Player Matchup

Khepri
Khepri
Gluwie
Khepri
Level 105
God Stats
2W - 1L
1,338 SR
Queue Stats
23W - 23L
1,528 Elo+
Party 1
Zeus
Zeus
HydroAtNite
Zeus
Level 96
God Stats
2W - 2L
1,489 SR
Queue Stats
15W - 14L
1,456 Elo+
Party 1
Chaac
Chaac
Jadron
Chaac
Level 146
God Stats
4W - 1L
1,724 SR
Queue Stats
33W - 24L
1,625 Elo+
Party 1
Neith
Neith
NickyLang
Neith
Level 99
God Stats
4W - 1L
1,678 SR
Queue Stats
21W - 17L
1,646 Elo+
Party 1
Charybdis
Charybdis
šoulja
Charybdis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,316 Elo+
Party 1
Team Averages
Level 114
1,546 SR
1,514 Elo+

VS

Team Averages
Level 129
1,595 SR
1,537 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ChinoCarepicha
Pele
Level 120
God Stats
5W - 4L
1,737 SR
Queue Stats
365W - 392L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Flexmasterr
Sun Wukong
Level 108
God Stats
31W - 54L
1,482 SR
Queue Stats
1,377W - 1,451L
1,560 Elo+
Solo
Bacchus
Bacchus
Ritch13
Bacchus
Level 109
God Stats
10W - 17L
1,519 SR
Queue Stats
74W - 103L
1,598 Elo+
Solo
Neith
Neith
ShackHack
Neith
Level 160
God Stats
23W - 18L
1,738 SR
Queue Stats
1,171W - 1,253L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gluwie
Khepri
17
0 / 1 / 20
9,661
966
6,524
12,213
14,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 4 / 11
11,164
1,116
21,354
10,996
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Jadron
Chaac
18
6 / 2 / 15
11,216
1,122
17,012
13,062
17,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
NickyLang
Neith
17
6 / 1 / 12
11,192
1,119
15,739
10,346
4,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
šoulja
Charybdis
17
6 / 2 / 12
10,564
1,056
12,486
7,773
3,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

215

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 1 / 6
9,514
951
8,182
10,881
16,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 10 / 5
9,682
968
10,675
21,123
8,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Flexmasterr
Sun Wukong
16
2 / 4 / 5
9,367
937
14,033
17,208
11,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Ritch13
Bacchus
15
1 / 6 / 6
9,213
921
7,955
16,081
21,939
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
ShackHack
Neith
16
2 / 5 / 7
9,964
996
11,508
12,843
5,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
26
Kills
10
10
Deaths
26
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
1
6
5
L
3
10
5
0.55
L
Sun Wukong
Flexmasterr
Sun Wukong
2
4
5
1.13
W
Khepri
Gluwie
Khepri
0
1
20
10
W
8
4
11
3.38
W
Chaac
Jadron
Chaac
6
2
15
6.75
W
Neith
NickyLang
Neith
6
1
12
12
L
Bacchus
Ritch13
Bacchus
1
6
6
0.67
L
Neith
ShackHack
Neith
2
5
7
1.1
W
Charybdis
šoulja
Charybdis
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,115
Damage
52,353
54,390
Taken
78,136
44,289
Mitigated
63,551
10,114
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
8,182
378
0
2,266
10,881
16,911
0
4,041
6,624
22,435
0
L
10,675
2,160
0
3,754
21,123
8,396
0
6,704
14,165
0
30,683
L
Sun Wukong
Flexmasterr
Sun Wukong
14,033
983
0
2,052
17,208
11,115
0
6,177
10,796
0
26,344
W
Khepri
Gluwie
Khepri
6,524
800
0
735
12,213
14,737
0
4,036
8,177
16,600
0
W
21,354
1,765
290
1,984
10,996
4,259
0
2,994
8,002
38,536
0
W
Chaac
Jadron
Chaac
17,012
1,523
0
3,638
13,062
17,038
0
4,230
8,832
0
39,682
W
Neith
NickyLang
Neith
15,739
6,165
0
2,571
10,346
4,911
0
2,778
7,568
0
41,116
L
Bacchus
Ritch13
Bacchus
7,955
284
0
0
16,081
21,939
0
5,183
10,660
21,894
0
L
Neith
ShackHack
Neith
11,508
3,330
52
2,439
12,843
5,190
0
4,654
8,013
0
41,961
W
Charybdis
šoulja
Charybdis
12,486
7,882
0
896
7,773
3,344
0
2,099
5,674
0
22,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
47,740
204
Minions Killed
209
7
Camps Cleared
5
954,631
Distance Traveled
944,093
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,514
951
26
3
0
209,275
2
L
Pele
9,682
968
62
6
2
189,108
0
L
Sun Wukong
9,367
937
41
4
0
194,412
2
W
Khepri
9,661
966
22
2
1
195,195
9
W
Zeus
11,164
1,116
48
5
1
175,601
0
W
Chaac
11,216
1,122
48
5
0
202,308
0
W
Neith
11,192
1,119
62
6
5
199,628
1
L
Bacchus
9,213
921
15
2
1
171,178
0
L
Neith
9,964
996
65
7
2
180,120
1
W
Charybdis
10,564
1,056
24
2
0
181,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role