Player Matchup

Chernobog
Chernobog
BeepBeeepBoooop
Chernobog
Level 27
God Stats
15W - 20L
1,578 SR
Queue Stats
333W - 342L
1,389 Elo+
Solo
Thor
Thor
Hurunuyu
Thor
Level 16
God Stats
0W - 1L
1,366 SR
Queue Stats
39W - 69L
1,200 Elo+
Solo
Kukulkan
Kukulkan
Jrlabonte1
Kukulkan
Level 29
God Stats
28W - 40L
1,418 SR
Queue Stats
170W - 250L
1,296 Elo+
Solo
Mercury
Mercury
MadRisibleRogue
Mercury
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 30L
1,373 Elo+
Solo
Vamana
Vamana
ZeroHackX0X
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,314 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,314 Elo+

VS

Team Averages
Level 22
1,500 SR
1,396 Elo+
Anubis
Anubis
KittenBard
Anubis
Level 28
God Stats
4W - 2L
1,389 SR
Queue Stats
11W - 10L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
McDonaldsMan2
Nu Wa
Level 12
God Stats
2W - 0L
1,641 SR
Queue Stats
3W - 2L
1,309 Elo+
Solo
Merlin
Merlin
PAZUZU x00x
Merlin
Level 17
God Stats
3W - 1L
1,241 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Neith
Neith
UncannyRogue
Neith
Level 25
God Stats
5W - 2L
1,489 SR
Queue Stats
5W - 6L
1,399 Elo+
Party 1
Fafnir
Fafnir
super-pharaoh
Fafnir
Level 27
God Stats
4W - 0L
1,739 SR
Queue Stats
107W - 126L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeepBeeepBoooop
Chernobog
10
2 / 12 / 4
8,272
394
6,176
15,207
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
10
1 / 16 / 4
7,745
369
5,448
16,324
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Jrlabonte1
Kukulkan
11
1 / 8 / 1
7,817
372
6,968
12,152
5,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 6 / 2
10,400
495
7,788
15,592
4,651
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
16
3 / 0 / 2
9,654
460
6,490
15,618
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KittenBard
Anubis
16
5 / 1 / 3
10,041
478
5,093
6,274
2,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
9 / 4 / 10
10,389
495
16,666
12,874
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
9 / 3 / 13
10,607
505
14,213
12,006
4,681
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 1 / 4
8,782
418
4,530
2,918
1,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
14 / 5 / 7
11,803
562
10,482
17,784
14,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
13
Kills
41
42
Deaths
14
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BeepBeeepBoooop
Chernobog
2
12
4
0.33
L
Thor
1
16
4
0.19
L
Kukulkan
Jrlabonte1
Kukulkan
1
8
1
0.19
W
Anubis
KittenBard
Anubis
5
1
3
6.5
L
6
6
2
1.17
W
9
4
10
3.5
W
Merlin
9
3
13
5.17
W
4
1
4
6
L
Vamana
3
0
2
4
W
14
5
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,870
Damage
50,984
74,893
Taken
51,856
28,456
Mitigated
27,418
13,481
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BeepBeeepBoooop
Chernobog
6,176
3,571
0
1,285
15,207
4,740
672
8,432
6,597
0
16,593
L
Thor
5,448
2,982
0
0
16,324
4,650
358
10,362
5,670
0
22,933
L
Kukulkan
Jrlabonte1
Kukulkan
6,968
355
0
1,325
12,152
5,236
102
8,417
3,603
35,536
0
W
Anubis
KittenBard
Anubis
5,093
419
118
4,422
6,274
2,673
1,848
0
6,274
41,741
0
L
7,788
2,844
0
3,835
15,592
4,651
194
8,209
7,145
0
46,319
W
16,666
4,817
276
2,498
12,874
4,199
2,371
1,726
10,665
54,469
0
W
Merlin
14,213
2,755
0
1,520
12,006
4,681
1,253
3,136
8,680
44,877
0
W
4,530
1,425
70
617
2,918
1,100
1,165
420
2,457
0
26,318
L
Vamana
6,490
1,842
0
7,036
15,618
9,179
1,717
9,707
5,611
0
54,638
W
10,482
3,665
436
6,367
17,784
14,765
1,020
1,879
15,607
46,914
7,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,888
Gold Earned
51,622
290
Minions Killed
311
0
Camps Cleared
0
1,709,150
Distance Traveled
1,605,111
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,272
394
26
1
0
277,427
0
L
Thor
7,745
369
31
1
0
323,361
2
L
Kukulkan
7,817
372
66
3
0
285,711
2
W
Anubis
10,041
478
71
3
0
276,157
1
L
Mercury
10,400
495
75
4
0
377,677
0
W
Nu Wa
10,389
495
73
3
0
358,106
1
W
Merlin
10,607
505
51
2
0
324,597
3
W
Neith
8,782
418
41
2
0
267,612
1
L
Vamana
9,654
460
92
4
0
444,974
0
W
Fafnir
11,803
562
75
4
0
378,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role