Player Matchup

Medusa
Medusa
AquaAtia
Medusa
Level 104
God Stats
1W - 2L
1,541 SR
Queue Stats
38W - 22L
1,691 Elo+
Party 2
Sobek
Sobek
Reifiui
Sobek
Level 109
God Stats
1W - 1L
1,831 SR
Queue Stats
38W - 22L
1,691 Elo+
Party 2
Janus
Janus
Wikershamleadr
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,653 Elo+
Party 2
Team Averages
Level 114
1,624 SR
1,678 Elo+

VS

Team Averages
Level 85
1,589 SR
1,593 Elo+
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
HollowinGiant
Hel
Level 126
God Stats
3W - 2L
1,585 SR
Queue Stats
439W - 339L
1,611 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jokersmadhouse
Ah Muzen Cab
Level 62
God Stats
6W - 4L
1,682 SR
Queue Stats
143W - 90L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AquaAtia
Medusa
11
1 / 6 / 6
8,396
646
9,119
11,171
3,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Reifiui
Sobek
11
1 / 7 / 5
8,480
652
5,530
15,472
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 1 / 2
9,586
737
16,366
7,471
2,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 3 / 11
9,535
733
8,094
14,345
11,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 12
8,650
665
6,901
9,095
6,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Jokersmadhouse
Ah Muzen Cab
15
11 / 1 / 2
10,872
836
15,013
12,132
5,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
14
14
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
11
2.83
L
Medusa
AquaAtia
Medusa
1
6
6
0.67
W
0
4
12
1.5
W
Ah Muzen Cab
Jokersmadhouse
Ah Muzen Cab
11
1
2
12
L
Sobek
Reifiui
Sobek
1
7
5
0.5
L
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,015
Damage
30,008
34,114
Taken
35,572
24,031
Mitigated
22,541
4,845
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,094
859
0
4,549
14,345
11,129
149
8,279
6,066
3,776
18,018
L
Medusa
AquaAtia
Medusa
9,119
2,921
0
491
11,171
3,540
0
2,049
8,782
0
27,438
W
6,901
116
5,823
4,162
9,095
6,030
336
6,482
2,613
16,996
0
W
Ah Muzen Cab
Jokersmadhouse
Ah Muzen Cab
15,013
8,470
0
4,317
12,132
5,382
2,280
7,702
4,430
0
58,539
L
Sobek
Reifiui
Sobek
5,530
117
0
2,715
15,472
18,319
0
4,257
10,624
13,283
0
L
16,366
331
170
1,469
7,471
2,172
245
2,132
5,198
40,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,462
Gold Earned
29,057
148
Minions Killed
143
5
Camps Cleared
7
727,622
Distance Traveled
806,588
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,535
733
28
2
0
261,702
3
L
Medusa
8,396
646
56
4
2
233,845
5
W
Hel
8,650
665
19
1
3
269,406
3
W
Ah Muzen Cab
10,872
836
96
7
4
275,480
2
L
Sobek
8,480
652
15
1
0
237,385
4
L
Janus
9,586
737
77
6
3
256,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role