Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DonFathom
Cthulhu
Level 88
God Stats
18W - 8L
1,798 SR
Queue Stats
198W - 149L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
MattTheAmerican
Baron Samedi
Level 147
God Stats
3W - 1L
1,759 SR
Queue Stats
198W - 149L
1,609 Elo+
Party 1
Chaac
Chaac
onecoolshrimp
Chaac
Level 86
God Stats
59W - 37L
1,718 SR
Queue Stats
192W - 145L
1,606 Elo+
Party 1
Team Averages
Level 112
1,694 SR
1,581 Elo+

VS

Team Averages
Level 52
1,483 SR
1,573 Elo+
Aphrodite
Aphrodite
BegunSumo23
Aphrodite
Level 25
God Stats
0W - 1L
1,182 SR
Queue Stats
6W - 3L
1,673 Elo+
Party 2
Ra
Ra
Legend9309
Ra
Level 29
God Stats
13W - 9L
1,590 SR
Queue Stats
51W - 29L
1,654 Elo+
Party 2
Ymir
Ymir
SloppyTQ
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,341 Elo+
Party 2
Hercules
Hercules
YourSupervisor
Hercules
Level 124
God Stats
3W - 5L
1,660 SR
Queue Stats
57W - 34L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 4 / 6
13,287
782
12,376
18,270
7,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DonFathom
Cthulhu
17
1 / 3 / 7
12,997
765
14,978
20,327
27,903
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
MattTheAmerican
Baron Samedi
18
5 / 4 / 4
13,296
782
15,815
11,849
5,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 4 / 4
13,304
783
16,043
22,054
18,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BegunSumo23
Aphrodite
15
0 / 2 / 2
10,045
591
1,016
5,306
3,130
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 6 / 4
12,045
709
10,212
16,780
6,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
1 / 7 / 4
11,564
680
6,737
26,137
35,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
20
12 / 1 / 3
15,576
916
27,487
24,319
20,197
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
16
Kills
15
15
Deaths
16
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
4
6
1.75
L
Aphrodite
BegunSumo23
Aphrodite
0
2
2
0.5
W
Cthulhu
DonFathom
Cthulhu
1
3
7
1.5
L
2
6
4
0.67
W
Baron Samedi
MattTheAmerican
Baron Samedi
5
4
4
1.75
L
Ymir
1
7
4
0.43
L
Hercules
12
1
3
13.5
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,212
Damage
45,452
72,500
Taken
72,542
59,546
Mitigated
65,558
24,986
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,376
7,753
0
8,605
18,270
7,459
3,177
4,890
13,202
0
69,964
L
Aphrodite
BegunSumo23
Aphrodite
1,016
220
563
1,731
5,306
3,130
225
2,121
2,734
8,641
0
W
Cthulhu
DonFathom
Cthulhu
14,978
1,010
0
2,867
20,327
27,903
948
5,178
14,735
41,180
0
L
10,212
1,307
1,618
4,101
16,780
6,515
413
7,585
8,906
49,930
0
W
Baron Samedi
MattTheAmerican
Baron Samedi
15,815
1,868
2,701
2,764
11,849
5,427
2,004
3,100
8,721
52,771
0
L
Ymir
6,737
1,505
74
960
26,137
35,716
242
12,064
13,618
29,339
0
L
Hercules
27,487
13,783
0
10,594
24,319
20,197
1,539
9,705
14,018
0
86,365
W
16,043
2,149
0
8,049
22,054
18,757
1,538
4,692
17,149
0
47,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
49,230
285
Minions Killed
266
15
Camps Cleared
11
1,275,599
Distance Traveled
966,413
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,287
782
80
5
4
331,386
1
L
Aphrodite
10,045
591
18
1
1
90,344
1
W
Cthulhu
12,997
765
52
3
2
323,496
2
L
Ra
12,045
709
83
5
4
274,009
0
W
Baron Samedi
13,296
782
109
6
4
292,794
2
L
Ymir
11,564
680
34
2
1
223,525
0
L
Hercules
15,576
916
131
8
5
378,535
3
W
Chaac
13,304
783
44
3
5
327,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role