Player Matchup

Gilgamesh
Gilgamesh
AresIIIII
Gilgamesh
Level 68
God Stats
2W - 4L
1,456 SR
Queue Stats
57W - 47L
1,503 Elo+
Party 3
Heimdallr
Heimdallr
Barnyeet
Heimdallr
Level 64
God Stats
3W - 1L
1,578 SR
Queue Stats
6W - 3L
1,518 Elo+
Party 3
Ah Puch
Ah Puch
CrackedIllII
Ah Puch
Level 28
God Stats
8W - 8L
1,510 SR
Queue Stats
14W - 19L
1,404 Elo+
Party 3
Awilix
Awilix
MajorSrgCKnB
Awilix
Level 108
God Stats
7W - 2L
1,502 SR
Queue Stats
43W - 35L
1,513 Elo+
Party 3
Ra
Ra
Reijc
Ra
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 58L
1,471 Elo+
Solo
Team Averages
Level 62
1,509 SR
1,482 Elo+

VS

Team Averages
Level 61
1,625 SR
1,414 Elo+
Vulcan
Vulcan
CapoJiji
Vulcan
Level 69
God Stats
3W - 1L
1,829 SR
Queue Stats
145W - 159L
1,425 Elo+
Party 1
Thor
Thor
ChildishBrandio
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,239 Elo+
Party 1
Jing Wei
Jing Wei
SNEEDER SNOOT1
Jing Wei
Level 105
God Stats
2W - 1L
1,736 SR
Queue Stats
93W - 104L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
king_bloodw1ng
Sylvanus
Level 68
God Stats
2W - 2L
1,559 SR
Queue Stats
354W - 373L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ooptimuscrime44
Morgan Le Fay
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 107L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AresIIIII
Gilgamesh
20
12 / 3 / 13
15,042
1,074
25,650
20,768
16,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Barnyeet
Heimdallr
20
7 / 0 / 20
14,359
1,026
19,743
11,178
4,494
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
CrackedIllII
Ah Puch
20
4 / 2 / 13
13,158
940
15,423
19,744
6,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
20
11 / 1 / 12
14,592
1,042
16,088
16,868
6,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
20
2 / 5 / 20
14,029
1,002
11,769
11,557
5,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CapoJiji
Vulcan
19
3 / 7 / 7
12,898
921
26,444
19,131
9,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 8 / 6
11,824
845
4,709
16,763
17,943
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
19
2 / 8 / 8
12,870
919
17,763
18,384
6,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
19
2 / 7 / 8
12,417
887
12,309
22,178
21,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
ooptimuscrime44
Morgan Le Fay
19
3 / 6 / 6
12,711
908
12,986
16,330
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
36
Kills
11
11
Deaths
36
78
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AresIIIII
Gilgamesh
12
3
13
6.17
W
Heimdallr
Barnyeet
Heimdallr
7
0
20
17
L
Vulcan
CapoJiji
Vulcan
3
7
7
0.93
L
1
8
6
0.5
W
Ah Puch
CrackedIllII
Ah Puch
4
2
13
5.25
W
Awilix
11
1
12
17
W
Ra
2
5
20
2.4
L
Jing Wei
2
8
8
0.75
L
Sylvanus
2
7
8
0.86
L
Morgan Le Fay
ooptimuscrime44
Morgan Le Fay
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,673
Damage
74,211
80,115
Taken
92,786
40,158
Mitigated
63,512
15,213
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AresIIIII
Gilgamesh
25,650
9,139
127
2,118
20,768
16,915
0
12,917
7,716
0
44,604
W
Heimdallr
Barnyeet
Heimdallr
19,743
5,836
67
92
11,178
4,494
0
8,016
3,162
0
55,476
L
Vulcan
CapoJiji
Vulcan
26,444
7,283
8
1,414
19,131
9,767
0
6,287
12,844
77,556
0
L
4,709
980
352
747
16,763
17,943
0
4,996
11,660
0
17,531
W
Ah Puch
CrackedIllII
Ah Puch
15,423
355
560
4,711
19,744
6,800
0
13,766
5,978
46,371
0
W
Awilix
16,088
6,389
193
4,965
16,868
6,440
0
8,765
8,013
0
30,127
W
Ra
11,769
682
1,248
1,132
11,557
5,509
0
7,200
4,357
44,055
0
L
Jing Wei
17,763
12,062
0
2,132
18,384
6,973
0
6,028
12,236
0
45,582
L
Sylvanus
12,309
3,592
4,806
4,004
22,178
21,530
0
6,922
15,256
28,388
3,303
L
Morgan Le Fay
ooptimuscrime44
Morgan Le Fay
12,986
1,359
195
1,603
16,330
7,299
0
2,732
13,598
25,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,180
Gold Earned
62,720
306
Minions Killed
283
8
Camps Cleared
9
1,362,050
Distance Traveled
1,231,971
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,042
1,074
34
2
2
277,108
0
W
Heimdallr
14,359
1,026
79
6
1
288,656
0
L
Vulcan
12,898
921
109
8
2
321,418
0
L
Thor
11,824
845
28
2
1
155,695
0
W
Ah Puch
13,158
940
77
6
0
264,399
0
W
Awilix
14,592
1,042
28
2
5
267,924
0
W
Ra
14,029
1,002
88
6
0
263,963
0
L
Jing Wei
12,870
919
55
4
4
259,038
2
L
Sylvanus
12,417
887
60
4
0
233,287
0
L
Morgan Le Fay
12,711
908
31
2
2
262,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role