Player Matchup

Sylvanus
Sylvanus
Platinum III
Col7
Sylvanus
Platinum III
Level 151
God Stats
1W - 0L
1,965 SR
Queue Stats
123W - 111L
1,875 MMR
Party 2
Thor
Thor
Platinum III
ScorpionKing480
Thor
Platinum III
Level 155
God Stats
6W - 5L
1,797 SR
Queue Stats
123W - 111L
1,875 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
TheMilkman
Morgan Le Fay
Platinum II
Level 121
God Stats
5W - 4L
1,847 SR
Queue Stats
98W - 99L
1,920 MMR
Solo
Cerberus
Cerberus
Platinum III
Yeastmann
Cerberus
Platinum III
Level 155
God Stats
7W - 8L
1,418 SR
Queue Stats
345W - 336L
1,634 MMR
Party 3
Izanami
Izanami
Platinum V
kiranspring
Izanami
Platinum V
Level 43
God Stats
5W - 3L
1,568 SR
Queue Stats
56W - 33L
1,852 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,719 SR
1,831 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,555 SR
1,668 MMR
Sobek
Sobek
Platinum V
FoogiWoo
Sobek
Platinum V
Level 57
God Stats
7W - 11L
1,532 SR
Queue Stats
93W - 88L
1,814 MMR
Solo
Persephone
Persephone
Gold II
ItsGir
Persephone
Gold II
Level 159
God Stats
6W - 9L
1,591 SR
Queue Stats
247W - 235L
1,603 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
MeAmGronk
Sun Wukong
Diamond III
Level 88
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 3L
1,459 MMR
Solo
Ullr
Ullr
Platinum III
Tropiiks
Ullr
Platinum III
Level 111
God Stats
13W - 19L
1,677 SR
Queue Stats
332W - 333L
1,820 MMR
Party 1
Mercury
Mercury
Gold I
lordhacks
Mercury
Gold I
Level 138
God Stats
8W - 8L
1,676 SR
Queue Stats
201W - 199L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Col7
Sylvanus
18
2 / 3 / 19
14,095
486
10,264
22,343
39,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 4 / 14
17,020
587
25,582
21,149
12,496
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
TheMilkman
Morgan Le Fay
20
9 / 5 / 15
16,729
577
27,728
24,442
13,306
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Yeastmann
Cerberus
20
8 / 3 / 13
15,805
545
18,229
28,303
38,232
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
kiranspring
Izanami
20
4 / 2 / 10
17,066
588
21,917
20,423
10,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ArtioOdinAthenaGebGilgamesh

VS

Bans
TiamatChironRaijinArtemisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FoogiWoo
Sobek
16
2 / 8 / 7
11,685
403
10,258
32,442
43,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
ItsGir
Persephone
20
3 / 7 / 5
14,796
510
17,628
19,037
5,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
MeAmGronk
Sun Wukong
20
4 / 8 / 6
14,492
500
13,802
34,226
32,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
20
3 / 4 / 8
14,791
510
19,594
19,226
6,946
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
lordhacks
Mercury
20
5 / 7 / 8
14,978
516
15,425
23,645
10,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
51
34
Kills
17
17
Deaths
34
71
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Col7
Sylvanus
2
3
19
3.83
L
Sobek
FoogiWoo
Sobek
2
8
7
0.69
L
Persephone
ItsGir
Persephone
3
7
5
0.79
L
Sun Wukong
MeAmGronk
Sun Wukong
4
8
6
0.88
W
11
4
14
4.5
W
Morgan Le Fay
TheMilkman
Morgan Le Fay
9
5
15
3.3
L
Ullr
3
4
8
1.75
W
Cerberus
Yeastmann
Cerberus
8
3
13
4.83
W
Izanami
kiranspring
Izanami
4
2
10
4.5
L
Mercury
lordhacks
Mercury
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,720
Damage
76,707
116,660
Taken
128,576
113,205
Mitigated
99,633
54,382
Healing
25,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Col7
Sylvanus
10,264
1,624
6,809
8,423
22,343
39,012
491
6,319
15,754
28,081
0
L
Sobek
FoogiWoo
Sobek
10,258
925
0
5,906
32,442
43,743
0
11,480
20,962
29,057
0
L
Persephone
ItsGir
Persephone
17,628
786
0
3,048
19,037
5,583
0
11,435
7,595
109,958
0
L
Sun Wukong
MeAmGronk
Sun Wukong
13,802
2,407
0
10,537
34,226
32,473
0
16,170
18,056
0
104,578
W
25,582
7,006
0
8,361
21,149
12,496
3,730
5,611
15,391
0
126,760
W
Morgan Le Fay
TheMilkman
Morgan Le Fay
27,728
2,542
511
9,237
24,442
13,306
2,684
8,465
15,717
128,803
0
L
Ullr
19,594
8,560
0
3,509
19,226
6,946
39
7,141
12,085
0
127,094
W
Cerberus
Yeastmann
Cerberus
18,229
996
0
11,742
28,303
38,232
1,006
3,701
24,480
97,438
0
W
Izanami
kiranspring
Izanami
21,917
17,241
0
9,299
20,423
10,159
5,919
4,463
15,906
0
227,261
L
Mercury
lordhacks
Mercury
15,425
5,552
0
2,353
23,645
10,888
0
10,092
13,553
0
123,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,715
Gold Earned
70,742
842
Minions Killed
804
0
Camps Cleared
0
2,762,843
Distance Traveled
2,784,727
42
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,095
486
25
1
0
555,937
15
L
Sobek
11,685
403
26
1
0
551,576
13
L
Persephone
14,796
510
209
7
0
493,100
2
L
Sun Wukong
14,492
500
195
7
0
539,665
6
W
Thor
17,020
587
169
6
0
561,616
9
W
Morgan Le Fay
16,729
577
184
6
0
546,832
8
L
Ullr
14,791
510
222
8
0
551,173
8
W
Cerberus
15,805
545
179
6
0
577,383
5
W
Izanami
17,066
588
285
10
0
521,075
5
L
Mercury
14,978
516
152
5
0
649,213
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role