W
Baron Samedi
10,544
659
72
5
4
227,120
5
L
He Bo
9,386
587
49
3
3
209,930
1
L
Medusa
9,984
624
80
5
2
254,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role