Player Matchup

Ares
Ares
CringeAegis
Ares
Level 85
God Stats
16W - 1L
2,078 SR
Queue Stats
162W - 79L
1,861 Elo+
Party 2
Danzaburou
Danzaburou
Fusion-_-Bosnian
Danzaburou
Level 94
God Stats
18W - 42L
1,457 SR
Queue Stats
360W - 343L
1,556 Elo+
Party 3
Thanatos
Thanatos
IdrizBestVulcan
Thanatos
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 13L
1,696 Elo+
Party 3
Tsukuyomi
Tsukuyomi
fraudmeat
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,672 Elo+
Party 2
Anubis
Anubis
miguelescamilla3
Anubis
Level 124
God Stats
2W - 5L
1,155 SR
Queue Stats
491W - 464L
1,572 Elo+
Party 3
Team Averages
Level 67
1,581 SR
1,671 Elo+

VS

Team Averages
Level 101
1,516 SR
1,507 Elo+
Olorun
Olorun
 
Olorun
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
RKz3ro
Artemis
Level 66
God Stats
25W - 26L
1,592 SR
Queue Stats
109W - 106L
1,419 Elo+
Party 1
Kali
Kali
Stud94
Kali
Level 159
God Stats
12W - 20L
1,405 SR
Queue Stats
733W - 684L
1,574 Elo+
Party 1
Achilles
Achilles
Zavion
Achilles
Level 159
God Stats
13W - 27L
1,489 SR
Queue Stats
964W - 907L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
z Carnxge z
Cthulhu
Level 88
God Stats
56W - 50L
1,597 SR
Queue Stats
361W - 341L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,781
432
4,626
12,833
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Fusion-_-Bosnian
Danzaburou
14
2 / 2 / 1
8,894
494
7,643
11,699
4,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
14
2 / 4 / 4
8,955
498
3,508
12,478
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
fraudmeat
Tsukuyomi
20
9 / 0 / 3
12,440
691
18,937
12,469
9,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 1 / 6
10,425
579
11,760
7,457
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 2 / 2
10,024
557
4,850
10,429
4,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RKz3ro
Artemis
13
1 / 3 / 3
7,425
413
5,656
8,555
2,209
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
Stud94
Kali
16
3 / 5 / 2
9,289
516
9,538
15,983
6,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Zavion
Achilles
14
2 / 3 / 0
7,836
435
5,758
15,877
20,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
z Carnxge z
Cthulhu
13
0 / 1 / 5
7,397
411
10,961
13,976
10,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
14
Kills
9
9
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
2
2
W
0
2
0
0
W
Danzaburou
Fusion-_-Bosnian
Danzaburou
2
2
1
1.25
W
Thanatos
2
4
4
1
L
Artemis
RKz3ro
Artemis
1
3
3
0.83
L
Kali
Stud94
Kali
3
5
2
0.8
L
Achilles
Zavion
Achilles
2
3
0
0.67
W
Tsukuyomi
fraudmeat
Tsukuyomi
9
0
3
10.5
W
1
1
6
4
L
Cthulhu
z Carnxge z
Cthulhu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,474
Damage
36,763
56,936
Taken
64,820
35,432
Mitigated
44,311
24,490
Healing
21,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,850
2,333
714
4,370
10,429
4,447
0
2,218
7,895
78,817
0
W
4,626
311
0
1,414
12,833
11,306
0
5,124
7,563
24,695
0
W
Danzaburou
Fusion-_-Bosnian
Danzaburou
7,643
1,548
0
5,841
11,699
4,698
0
5,321
6,330
0
58,482
W
Thanatos
3,508
860
0
8,780
12,478
5,665
0
1,650
10,689
0
60,732
L
Artemis
RKz3ro
Artemis
5,656
2,737
0
1,759
8,555
2,209
92
2,673
5,797
0
37,280
L
Kali
Stud94
Kali
9,538
4,405
0
4,689
15,983
6,621
0
3,581
12,164
0
78,491
L
Achilles
Zavion
Achilles
5,758
725
0
5,770
15,877
20,980
100
1,217
14,109
0
38,709
W
Tsukuyomi
fraudmeat
Tsukuyomi
18,937
4,327
0
4,216
12,469
9,640
75
1,848
9,917
0
101,177
W
11,760
81
0
4,239
7,457
4,123
188
1,868
5,541
69,521
0
L
Cthulhu
z Carnxge z
Cthulhu
10,961
437
468
3,576
13,976
10,054
0
6,014
7,772
45,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,495
Gold Earned
41,971
558
Minions Killed
533
0
Camps Cleared
0
1,890,503
Distance Traveled
1,741,172
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,024
557
157
9
0
343,285
9
W
Ares
7,781
432
36
2
0
360,528
1
W
Danzaburou
8,894
494
100
6
0
345,348
6
W
Thanatos
8,955
498
101
6
0
407,075
4
L
Artemis
7,425
413
78
4
0
313,914
8
L
Kali
9,289
516
135
8
0
402,193
10
L
Achilles
7,836
435
74
4
0
326,602
0
W
Tsukuyomi
12,440
691
174
10
0
427,328
4
W
Anubis
10,425
579
147
8
0
350,224
8
L
Cthulhu
7,397
411
89
5
0
355,178
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role