Player Matchup

Vamana
Vamana
 
Vamana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
TUOmie
Artemis
Level 82
God Stats
109W - 79L
1,686 SR
Queue Stats
133W - 108L
1,684 Elo+
Party 2
Gilgamesh
Gilgamesh
blunder115
Gilgamesh
Level 80
God Stats
5W - 8L
1,604 SR
Queue Stats
177W - 170L
1,547 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
digitalkill0021
Morgan Le Fay
Level 105
God Stats
181W - 139L
1,660 SR
Queue Stats
391W - 353L
1,673 Elo+
Party 2
Team Averages
Level 111
1,590 SR
1,581 Elo+

VS

Team Averages
Level 132
1,586 SR
1,644 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ItzStallonè
Mercury
Level 154
God Stats
1W - 2L
1,568 SR
Queue Stats
27W - 30L
1,608 Elo+
Party 1
Hachiman
Hachiman
Korrosu
Hachiman
Level 106
God Stats
0W - 1L
1,766 SR
Queue Stats
5W - 1L
1,903 Elo+
Party 1
Rama
Rama
Mrshroom98
Rama
Level 155
God Stats
0W - 3L
1,162 SR
Queue Stats
48W - 43L
1,615 Elo+
Solo
Xing Tian
Xing Tian
Orbyts
Xing Tian
Level 88
God Stats
1W - 1L
1,937 SR
Queue Stats
137W - 116L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 0 / 2
7,813
651
2,816
5,877
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
 
Ra
11
1 / 2 / 0
6,344
529
3,013
5,934
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
TUOmie
Artemis
11
2 / 2 / 2
6,670
556
4,367
7,367
1,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
blunder115
Gilgamesh
11
2 / 0 / 4
6,707
559
5,371
7,884
5,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
digitalkill0021
Morgan Le Fay
11
4 / 3 / 4
7,016
585
8,086
7,597
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 5 / 0
5,146
429
1,163
4,103
1,071
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ItzStallonè
Mercury
15
5 / 1 / 1
7,932
661
4,962
8,405
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Korrosu
Hachiman
12
2 / 3 / 2
7,014
585
10,176
7,591
2,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
6,485
540
4,003
5,558
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Orbyts
Xing Tian
9
0 / 2 / 3
5,860
488
2,858
10,567
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
7
7
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
2
4
W
Ra
 
Ra
1
2
0
0.5
L
Discordia
 
Discordia
0
5
0
0
L
Mercury
ItzStallonè
Mercury
5
1
1
5.5
L
Hachiman
Korrosu
Hachiman
2
3
2
1
L
0
1
1
0.5
L
Xing Tian
Orbyts
Xing Tian
0
2
3
0.75
W
Artemis
TUOmie
Artemis
2
2
2
1.5
W
Gilgamesh
blunder115
Gilgamesh
2
0
4
4
W
Morgan Le Fay
digitalkill0021
Morgan Le Fay
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,653
Damage
23,162
34,659
Taken
36,224
16,348
Mitigated
14,251
11,904
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,816
703
0
3,276
5,877
2,700
0
228
5,649
0
56,757
W
Ra
 
Ra
3,013
415
287
2,702
5,934
3,460
696
0
5,934
32,780
0
L
Discordia
 
Discordia
1,163
0
0
190
4,103
1,071
0
2,339
1,764
18,010
0
L
Mercury
ItzStallonè
Mercury
4,962
1,920
0
2,716
8,405
3,492
0
2,400
6,005
0
46,243
L
Hachiman
Korrosu
Hachiman
10,176
5,314
0
2,030
7,591
2,285
168
1,463
6,128
0
50,670
L
4,003
2,765
0
1,973
5,558
2,220
1,394
2,205
3,353
0
41,370
L
Xing Tian
Orbyts
Xing Tian
2,858
587
0
3,097
10,567
5,183
0
3,091
7,476
15,030
0
W
Artemis
TUOmie
Artemis
4,367
1,973
0
1,863
7,367
1,799
0
603
6,764
0
37,026
W
Gilgamesh
blunder115
Gilgamesh
5,371
892
1,098
1,329
7,884
5,568
0
1,728
6,116
463
19,809
W
Morgan Le Fay
digitalkill0021
Morgan Le Fay
8,086
543
69
1,280
7,597
2,821
265
1,304
6,175
41,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,550
Gold Earned
32,437
394
Minions Killed
345
0
Camps Cleared
0
1,220,151
Distance Traveled
1,184,621
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,813
651
129
11
0
269,221
3
W
Ra
6,344
529
72
6
0
246,729
5
L
Discordia
5,146
429
48
4
0
174,147
0
L
Mercury
7,932
661
103
9
0
329,251
2
L
Hachiman
7,014
585
86
7
0
214,301
3
L
Rama
6,485
540
86
7
0
230,104
2
L
Xing Tian
5,860
488
22
2
0
236,818
4
W
Artemis
6,670
556
79
7
0
219,979
4
W
Gilgamesh
6,707
559
31
3
0
258,943
2
W
Morgan Le Fay
7,016
585
83
7
0
225,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role