Player Matchup

Ra
Ra
KaioLOVE
Ra
Level 64
God Stats
6W - 7L
1,611 SR
Queue Stats
42W - 48L
1,496 Elo+
Party 2
Khepri
Khepri
Tarifiiita96
Khepri
Level 146
God Stats
6W - 5L
1,517 SR
Queue Stats
69W - 76L
1,536 Elo+
Party 2
Loki
Loki
TheWolf9966
Loki
Level 156
God Stats
7W - 8L
1,777 SR
Queue Stats
117W - 136L
1,558 Elo+
Party 2
Team Averages
Level 122
1,635 SR
1,530 Elo+

VS

Team Averages
Level 52
1,409 SR
1,396 Elo+
Neith
Neith
Bleu85
Neith
Level 8
God Stats
10W - 30L
1,381 SR
Queue Stats
11W - 32L
1,011 Elo+
Solo
Ymir
Ymir
Edgewalkers
Ymir
Level 44
God Stats
0W - 3L
1,320 SR
Queue Stats
4W - 4L
1,656 Elo+
Party 1
Sol
Sol
OMGitsWhateverr
Sol
Level 104
God Stats
8W - 8L
1,526 SR
Queue Stats
24W - 19L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 14
8,680
789
9,450
7,359
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
12
0 / 1 / 19
8,087
735
4,312
9,012
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
16 / 2 / 4
10,486
953
15,490
9,380
3,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bleu85
Neith
9
1 / 6 / 2
6,724
611
4,191
8,330
2,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 8 / 1
7,104
646
7,382
16,314
14,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 6 / 3
6,715
610
5,881
10,549
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
20
Kills
3
3
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Bleu85
Neith
1
6
2
0.33
L
2
8
1
0.31
W
4
0
14
11
L
0
6
3
0.25
W
Khepri
0
1
19
9.5
W
16
2
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,252
Damage
17,454
25,751
Taken
35,193
13,961
Mitigated
20,137
10,887
Healing
2,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bleu85
Neith
4,191
2,508
0
1,007
8,330
2,453
0
2,295
5,965
0
13,648
L
7,382
1,323
0
0
16,314
14,054
0
7,277
8,590
15,443
0
W
9,450
651
3,188
3,642
7,359
3,370
640
3,751
3,608
35,483
0
L
5,881
2,498
0
1,697
10,549
3,630
0
3,670
6,763
25,482
1,992
W
Khepri
4,312
145
683
1,963
9,012
6,635
219
5,326
3,686
21,797
0
W
15,490
3,671
0
1,411
9,380
3,956
1,159
4,167
5,213
0
38,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,253
Gold Earned
20,543
131
Minions Killed
90
8
Camps Cleared
2
669,971
Distance Traveled
521,727
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,724
611
20
2
1
182,907
0
L
Ymir
7,104
646
22
2
0
164,391
0
W
Ra
8,680
789
78
7
3
227,985
0
L
Sol
6,715
610
48
4
1
174,429
4
W
Khepri
8,087
735
15
1
1
223,138
4
W
Loki
10,486
953
38
3
4
218,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role