Player Matchup

Cupid
Cupid
 
Cupid
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AbleEwe
Achilles
Level 156
God Stats
3W - 1L
1,600 SR
Queue Stats
22W - 9L
1,721 Elo+
Party 1
Ne Zha
Ne Zha
HugoHacks
Ne Zha
Level 157
God Stats
2W - 1L
1,440 SR
Queue Stats
56W - 43L
1,704 Elo+
Party 1
Vulcan
Vulcan
onesunnyboi
Vulcan
Level 44
God Stats
1W - 0L
1,468 SR
Queue Stats
21W - 13L
1,612 Elo+
Party 1
Ares
Ares
xK i L L S xx
Ares
Level 122
God Stats
16W - 9L
1,760 SR
Queue Stats
477W - 480L
1,484 Elo+
Solo
Team Averages
Level 114
1,553 SR
1,604 Elo+

VS

Team Averages
Level 86
1,505 SR
1,350 Elo+
Medusa
Medusa
MahknCheeze
Medusa
Level 34
God Stats
5W - 6L
1,635 SR
Queue Stats
30W - 42L
1,364 Elo+
Party 2
Nu Wa
Nu Wa
Serving_fishh
Nu Wa
Level 58
God Stats
6W - 6L
1,630 SR
Queue Stats
27W - 34L
1,452 Elo+
Solo
Kali
Kali
Shingosean
Kali
Level 126
God Stats
7W - 5L
1,355 SR
Queue Stats
118W - 169L
1,326 Elo+
Party 2
Ganesha
Ganesha
Ultra Pleb
Ganesha
Level 125
God Stats
6W - 11L
1,403 SR
Queue Stats
60W - 96L
1,291 Elo+
Party 2
Horus
Horus
kingdanl
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 154L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 0 / 8
7,409
741
5,717
4,101
1,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
AbleEwe
Achilles
15
10 / 1 / 3
9,653
965
8,307
7,821
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
HugoHacks
Ne Zha
15
4 / 0 / 13
8,674
867
16,700
8,404
3,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
12
0 / 2 / 7
6,591
659
2,289
4,163
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 0 / 12
8,769
877
2,984
4,593
4,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 5 / 0
6,494
649
5,100
8,811
2,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 4 / 0
6,426
643
5,179
7,949
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 4 / 1
6,551
655
5,145
9,209
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Ultra Pleb
Ganesha
10
0 / 3 / 1
5,998
600
1,767
7,838
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
kingdanl
Horus
12
0 / 5 / 1
5,889
589
1,381
9,279
6,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
21
Kills
3
3
Deaths
21
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
8
6
W
Achilles
AbleEwe
Achilles
10
1
3
11.5
W
Ne Zha
HugoHacks
Ne Zha
4
0
13
10.5
L
Medusa
1
5
0
0.2
L
1
4
0
0.25
L
1
4
1
0.38
L
Ganesha
Ultra Pleb
Ganesha
0
3
1
0.17
L
Horus
kingdanl
Horus
0
5
1
0.1
W
Vulcan
0
2
7
1.75
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,997
Damage
18,572
29,082
Taken
43,086
17,064
Mitigated
21,889
8,629
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,717
2,070
658
1,236
4,101
1,226
399
1,701
2,400
0
20,811
W
Achilles
AbleEwe
Achilles
8,307
2,074
0
2,230
7,821
6,828
0
2,419
5,402
428
25,171
W
Ne Zha
HugoHacks
Ne Zha
16,700
6,138
0
3,023
8,404
3,654
1,297
1,456
6,948
0
43,554
L
Medusa
5,100
1,547
0
88
8,811
2,994
0
929
7,646
0
22,741
L
5,179
1,835
54
2,136
7,949
2,767
1
396
7,255
19,743
0
L
5,145
1,602
0
1,634
9,209
3,711
0
1,191
7,810
0
16,847
L
Ganesha
Ultra Pleb
Ganesha
1,767
39
0
1,190
7,838
5,845
0
1,836
5,743
6,612
0
L
Horus
kingdanl
Horus
1,381
898
854
1,618
9,279
6,572
0
637
8,526
0
11,299
W
Vulcan
2,289
992
0
250
4,163
1,187
0
584
3,579
17,048
0
W
2,984
71
0
1,232
4,593
4,169
252
1,315
3,278
11,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
31,358
212
Minions Killed
143
10
Camps Cleared
4
898,308
Distance Traveled
796,716
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,409
741
52
5
3
186,197
2
W
Achilles
9,653
965
45
5
4
185,675
0
W
Ne Zha
8,674
867
62
6
2
203,239
0
L
Medusa
6,494
649
39
4
1
156,266
0
L
Nu Wa
6,426
643
38
4
0
136,530
2
L
Kali
6,551
655
30
3
3
162,911
0
L
Ganesha
5,998
600
6
1
0
170,129
1
L
Horus
5,889
589
30
3
0
170,880
0
W
Vulcan
6,591
659
34
3
0
181,015
0
W
Ares
8,769
877
19
2
1
142,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role