Player Matchup

Merlin
Merlin
Hitojin Kyoshi
Merlin
Level 88
God Stats
13W - 15L
1,425 SR
Queue Stats
262W - 271L
1,511 Elo+
Solo
Susano
Susano
Piwe13
Susano
Level 132
God Stats
10W - 11L
1,515 SR
Queue Stats
423W - 371L
1,565 Elo+
Party 1
Scylla
Scylla
W1L3Y801
Scylla
Level 144
God Stats
82W - 72L
1,604 SR
Queue Stats
608W - 564L
1,554 Elo+
Party 1
Kumbhakarna
Kumbhakarna
l1lshadow3
Kumbhakarna
Level 128
God Stats
107W - 75L
1,628 SR
Queue Stats
421W - 375L
1,569 Elo+
Party 1
Achilles
Achilles
ultima_ventus
Achilles
Level 104
God Stats
2W - 2L
1,579 SR
Queue Stats
61W - 45L
1,608 Elo+
Solo
Team Averages
Level 119
1,550 SR
1,561 Elo+

VS

Team Averages
Level 111
1,713 SR
1,546 Elo+
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ChristianXDLOL
Skadi
Level 157
God Stats
0W - 1L
2,009 SR
Queue Stats
86W - 95L
1,511 Elo+
Solo
Nox
Nox
HotSuperpeter
Nox
Level 66
God Stats
3W - 5L
1,483 SR
Queue Stats
44W - 44L
1,585 Elo+
Solo
Thor
Thor
SirShizno509
Thor
Level 84
God Stats
5W - 3L
1,629 SR
Queue Stats
165W - 149L
1,603 Elo+
Solo
Horus
Horus
tiredwalrus7
Horus
Level 125
God Stats
3W - 2L
1,943 SR
Queue Stats
241W - 238L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 10
11,128
1,113
13,752
4,640
1,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Piwe13
Susano
17
8 / 4 / 9
11,229
1,123
18,359
13,008
4,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
W1L3Y801
Scylla
17
8 / 4 / 8
11,355
1,136
12,604
10,698
4,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
l1lshadow3
Kumbhakarna
17
4 / 2 / 15
10,425
1,043
4,781
11,682
12,002
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
ultima_ventus
Achilles
17
4 / 3 / 14
10,826
1,083
15,212
12,679
8,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

235

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 5 / 8
11,372
1,137
11,430
11,487
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 8 / 7
10,332
1,033
9,446
15,609
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 6
9,683
968
6,976
9,516
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 3
10,014
1,001
10,183
16,019
3,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 3 / 10
10,582
1,058
7,503
16,711
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
27
Kills
13
13
Deaths
27
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
5
8
1.6
L
3
8
7
0.81
W
3
0
10
8
L
2
3
6
1.67
W
Susano
Piwe13
Susano
8
4
9
3.13
L
3
8
3
0.56
W
Scylla
W1L3Y801
Scylla
8
4
8
3
W
Kumbhakarna
l1lshadow3
Kumbhakarna
4
2
15
5.75
L
1
3
10
2
W
Achilles
ultima_ventus
Achilles
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,708
Damage
45,538
52,707
Taken
69,342
31,065
Mitigated
27,695
2,906
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,430
363
210
503
11,487
2,945
0
4,233
7,254
28,873
0
L
9,446
3,527
0
140
15,609
3,456
0
5,521
10,088
0
40,216
W
13,752
730
0
447
4,640
1,706
0
1,685
2,955
57,303
0
L
6,976
346
0
22
9,516
2,273
0
5,031
4,485
12,666
0
W
Susano
Piwe13
Susano
18,359
2,596
0
250
13,008
4,636
0
4,860
8,148
0
24,562
L
10,183
1,662
0
0
16,019
3,636
0
7,389
8,630
0
21,022
W
Scylla
W1L3Y801
Scylla
12,604
559
0
589
10,698
4,019
0
3,082
7,616
27,239
0
W
Kumbhakarna
l1lshadow3
Kumbhakarna
4,781
203
0
0
11,682
12,002
0
5,447
6,235
6,084
0
L
7,503
3,599
1,150
3,565
16,711
15,385
0
8,963
7,748
0
19,978
W
Achilles
ultima_ventus
Achilles
15,212
4,090
0
1,620
12,679
8,702
0
3,332
9,347
0
26,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,963
Gold Earned
51,983
174
Minions Killed
181
8
Camps Cleared
3
1,009,264
Distance Traveled
970,074
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,372
1,137
62
6
1
205,326
1
L
Skadi
10,332
1,033
60
6
1
171,334
1
W
Merlin
11,128
1,113
110
11
0
202,128
4
L
Nox
9,683
968
16
2
1
200,307
0
W
Susano
11,229
1,123
15
2
0
202,131
1
L
Thor
10,014
1,001
23
2
0
187,572
0
W
Scylla
11,355
1,136
25
3
4
189,483
1
W
Kumbhakarna
10,425
1,043
3
0
0
211,298
0
L
Horus
10,582
1,058
20
2
0
205,535
0
W
Achilles
10,826
1,083
21
2
4
204,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role