Player Matchup

Sun Wukong
Sun Wukong
Drakon246
Sun Wukong
Level 105
God Stats
19W - 20L
1,517 SR
Queue Stats
637W - 749L
1,435 Elo+
Solo
Ullr
Ullr
Flotzam
Ullr
Level 68
God Stats
5W - 7L
1,369 SR
Queue Stats
414W - 452L
1,317 Elo+
Party 1
Ra
Ra
Pink Maeve9985
Ra
Level 93
God Stats
1W - 1L
1,465 SR
Queue Stats
192W - 208L
1,369 Elo+
Solo
Awilix
Awilix
edirmitre
Awilix
Level 79
God Stats
6W - 1L
1,650 SR
Queue Stats
379W - 394L
1,447 Elo+
Solo
Sylvanus
Sylvanus
mattcraft240
Sylvanus
Level 80
God Stats
6W - 2L
1,500 SR
Queue Stats
261W - 283L
1,301 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,374 Elo+

VS

Team Averages
Level 91
1,464 SR
1,437 Elo+
Bellona
Bellona
KEVIN3XD
Bellona
Level 89
God Stats
5W - 8L
1,677 SR
Queue Stats
333W - 338L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
Painkiller487
Kuzenbo
Level 106
God Stats
0W - 4L
1,016 SR
Queue Stats
83W - 83L
1,442 Elo+
Solo
Artemis
Artemis
Process5
Artemis
Level 95
God Stats
14W - 12L
1,473 SR
Queue Stats
163W - 217L
1,414 Elo+
Solo
Nu Wa
Nu Wa
RubBerDukyL96A1
Nu Wa
Level 101
God Stats
5W - 2L
1,664 SR
Queue Stats
611W - 568L
1,481 Elo+
Solo
Thanatos
Thanatos
xIsoLaTeDx
Thanatos
Level 63
God Stats
18W - 18L
1,488 SR
Queue Stats
224W - 262L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drakon246
Sun Wukong
17
2 / 4 / 8
11,274
537
10,125
17,923
11,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
Flotzam
Ullr
17
6 / 1 / 3
10,814
515
9,443
12,484
4,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 2 / 5
13,940
664
16,780
16,287
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
edirmitre
Awilix
18
9 / 6 / 7
11,911
567
11,641
19,040
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
mattcraft240
Sylvanus
16
2 / 2 / 10
10,986
523
6,063
21,245
15,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KEVIN3XD
Bellona
15
3 / 8 / 6
10,110
481
16,390
19,096
16,294
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
13
1 / 5 / 2
9,084
433
6,986
15,887
11,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Process5
Artemis
12
2 / 3 / 1
8,499
405
11,078
8,718
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 6 / 7
11,234
535
18,698
12,421
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xIsoLaTeDx
Thanatos
15
5 / 10 / 1
9,749
464
7,095
17,950
9,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
32
Kills
14
15
Deaths
32
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Drakon246
Sun Wukong
2
4
8
1.5
W
Ullr
Flotzam
Ullr
6
1
3
7.5
L
Bellona
KEVIN3XD
Bellona
3
8
6
0.75
L
Kuzenbo
1
5
2
0.4
W
13
2
5
7.75
L
Artemis
Process5
Artemis
2
3
1
0.83
L
3
6
7
1.08
W
Awilix
edirmitre
Awilix
9
6
7
2.08
W
Sylvanus
mattcraft240
Sylvanus
2
2
10
3.5
L
Thanatos
xIsoLaTeDx
Thanatos
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,052
Damage
60,247
86,979
Taken
74,072
43,799
Mitigated
43,347
36,883
Healing
21,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Drakon246
Sun Wukong
10,125
1,989
0
4,305
17,923
11,976
2,089
1,952
15,412
0
67,002
W
Ullr
Flotzam
Ullr
9,443
4,069
0
1,518
12,484
4,470
5,238
3,451
8,878
0
69,022
L
Bellona
KEVIN3XD
Bellona
16,390
6,760
205
4,723
19,096
16,294
502
3,556
15,422
0
50,745
L
Kuzenbo
6,986
2,623
1,335
2,652
15,887
11,352
0
6,355
9,494
32,271
0
W
16,780
1,836
4,492
9,106
16,287
5,758
2,525
8,938
6,937
115,345
0
L
Artemis
Process5
Artemis
11,078
5,001
0
1,522
8,718
1,985
0
1,653
7,065
0
37,022
L
18,698
5,085
96
1,796
12,421
4,134
0
6,055
6,178
75,646
0
W
Awilix
edirmitre
Awilix
11,641
3,967
0
4,154
19,040
6,485
100
4,393
14,243
0
80,662
W
Sylvanus
mattcraft240
Sylvanus
6,063
1,897
6,064
7,244
21,245
15,110
763
6,122
14,677
32,159
0
L
Thanatos
xIsoLaTeDx
Thanatos
7,095
1,409
0
9,367
17,950
9,582
0
4,974
12,832
0
61,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,925
Gold Earned
48,676
609
Minions Killed
401
0
Camps Cleared
0
2,018,914
Distance Traveled
1,664,017
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,274
537
115
5
0
430,693
2
W
Ullr
10,814
515
119
6
0
387,954
6
L
Bellona
10,110
481
89
4
0
382,267
5
L
Kuzenbo
9,084
433
51
2
0
318,502
0
W
Ra
13,940
664
209
10
0
419,726
5
L
Artemis
8,499
405
56
3
0
258,023
2
L
Nu Wa
11,234
535
126
6
0
353,234
6
W
Awilix
11,911
567
112
5
0
423,202
2
W
Sylvanus
10,986
523
54
3
0
357,339
4
L
Thanatos
9,749
464
79
4
0
351,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role