Player Matchup

Janus
Janus
UnicornPower00
Janus
Level 104
God Stats
12W - 11L
1,544 SR
Queue Stats
62W - 59L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
gloptastic
Danzaburou
Level 108
God Stats
2W - 7L
1,475 SR
Queue Stats
62W - 61L
1,585 Elo+
Party 1
Cerberus
Cerberus
solnegro01
Cerberus
Level 138
God Stats
55W - 30L
1,713 SR
Queue Stats
186W - 211L
1,621 Elo+
Solo
Team Averages
Level 117
1,577 SR
1,599 Elo+

VS

Team Averages
Level 125
1,508 SR
1,581 Elo+
Ares
Ares
CrunchyCack
Ares
Level 129
God Stats
20W - 17L
1,648 SR
Queue Stats
643W - 657L
1,621 Elo+
Party 2
Thor
Thor
CrustyCack
Thor
Level 127
God Stats
5W - 9L
1,372 SR
Queue Stats
668W - 681L
1,610 Elo+
Party 2
Anubis
Anubis
kwen14
Anubis
Level 119
God Stats
75W - 78L
1,505 SR
Queue Stats
301W - 350L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
8,791
628
5,982
8,719
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
gloptastic
Danzaburou
12
2 / 3 / 2
9,119
651
7,764
9,728
3,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
solnegro01
Cerberus
12
0 / 4 / 4
9,226
659
8,424
14,420
15,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
10,040
717
6,702
7,880
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 1 / 3
9,681
692
12,282
8,953
3,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
kwen14
Anubis
13
2 / 3 / 5
8,985
642
9,175
9,424
4,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
9
9
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
5
1
3
6.5
L
2
2
1
1.25
L
Danzaburou
gloptastic
Danzaburou
2
3
2
1
W
Anubis
kwen14
Anubis
2
3
5
1.5
L
Cerberus
solnegro01
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,170
Damage
28,159
32,867
Taken
26,257
21,421
Mitigated
14,932
5,467
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,702
218
0
1,378
7,880
7,471
372
1,912
5,846
12,108
0
W
12,282
3,145
0
3,246
8,953
3,245
828
6,355
2,384
0
29,855
L
5,982
283
76
476
8,719
2,497
0
3,014
5,705
29,861
0
L
Danzaburou
gloptastic
Danzaburou
7,764
3,839
0
2,363
9,728
3,226
137
5,125
4,603
0
36,426
W
Anubis
kwen14
Anubis
9,175
340
0
4,609
9,424
4,216
435
6,132
3,090
45,341
0
L
Cerberus
solnegro01
Cerberus
8,424
233
0
2,552
14,420
15,698
0
7,940
6,480
19,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,136
Gold Earned
28,706
178
Minions Killed
152
9
Camps Cleared
4
784,475
Distance Traveled
715,948
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,040
717
16
1
1
230,636
1
W
Thor
9,681
692
54
4
1
248,711
1
L
Janus
8,791
628
89
6
2
266,824
1
L
Danzaburou
9,119
651
57
4
4
257,518
1
W
Anubis
8,985
642
82
6
2
236,601
0
L
Cerberus
9,226
659
32
2
3
260,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role