Player Matchup

Fenrir
Fenrir
GC WhiteWolf
Fenrir
Level 73
God Stats
5W - 4L
1,500 SR
Queue Stats
129W - 138L
1,408 Elo+
Party 2
Izanami
Izanami
GC Y0SHII
Izanami
Level 105
God Stats
21W - 16L
1,419 SR
Queue Stats
136W - 138L
1,447 Elo+
Party 2
Merlin
Merlin
SnapDragon_YT
Merlin
Level 107
God Stats
9W - 5L
1,726 SR
Queue Stats
540W - 463L
1,565 Elo+
Party 1
Zeus
Zeus
sean_quad11
Zeus
Level 106
God Stats
6W - 5L
1,440 SR
Queue Stats
449W - 393L
1,591 Elo+
Party 1
Athena
Athena
sinder_TheKiller
Athena
Level 20
God Stats
13W - 8L
1,596 SR
Queue Stats
30W - 28L
1,530 Elo+
Party 1
Team Averages
Level 82
1,536 SR
1,508 Elo+

VS

Team Averages
Level 84
1,735 SR
1,765 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Baozhani
Neith
Level 136
God Stats
25W - 10L
1,988 SR
Queue Stats
302W - 189L
1,866 Elo+
Party 3
Nox
Nox
Paladerpp
Nox
Level 69
God Stats
16W - 1L
1,957 SR
Queue Stats
215W - 97L
1,841 Elo+
Party 3
Skadi
Skadi
SunsetScarlett
Skadi
Level 89
God Stats
9W - 2L
1,730 SR
Queue Stats
431W - 230L
1,806 Elo+
Party 3
Achilles
Achilles
ThiccUchiha
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 5L
1,814 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 3 / 0
5,064
460
1,095
6,467
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
GC Y0SHII
Izanami
10
1 / 4 / 0
5,665
515
3,147
6,308
1,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,447
495
2,347
4,468
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
6,831
621
7,868
4,625
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 2 / 0
5,035
458
905
7,265
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 2
6,369
579
3,694
5,866
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Baozhani
Neith
11
3 / 1 / 3
6,708
610
5,338
4,030
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 0 / 5
6,379
580
3,513
6,543
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 2
6,527
593
4,044
4,543
2,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
ThiccUchiha
Achilles
10
1 / 2 / 2
5,591
508
2,203
8,084
5,666
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
14
14
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
2
5
W
Neith
Baozhani
Neith
3
1
3
4.5
L
Fenrir
0
3
0
0
L
Izanami
GC Y0SHII
Izanami
1
4
0
0.25
W
4
0
5
6.5
L
0
2
0
0
W
2
0
2
3
W
Achilles
ThiccUchiha
Achilles
1
2
2
1
L
1
3
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,362
Damage
18,792
29,133
Taken
29,066
9,146
Mitigated
15,907
7,738
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,694
745
0
337
5,866
1,882
0
1,524
4,336
0
31,205
W
Neith
Baozhani
Neith
5,338
2,532
0
1,792
4,030
1,622
110
128
3,902
0
42,633
L
Fenrir
1,095
386
0
2,550
6,467
1,726
0
513
5,954
0
19,811
L
Izanami
GC Y0SHII
Izanami
3,147
1,781
63
1,428
6,308
1,589
0
1,025
5,283
0
34,175
W
3,513
632
0
1,565
6,543
4,688
0
2,257
4,284
12,299
0
L
2,347
0
0
1,268
4,468
1,293
0
779
3,689
32,966
0
W
4,044
1,728
0
1,481
4,543
2,049
874
2,045
2,256
0
48,251
W
Achilles
ThiccUchiha
Achilles
2,203
253
0
1,544
8,084
5,666
0
4,916
3,168
0
24,677
L
7,868
570
0
580
4,625
1,481
82
712
3,913
43,745
0
L
905
186
0
1,849
7,265
3,057
0
647
6,618
5,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
31,574
305
Minions Killed
332
0
Camps Cleared
0
963,577
Distance Traveled
962,863
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,369
579
69
6
0
224,766
0
W
Neith
6,708
610
102
9
0
181,900
0
L
Fenrir
5,064
460
51
5
0
194,074
1
L
Izanami
5,665
515
72
7
0
192,097
0
W
Nox
6,379
580
11
1
0
204,880
2
L
Merlin
5,447
495
73
7
0
204,095
1
W
Skadi
6,527
593
99
9
0
172,201
2
W
Achilles
5,591
508
51
5
0
179,116
0
L
Zeus
6,831
621
102
9
0
168,161
4
L
Athena
5,035
458
7
1
0
205,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role