Player Matchup

Hera
Hera
JGlacc
Hera
Level 28
God Stats
4W - 6L
1,796 SR
Queue Stats
96W - 78L
1,629 Elo+
Solo
Chang'e
Chang'e
KC BootyClap810
Chang'e
Level 8
God Stats
2W - 1L
1,833 SR
Queue Stats
7W - 12L
1,477 Elo+
Solo
Izanami
Izanami
KingLunaris
Izanami
Level 28
God Stats
8W - 6L
1,617 SR
Queue Stats
84W - 84L
1,574 Elo+
Solo
Kali
Kali
Orpie
Kali
Level 26
God Stats
3W - 0L
2,067 SR
Queue Stats
31W - 17L
1,655 Elo+
Solo
Ymir
Ymir
SinNombreReal
Ymir
Level 25
God Stats
6W - 6L
1,352 SR
Queue Stats
377W - 361L
1,525 Elo+
Solo
Team Averages
Level 23
1,733 SR
1,572 Elo+

VS

Team Averages
Level 19
1,535 SR
1,565 Elo+
Ares
Ares
Px_Bandicoot
Ares
Level 3
God Stats
2W - 2L
1,691 SR
Queue Stats
2W - 2L
1,601 Elo+
Solo
Loki
Loki
THEBESTGUNN
Loki
Level 28
God Stats
33W - 24L
1,621 SR
Queue Stats
126W - 120L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
deardaniel51
Baron Samedi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 137L
1,596 Elo+
Solo
Cthulhu
Cthulhu
infernal_fiend88
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
xkayseamonster
Neith
Level 26
God Stats
0W - 3L
1,361 SR
Queue Stats
131W - 120L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JGlacc
Hera
11
2 / 4 / 2
6,313
526
5,253
5,109
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 3 / 3
6,119
510
2,520
7,674
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
KingLunaris
Izanami
12
4 / 1 / 3
7,251
604
9,014
6,903
2,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Orpie
Kali
12
3 / 2 / 0
6,862
572
4,516
7,493
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 1 / 2
7,254
605
5,548
7,444
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
5,794
483
2,841
12,181
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

6
1 / 1 / 1
5,143
429
1,271
4,716
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
deardaniel51
Baron Samedi
8
1 / 2 / 2
5,327
444
883
3,289
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 0
5,598
467
2,627
9,576
5,736
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 1
7,228
602
5,946
10,286
3,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
9
11
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
JGlacc
Hera
2
4
2
0.75
W
2
3
3
1.17
W
Izanami
KingLunaris
Izanami
4
1
3
5.5
W
Kali
Orpie
Kali
3
2
0
1.5
L
2
5
0
0.4
W
4
1
2
5
L
1
1
1
1.5
L
Baron Samedi
deardaniel51
Baron Samedi
1
2
2
1
L
1
4
0
0.25
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,851
Damage
13,568
34,623
Taken
40,048
15,463
Mitigated
19,198
10,475
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
JGlacc
Hera
5,253
402
0
879
5,109
1,493
362
601
4,472
35,761
0
W
2,520
373
530
3,001
7,674
2,226
1,034
1,060
6,574
17,579
0
W
Izanami
KingLunaris
Izanami
9,014
6,540
0
1,889
6,903
2,093
1,371
1,026
5,877
0
52,526
W
Kali
Orpie
Kali
4,516
1,995
0
2,056
7,493
3,095
625
1,236
6,225
0
39,116
L
2,841
323
0
2,120
12,181
8,093
0
4,510
7,041
20,114
0
W
5,548
1,318
0
2,120
7,444
6,556
270
2,320
5,124
36,246
0
L
1,271
570
0
2,050
4,716
1,092
0
455
4,261
0
16,209
L
Baron Samedi
deardaniel51
Baron Samedi
883
0
123
576
3,289
976
0
810
2,479
7,663
0
L
2,627
226
0
584
9,576
5,736
273
2,693
6,809
21,557
0
L
5,946
2,055
0
4,353
10,286
3,301
595
4,107
6,137
0
42,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,799
Gold Earned
29,090
351
Minions Killed
222
0
Camps Cleared
0
1,048,955
Distance Traveled
858,744
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,313
526
59
5
0
209,553
0
W
Chang'e
6,119
510
40
3
0
182,442
0
W
Izanami
7,251
604
96
8
0
210,433
1
W
Kali
6,862
572
78
7
0
255,009
0
L
Ares
5,794
483
33
3
0
222,328
2
W
Ymir
7,254
605
78
7
0
191,518
1
L
Loki
5,143
429
45
4
0
136,487
2
L
Baron Samedi
5,327
444
15
1
0
91,213
1
L
Cthulhu
5,598
467
41
3
0
198,475
0
L
Neith
7,228
602
88
7
0
210,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role